My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Rascals Barbarian Barrel

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Goblin Gang Tesla Baby Dragon Executioner

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Baby Dragon Executioner

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Goblin Gang Giant Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Giant
Giant Snowball
Fire Spirit Goblin Gang Baby Dragon
Zap
Fire Spirit Goblin Gang
Barbarian Barrel
Fire Spirit Goblin Gang Tesla Executioner
The Log
Fire Spirit Goblin Gang
Earthquake
Goblin Gang Tesla
Arrows
Fire Spirit Goblin Gang
Royal Delivery
Fire Spirit Goblin Gang Baby Dragon Executioner
Fireball
Goblin Gang Tesla Baby Dragon Executioner
Poison
Goblin Gang Executioner
Lightning
Tesla Baby Dragon Executioner
Rocket
Executioner

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Fireball Baby Dragon Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Fireball Baby Dragon Executioner The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Baby Dragon Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit The Log Goblin Gang Tesla Fireball Baby Dragon Giant Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit The Log Goblin Gang Tesla

Attack Synergies 0 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Giant Baby Dragon
Goblin Gang
Giant Baby Dragon
Tesla
Fireball
Giant Baby Dragon The Log
Giant
Fire Spirit Goblin Gang Fireball Baby Dragon Executioner The Log
Baby Dragon
Fire Spirit Goblin Gang Fireball Giant
Executioner
Giant The Log
The Log
Fireball Giant Executioner

Defense Synergies 3 6

Fire Spirit
The Log
Goblin Gang
Tesla The Log
Tesla
Goblin Gang The Log Fireball Baby Dragon
Fireball
The Log Tesla
Giant
Baby Dragon
Tesla The Log
Executioner
The Log
The Log
Tesla Fireball Fire Spirit Goblin Gang Baby Dragon Executioner

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Fireball Baby Dragon Executioner The Log
Goblin Gang Tesla Executioner The Log
Goblin Gang Tesla Fire Spirit Executioner
Tesla Goblin Gang
Fireball The Log
Goblin Gang Fireball The Log Fire Spirit Tesla Baby Dragon Executioner
Tesla Fire Spirit Goblin Gang Fireball Baby Dragon Executioner
Tesla Fireball Baby Dragon The Log
Tesla Goblin Gang
Goblin Gang Fire Spirit Tesla
Goblin Gang Executioner Tesla Fireball Baby Dragon The Log
Tesla Executioner Goblin Gang Fireball Baby Dragon
Tesla Fire Spirit Goblin Gang Fireball The Log
Fire Spirit Fireball Executioner Goblin Gang Tesla Baby Dragon The Log
Goblin Gang Tesla
Goblin Gang Tesla Fireball The Log
Tesla Goblin Gang Fireball Executioner
Fire Spirit Tesla Fireball Goblin Gang Baby Dragon Executioner The Log
Baby Dragon Executioner The Log Fire Spirit Tesla Fireball
Tesla
Goblin Gang Fire Spirit Tesla Fireball Baby Dragon Executioner The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Fireball
Fireball Goblin Gang Tesla Baby Dragon Executioner The Log
Goblin Gang The Log
Goblin Gang Tesla Fireball The Log
Goblin Gang Tesla Executioner
Fire Spirit Fireball Executioner Goblin Gang Tesla Baby Dragon
Goblin Gang Tesla Fireball
Tesla
Fireball Baby Dragon The Log
Goblin Gang Tesla
Tesla
Fireball The Log
Goblin Gang Tesla Fireball Executioner
Tesla Fireball Baby Dragon Executioner
Goblin Gang Tesla Fireball Baby Dragon Executioner The Log
Executioner Tesla Fireball Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Baby Dragon The Log
Fireball Baby Dragon Executioner The Log
Fireball Baby Dragon The Log
Fireball The Log
Fireball Executioner Fire Spirit Baby Dragon The Log
Fireball Executioner Fire Spirit Baby Dragon
Fire Spirit Baby Dragon Executioner The Log
Fireball The Log Fire Spirit Baby Dragon Executioner
Fireball The Log
Fire Spirit Goblin Gang Fireball
Fireball The Log
Fireball Fire Spirit Baby Dragon Executioner
Fire Spirit Fireball Baby Dragon Executioner The Log
Fireball Baby Dragon
Fireball Baby Dragon The Log
Fireball Baby Dragon Executioner The Log
Fireball Baby Dragon Executioner The Log
Fireball
Fire Spirit Fireball Baby Dragon Executioner The Log
Fire Spirit Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fireball
The Log
Fireball Baby Dragon The Log
The Log Fire Spirit Fireball Baby Dragon Executioner
Fireball The Log Baby Dragon Executioner
Fireball Baby Dragon The Log
Fireball Baby Dragon The Log
Fire Spirit Fireball Baby Dragon Executioner
Fireball
Fireball
Fireball The Log
Fireball
Fireball The Log
Fire Spirit Goblin Gang Fireball
Fireball Fire Spirit Baby Dragon Executioner
The Log Fireball
Fireball Goblin Gang Baby Dragon Executioner
The Log Fireball Baby Dragon Executioner
Fireball
Executioner
Goblin Gang Fireball Baby Dragon The Log
Fireball Executioner
Fireball Baby Dragon Executioner The Log

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