My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Elite Barbarians Miner
Giant Snowball
Archers Musketeer Miner
Zap
Archers
Barbarian Barrel
Archers Elite Barbarians Musketeer
The Log
Archers Elite Barbarians Mini P.E.K.K.A Musketeer
Earthquake
Archers
Arrows
Archers
Royal Delivery
Archers Elite Barbarians Mini P.E.K.K.A Musketeer Miner
Fireball
Archers Elite Barbarians Musketeer
Poison
Archers Musketeer
Lightning
Elite Barbarians Mini P.E.K.K.A Musketeer
Rocket
Elite Barbarians Musketeer

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Miner Fireball Mini P.E.K.K.A Musketeer Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Miner

Attack Synergies 3 16

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Fireball Miner Archers Mini P.E.K.K.A Musketeer The Log
Archers
Zap Elite Barbarians Mini P.E.K.K.A Miner
Elite Barbarians
Zap Archers Fireball The Log
Fireball
Zap Elite Barbarians The Log Miner
Mini P.E.K.K.A
Zap Archers Musketeer The Log
Musketeer
Zap Mini P.E.K.K.A The Log Miner
The Log
Zap Elite Barbarians Fireball Mini P.E.K.K.A Musketeer Miner
Miner
Zap Archers Fireball Musketeer The Log

Defense Synergies 5 15

Zap
Fireball Mini P.E.K.K.A Archers Elite Barbarians Musketeer The Log Miner
Archers
Zap Mini P.E.K.K.A The Log
Elite Barbarians
Zap Mini P.E.K.K.A The Log
Fireball
Zap The Log Mini P.E.K.K.A Musketeer Miner
Mini P.E.K.K.A
Zap The Log Archers Elite Barbarians Fireball Musketeer
Musketeer
The Log Zap Fireball Mini P.E.K.K.A Miner
The Log
Fireball Mini P.E.K.K.A Musketeer Zap Archers Elite Barbarians Miner
Miner
Zap Fireball Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Musketeer The Log
Elite Barbarians Mini P.E.K.K.A Zap Musketeer The Log
Mini P.E.K.K.A Archers Elite Barbarians Musketeer
Elite Barbarians Mini P.E.K.K.A Musketeer
Elite Barbarians Fireball Mini P.E.K.K.A The Log
Fireball The Log Zap Archers Musketeer
Musketeer Zap Archers Fireball
Zap Fireball Musketeer The Log
Mini P.E.K.K.A Elite Barbarians Musketeer
Elite Barbarians Archers Mini P.E.K.K.A Musketeer Miner
Archers Zap Fireball Musketeer The Log
Musketeer Zap Archers Fireball
Mini P.E.K.K.A Zap Elite Barbarians Fireball Musketeer The Log
Fireball Zap Mini P.E.K.K.A The Log
Elite Barbarians Mini P.E.K.K.A
Zap Elite Barbarians Fireball Mini P.E.K.K.A The Log
Elite Barbarians Fireball Mini P.E.K.K.A Musketeer
Fireball Zap Archers Elite Barbarians Musketeer The Log
Zap The Log Archers Fireball Musketeer
Mini P.E.K.K.A Elite Barbarians Musketeer
Archers Elite Barbarians Fireball Mini P.E.K.K.A Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Archers Elite Barbarians Fireball
Fireball Zap Archers Elite Barbarians Mini P.E.K.K.A Musketeer The Log Miner
Zap Elite Barbarians Mini P.E.K.K.A Musketeer The Log
Mini P.E.K.K.A Zap Elite Barbarians Fireball Musketeer The Log
Elite Barbarians Mini P.E.K.K.A Musketeer
Fireball Zap Archers Musketeer
Mini P.E.K.K.A Archers Elite Barbarians Fireball Musketeer
Mini P.E.K.K.A Elite Barbarians
Zap Elite Barbarians Fireball Mini P.E.K.K.A The Log
Musketeer
Elite Barbarians Mini P.E.K.K.A Musketeer
Zap Elite Barbarians Fireball The Log
Elite Barbarians Mini P.E.K.K.A Fireball
Archers Fireball Musketeer
Elite Barbarians Zap Archers Fireball Mini P.E.K.K.A Musketeer The Log
Zap Archers Elite Barbarians Fireball Mini P.E.K.K.A Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Musketeer The Log
Fireball Zap Musketeer The Log Miner
Fireball The Log Miner
Fireball Musketeer The Log
Fireball Zap The Log
Fireball Zap Musketeer
Archers Musketeer The Log
Fireball The Log Zap
Fireball The Log Miner Zap
Elite Barbarians Fireball Mini P.E.K.K.A Musketeer
Miner Zap Fireball Musketeer The Log
Fireball Zap Archers Musketeer
Elite Barbarians Fireball Musketeer The Log Miner
Fireball Musketeer
Zap Elite Barbarians Fireball Musketeer The Log
Zap Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball
Mini P.E.K.K.A
Zap Archers Fireball Mini P.E.K.K.A Musketeer The Log
Zap Fireball The Log Miner
Fireball Musketeer The Log
Fireball
Musketeer The Log
Zap Fireball Musketeer The Log
Zap The Log Fireball
Fireball The Log Miner Zap Musketeer
Fireball Zap Musketeer The Log Miner
Fireball Miner Zap Musketeer The Log
Elite Barbarians Zap Archers Fireball Musketeer
Zap Fireball Musketeer
Elite Barbarians Fireball Mini P.E.K.K.A
Zap Fireball Musketeer The Log Miner
Zap Fireball
Fireball The Log
Zap Archers Fireball Musketeer
Fireball Zap Archers Musketeer
The Log Fireball
Fireball Miner Mini P.E.K.K.A Musketeer
The Log Zap Fireball Musketeer
Zap Fireball
Elite Barbarians Musketeer
Zap Elite Barbarians Fireball Musketeer The Log
Zap Fireball Musketeer
Zap Fireball Musketeer The Log Miner

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