My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Rascals Bandit Magic Archer

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Golem Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Tornado Lightning The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Inferno Dragon
Giant Snowball
Mega Minion Inferno Dragon
Zap
Inferno Dragon
Barbarian Barrel
Wizard
The Log
Earthquake
Arrows
Royal Delivery
Mega Minion Wizard Inferno Dragon
Fireball
Mega Minion Wizard Inferno Dragon
Poison
Mega Minion Wizard
Lightning
Mega Minion Wizard Inferno Dragon
Rocket
Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Tornado

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard Tornado The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Tornado Golem Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Tornado Inferno Dragon Wizard Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Mega Minion Tornado

Attack Synergies 5 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Tornado Golem The Log
Mega Minion
Zap Golem
Wizard
Tornado Golem
Tornado
Zap Wizard Golem The Log
Lightning
Golem
Golem
Mega Minion Lightning Zap Wizard Tornado The Log
The Log
Zap Tornado Golem
Inferno Dragon

Defense Synergies 2 11

Zap
Mega Minion Tornado The Log Inferno Dragon
Mega Minion
Zap Wizard Tornado The Log
Wizard
Tornado Mega Minion The Log
Tornado
Wizard Zap Mega Minion The Log Inferno Dragon
Lightning
The Log
Golem
The Log
Zap Mega Minion Wizard Tornado Lightning Inferno Dragon
Inferno Dragon
Zap Tornado The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Mega Minion Wizard The Log
Inferno Dragon Zap Mega Minion The Log
Tornado Mega Minion Lightning Inferno Dragon
Inferno Dragon Mega Minion
Lightning Tornado The Log
Tornado The Log Zap Mega Minion
Mega Minion Tornado Lightning Inferno Dragon Zap Wizard
Lightning Zap The Log
Inferno Dragon Tornado
Tornado
Zap Mega Minion Wizard Tornado The Log
Mega Minion Inferno Dragon Zap Wizard Tornado
Zap Wizard Lightning The Log
Wizard Zap Mega Minion Tornado The Log
Inferno Dragon
Tornado Zap Lightning The Log Inferno Dragon
Wizard Tornado
Zap Mega Minion Wizard Tornado The Log
Zap Wizard Tornado The Log Mega Minion Inferno Dragon
Tornado Inferno Dragon
Wizard The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap
Zap Mega Minion Wizard Lightning The Log Inferno Dragon
Zap Lightning The Log
Lightning Zap Tornado The Log
Inferno Dragon
Wizard Zap Tornado
Mega Minion Lightning
Inferno Dragon
Zap Lightning Mega Minion Tornado The Log Inferno Dragon
Mega Minion Inferno Dragon
Inferno Dragon Mega Minion
Lightning Zap Tornado The Log
Lightning Wizard
Wizard
Zap Mega Minion Tornado Lightning The Log Inferno Dragon
Zap Mega Minion Wizard The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning The Log
Zap Tornado The Log
Lightning The Log
Lightning The Log
Wizard Zap The Log
Wizard Zap Mega Minion Tornado
Wizard Tornado The Log
The Log Zap Wizard Tornado Lightning
The Log Zap Wizard Tornado Lightning
Lightning Tornado
Lightning Zap Wizard Tornado The Log
Lightning Zap Wizard Tornado
Lightning The Log
Lightning
Lightning Zap The Log
Lightning Zap Wizard The Log
Lightning Wizard The Log
Lightning Tornado
Lightning
Lightning Zap Mega Minion Wizard The Log
Lightning Zap Wizard Tornado The Log
Lightning The Log
Lightning Wizard Tornado
Tornado Lightning The Log
Lightning Zap The Log
Zap Tornado The Log Wizard
Mega Minion Inferno Dragon
The Log Zap Wizard Tornado Lightning
Lightning Zap Wizard Tornado The Log
Lightning Zap Tornado The Log
Lightning Zap Wizard Tornado
Zap Lightning Mega Minion Wizard
Lightning Mega Minion
Lightning Zap Wizard The Log
Zap Lightning
Wizard Lightning The Log
Zap Lightning
Lightning Zap Mega Minion Wizard Tornado
The Log
Lightning Mega Minion Wizard
The Log Zap Wizard Lightning
Lightning Zap Tornado
Mega Minion
Zap Tornado Lightning The Log
Zap Tornado Lightning
Lightning Zap Tornado The Log

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