My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 5 warnings Why?

Missing cards in your collection

Rascals Bandit Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning The average elixir cost of your deck is very high and you don't have a pump.

If you only have expensive units, it will be harder to react to opponent's plays.

You can add Elixir collector to your deck. This is it:

Let's fix it!

AND/OR

You can replace some of your high-cost cards. Such as these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Goblin Hut Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Goblin Hut Wizard Barbarian Hut Witch Mega Knight

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mega Knight

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mega Knight

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde
Giant Snowball
Minion Horde Goblin Hut Witch
Zap
Minion Horde Goblin Hut Witch
Barbarian Barrel
Goblin Hut Wizard Barbarian Hut Witch
The Log
Goblin Hut Barbarian Hut Witch
Earthquake
Goblin Hut Barbarian Hut Witch
Arrows
Minion Horde Goblin Hut Witch
Royal Delivery
Minion Horde Goblin Hut Wizard Witch
Fireball
Minion Horde Goblin Hut Wizard Barbarian Hut Witch
Poison
Minion Horde Goblin Hut Wizard Barbarian Hut Witch
Lightning
Goblin Hut Wizard Barbarian Hut Witch
Rocket
Minion Horde Goblin Hut Wizard Barbarian Hut Witch

Against air swarms

Spells and units that can counter air swarms.

Wizard Rocket Witch

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Rocket Mega Knight

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket Mega Knight

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Minion Horde Goblin Hut Wizard Witch Rocket Barbarian Hut Mega Knight

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

15 Mirror Minion Horde Goblin Hut Wizard

Attack Synergies 1 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Mega Knight Barbarian Hut Mirror
Goblin Hut
Barbarian Hut Mirror Mega Knight
Wizard
Mega Knight
Rocket
Mirror
Barbarian Hut
Minion Horde Goblin Hut Mirror
Mirror
Minion Horde Goblin Hut Rocket Barbarian Hut
Witch
Mega Knight
Mega Knight
Minion Horde Goblin Hut Wizard Witch

Defense Synergies 1 7

Minion Horde
Mirror Barbarian Hut
Goblin Hut
Wizard Barbarian Hut Mirror
Wizard
Goblin Hut Mega Knight
Rocket
Barbarian Hut
Minion Horde Goblin Hut
Mirror
Minion Horde Goblin Hut Mega Knight
Witch
Mega Knight
Mega Knight
Wizard Mirror Witch

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Barbarian Hut Minion Horde Goblin Hut Wizard
Minion Horde Barbarian Hut Goblin Hut Witch Mega Knight
Minion Horde Goblin Hut Rocket Barbarian Hut Witch Mega Knight
Minion Horde Goblin Hut Barbarian Hut Witch Mega Knight
Rocket Mega Knight
Mega Knight
Minion Horde Rocket Goblin Hut Wizard Barbarian Hut Witch
Rocket Barbarian Hut Mega Knight
Minion Horde Barbarian Hut Witch Goblin Hut
Minion Horde Mega Knight
Minion Horde Witch Goblin Hut Wizard Mega Knight
Minion Horde Goblin Hut Wizard Barbarian Hut Witch
Minion Horde Goblin Hut Barbarian Hut Mega Knight Wizard Rocket Witch
Wizard Rocket Barbarian Hut Mega Knight Minion Horde Goblin Hut Witch
Barbarian Hut Minion Horde Goblin Hut Mega Knight
Minion Horde Rocket Barbarian Hut Goblin Hut Mega Knight
Minion Horde Wizard Barbarian Hut Mega Knight Goblin Hut Witch
Mega Knight Minion Horde Goblin Hut Wizard Barbarian Hut Witch
Wizard Witch Goblin Hut Barbarian Hut Mega Knight
Barbarian Hut Goblin Hut
Wizard Mega Knight Minion Horde Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Mega Knight Goblin Hut Witch
Wizard Rocket Mega Knight
Mega Knight Minion Horde Goblin Hut Rocket Barbarian Hut Witch
Rocket Mega Knight Minion Horde Barbarian Hut
Barbarian Hut Minion Horde Goblin Hut Witch Mega Knight
Wizard Rocket Minion Horde Goblin Hut Witch
Rocket Minion Horde Goblin Hut Barbarian Hut Witch
Mega Knight Minion Horde Barbarian Hut
Minion Horde Rocket Mega Knight Goblin Hut Barbarian Hut Witch
Witch Minion Horde Goblin Hut Barbarian Hut
Mega Knight Minion Horde Goblin Hut Witch
Rocket Mega Knight
Rocket Mega Knight Minion Horde Wizard Barbarian Hut Witch
Wizard Minion Horde Barbarian Hut Witch Mega Knight
Goblin Hut Witch Minion Horde Rocket Barbarian Hut
Mega Knight Minion Horde Goblin Hut Wizard Barbarian Hut Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde Rocket Barbarian Hut
Rocket Minion Horde Goblin Hut Barbarian Hut
Rocket Barbarian Hut
Wizard Rocket Minion Horde Mega Knight
Wizard Minion Horde Rocket Witch
Minion Horde Wizard Witch
Wizard Barbarian Hut
Wizard
Rocket Minion Horde
Rocket Minion Horde Wizard
Wizard Rocket
Rocket Goblin Hut Barbarian Hut
Minion Horde Rocket
Goblin Hut Barbarian Hut
Rocket Minion Horde Goblin Hut Wizard Barbarian Hut Witch
Minion Horde Goblin Hut Wizard Rocket Barbarian Hut Mega Knight
Rocket
Minion Horde Rocket
Rocket Wizard Mega Knight
Rocket Wizard Witch Mega Knight
Rocket Minion Horde Mega Knight
Rocket Wizard
Rocket
Rocket Minion Horde Barbarian Hut
Wizard Witch Mega Knight
Minion Horde Witch
Wizard Witch
Wizard Witch Mega Knight
Rocket
Minion Horde Wizard Witch
Rocket Minion Horde Goblin Hut Wizard Witch
Minion Horde
Minion Horde Wizard Rocket Mega Knight
Rocket Minion Horde
Minion Horde Mega Knight
Rocket Wizard
Minion Horde Goblin Hut Rocket Barbarian Hut Witch
Rocket Wizard Witch
Minion Horde Wizard Rocket Mega Knight
Wizard
Rocket
Minion Horde Mega Knight
Minion Horde Rocket Witch
Rocket Witch
Rocket Witch Mega Knight

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