My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Rascals Bandit Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Mortar

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Mega Minion P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Mortar

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mortar

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Mortar P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Snowball
Mega Minion
Zap
Mortar
Barbarian Barrel
Knight Mortar Electro Wizard
The Log
Earthquake
Mortar
Arrows
Royal Delivery
Knight Mega Minion P.E.K.K.A Electro Wizard
Fireball
Mortar Mega Minion Electro Wizard
Poison
Mortar Mega Minion Electro Wizard
Lightning
Knight Mortar Mega Minion Electro Wizard
Rocket
Mortar

Against air swarms

Spells and units that can counter air swarms.

Zap Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Mortar Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Mega Minion Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Knight Mega Minion Mortar Poison Electro Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Knight Mega Minion

Attack Synergies 7 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion P.E.K.K.A Electro Wizard Knight Mortar Poison The Log
Knight
Mortar Mega Minion Zap Poison The Log Electro Wizard
Mortar
Knight Zap Mega Minion The Log
Mega Minion
Zap Knight Mortar Poison
Poison
P.E.K.K.A Zap Knight Mega Minion The Log
P.E.K.K.A
Zap Poison Electro Wizard The Log
The Log
Zap Knight Mortar Poison P.E.K.K.A
Electro Wizard
Zap P.E.K.K.A Knight

Defense Synergies 5 18

Zap
Mega Minion Electro Wizard Knight Mortar Poison P.E.K.K.A The Log
Knight
Mega Minion Electro Wizard Zap Mortar Poison The Log
Mortar
Zap Knight Mega Minion Poison The Log Electro Wizard
Mega Minion
Zap Knight Mortar The Log Electro Wizard
Poison
Zap Knight Mortar The Log Electro Wizard
P.E.K.K.A
The Log Zap Electro Wizard
The Log
P.E.K.K.A Zap Knight Mortar Mega Minion Poison Electro Wizard
Electro Wizard
Zap Knight Mortar Mega Minion Poison P.E.K.K.A The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Mortar Mega Minion The Log Electro Wizard
P.E.K.K.A Zap Knight Mortar Mega Minion The Log Electro Wizard
Mortar P.E.K.K.A Knight Mega Minion Electro Wizard
P.E.K.K.A Knight Mortar Mega Minion Electro Wizard
Poison P.E.K.K.A The Log
The Log Zap Mega Minion Electro Wizard
Mega Minion Electro Wizard Zap Mortar Poison
Zap Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Mortar
Knight Electro Wizard
Poison Electro Wizard Zap Knight Mega Minion The Log
Mega Minion Zap Poison Electro Wizard
Mortar P.E.K.K.A Zap Knight The Log Electro Wizard
Zap Mortar Mega Minion Poison P.E.K.K.A The Log Electro Wizard
P.E.K.K.A Knight Mortar Electro Wizard
Zap Mortar P.E.K.K.A The Log Electro Wizard
Knight Mortar Poison P.E.K.K.A Electro Wizard
Mortar Zap Knight Mega Minion The Log Electro Wizard
Zap Mortar Poison The Log Knight Mega Minion Electro Wizard
P.E.K.K.A Mortar Electro Wizard
Knight Poison P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap P.E.K.K.A Electro Wizard
Poison Electro Wizard Zap Knight Mortar Mega Minion The Log
P.E.K.K.A Zap Knight The Log Electro Wizard
P.E.K.K.A Zap Knight The Log Electro Wizard
P.E.K.K.A Knight
Poison Zap Electro Wizard
P.E.K.K.A Knight Mega Minion Electro Wizard
P.E.K.K.A Knight
Zap P.E.K.K.A Electro Wizard Knight Mortar Mega Minion Poison The Log
P.E.K.K.A Mega Minion
P.E.K.K.A Knight Mega Minion
P.E.K.K.A Zap Poison The Log Electro Wizard
P.E.K.K.A Knight
Electro Wizard Zap Knight Mortar Mega Minion Poison P.E.K.K.A The Log
Poison Zap Mega Minion P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Mortar The Log
Mortar Poison Zap The Log Electro Wizard
Poison The Log
Knight Poison The Log
Poison Zap Mortar The Log
Poison Zap Mega Minion
Mortar Poison The Log
Poison The Log Zap
Poison The Log Zap Mortar
Poison Electro Wizard
Poison Zap Knight Mortar The Log Electro Wizard
Poison Zap
Poison Knight Mortar The Log
Mortar Poison
Zap Mortar Poison The Log
Zap Mortar Poison The Log
Mortar Poison The Log
Mortar Poison
Zap Mortar Mega Minion Poison The Log Electro Wizard
Zap Mortar Poison The Log
Poison The Log
Poison
The Log
Zap Mortar Poison The Log
Zap Poison The Log Mortar
Mega Minion
Mortar Poison The Log Zap Electro Wizard
Zap Mortar Poison The Log
Poison Zap Mortar The Log
Poison Zap Electro Wizard
Zap Electro Wizard Mega Minion Poison
Mega Minion
Poison Zap Mortar The Log
Zap Poison Electro Wizard
P.E.K.K.A
Poison The Log
Zap Electro Wizard
Poison Zap Mega Minion Electro Wizard
The Log
Poison Knight Mega Minion Electro Wizard
The Log Zap Mortar Poison
Zap Poison
Mega Minion P.E.K.K.A
Zap Poison The Log Electro Wizard
Zap Poison Electro Wizard
Poison Zap Mortar The Log Electro Wizard

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