My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Bats Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Valkyrie Wizard Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Elite Barbarians Valkyrie Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Elite Barbarians Hog Rider
Giant Snowball
Fire Spirit Bats Hog Rider Baby Dragon
Zap
Fire Spirit Bats
Barbarian Barrel
Fire Spirit Elite Barbarians Valkyrie Wizard
The Log
Fire Spirit Elite Barbarians Hog Rider
Earthquake
Hog Rider
Arrows
Fire Spirit Bats
Royal Delivery
Fire Spirit Bats Elite Barbarians Valkyrie Hog Rider Wizard Baby Dragon
Fireball
Elite Barbarians Hog Rider Wizard Baby Dragon
Poison
Bats Wizard
Lightning
Elite Barbarians Valkyrie Wizard Baby Dragon
Rocket
Elite Barbarians Valkyrie Hog Rider Wizard

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Wizard Tornado Baby Dragon

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Valkyrie Wizard Tornado Baby Dragon

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Bats Valkyrie Tornado Baby Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Bats Tornado Valkyrie Hog Rider Baby Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Bats Tornado Valkyrie

Attack Synergies 8 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider Elite Barbarians Baby Dragon
Bats
Valkyrie Hog Rider Elite Barbarians Baby Dragon
Elite Barbarians
Valkyrie Fire Spirit Bats Hog Rider Wizard
Valkyrie
Fire Spirit Bats Elite Barbarians Hog Rider Wizard Tornado Baby Dragon
Hog Rider
Fire Spirit Bats Valkyrie Elite Barbarians Wizard Tornado Baby Dragon
Wizard
Tornado Elite Barbarians Valkyrie Hog Rider
Tornado
Wizard Baby Dragon Valkyrie Hog Rider
Baby Dragon
Tornado Fire Spirit Bats Valkyrie Hog Rider

Defense Synergies 2 9

Fire Spirit
Valkyrie Tornado
Bats
Valkyrie Baby Dragon
Elite Barbarians
Valkyrie Wizard
Valkyrie
Elite Barbarians Fire Spirit Bats Wizard Tornado Baby Dragon
Hog Rider
Wizard
Tornado Elite Barbarians Valkyrie
Tornado
Wizard Fire Spirit Valkyrie Baby Dragon
Baby Dragon
Bats Valkyrie Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Valkyrie Wizard Baby Dragon
Elite Barbarians Bats Valkyrie
Tornado Fire Spirit Bats Elite Barbarians Valkyrie
Elite Barbarians Bats Valkyrie
Elite Barbarians Valkyrie Tornado
Tornado Fire Spirit Bats Valkyrie Baby Dragon
Bats Tornado Fire Spirit Wizard Baby Dragon
Valkyrie Baby Dragon
Elite Barbarians Tornado
Elite Barbarians Tornado Fire Spirit Valkyrie
Bats Valkyrie Wizard Tornado Baby Dragon
Bats Wizard Tornado Baby Dragon
Fire Spirit Bats Elite Barbarians Valkyrie Wizard
Fire Spirit Valkyrie Wizard Bats Tornado Baby Dragon
Elite Barbarians
Tornado Elite Barbarians
Wizard Bats Elite Barbarians Valkyrie Tornado
Fire Spirit Bats Elite Barbarians Valkyrie Wizard Tornado Baby Dragon
Valkyrie Wizard Tornado Baby Dragon Fire Spirit Bats
Elite Barbarians Tornado
Valkyrie Wizard Fire Spirit Bats Elite Barbarians Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Valkyrie Elite Barbarians
Elite Barbarians Valkyrie Wizard Baby Dragon
Bats Elite Barbarians Valkyrie
Valkyrie Bats Elite Barbarians Tornado
Elite Barbarians Valkyrie
Fire Spirit Wizard Bats Tornado Baby Dragon
Bats Elite Barbarians Valkyrie
Elite Barbarians Valkyrie
Bats Elite Barbarians Valkyrie Tornado Baby Dragon
Bats Elite Barbarians Valkyrie
Elite Barbarians Valkyrie Tornado
Elite Barbarians Valkyrie Wizard
Wizard Valkyrie Baby Dragon
Elite Barbarians Bats Valkyrie Tornado Baby Dragon
Bats Valkyrie Elite Barbarians Wizard Baby Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Valkyrie Baby Dragon
Tornado Baby Dragon
Baby Dragon
Valkyrie
Wizard Fire Spirit Valkyrie Baby Dragon
Wizard Fire Spirit Bats Tornado Baby Dragon
Fire Spirit Wizard Tornado Baby Dragon
Fire Spirit Wizard Tornado Baby Dragon
Wizard Tornado
Fire Spirit Bats Elite Barbarians Tornado
Valkyrie Wizard Tornado
Fire Spirit Wizard Tornado Baby Dragon
Fire Spirit Elite Barbarians Baby Dragon
Baby Dragon
Elite Barbarians Baby Dragon
Wizard Baby Dragon
Wizard Baby Dragon
Tornado
Bats
Fire Spirit Wizard Baby Dragon
Fire Spirit Valkyrie Wizard Tornado Baby Dragon
Baby Dragon
Wizard Tornado
Tornado
Baby Dragon
Tornado Fire Spirit Valkyrie Wizard Baby Dragon
Wizard Tornado Baby Dragon
Wizard Tornado Baby Dragon
Tornado Baby Dragon
Elite Barbarians Fire Spirit Bats Wizard Tornado Baby Dragon
Bats Wizard
Elite Barbarians
Wizard
Wizard
Fire Spirit Bats
Fire Spirit Wizard Tornado Baby Dragon
Valkyrie Wizard Baby Dragon
Wizard Baby Dragon
Tornado
Elite Barbarians
Bats Elite Barbarians Tornado Baby Dragon
Bats Tornado
Tornado Baby Dragon

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