My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Elixir Collector P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Miner
Giant Snowball
Goblins Minion Horde Skeleton Army Miner
Zap
Goblins Minion Horde Skeleton Army
Barbarian Barrel
Goblins Wizard Skeleton Army
The Log
Goblins Skeleton Army
Earthquake
Elixir Collector Skeleton Army
Arrows
Goblins Minion Horde Skeleton Army
Royal Delivery
Goblins Minion Horde Wizard Skeleton Army P.E.K.K.A Miner
Fireball
Minion Horde Wizard Elixir Collector Skeleton Army
Poison
Minion Horde Wizard Elixir Collector Skeleton Army
Lightning
Wizard Elixir Collector
Rocket
Minion Horde Wizard Elixir Collector

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Elixir Collector Skeleton Army P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minion Horde Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Skeleton Army Miner Minion Horde Wizard Elixir Collector P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Skeleton Army Miner

Attack Synergies 4 4

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Zap
Zap
P.E.K.K.A Miner Goblins Minion Horde
Minion Horde
Miner Zap
Wizard
P.E.K.K.A Miner
Elixir Collector
Skeleton Army
P.E.K.K.A
Zap Wizard
Miner
Goblins Zap Minion Horde Wizard

Defense Synergies 0 9

Goblins
Zap Minion Horde Wizard
Zap
Goblins Minion Horde Skeleton Army P.E.K.K.A Miner
Minion Horde
Goblins Zap
Wizard
Goblins Skeleton Army P.E.K.K.A
Elixir Collector
Skeleton Army
Zap Wizard
P.E.K.K.A
Zap Wizard
Miner
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minion Horde Wizard
Minion Horde Skeleton Army P.E.K.K.A Goblins Zap
Minion Horde Skeleton Army P.E.K.K.A Goblins
Minion Horde Skeleton Army P.E.K.K.A Goblins
Skeleton Army P.E.K.K.A
Skeleton Army Goblins Zap
Minion Horde Zap Wizard
Zap P.E.K.K.A
Minion Horde P.E.K.K.A Goblins Skeleton Army
Skeleton Army Goblins Minion Horde Miner
Goblins Minion Horde Skeleton Army Zap Wizard
Minion Horde Zap Wizard
Minion Horde Skeleton Army P.E.K.K.A Zap Wizard
Wizard Skeleton Army Goblins Zap Minion Horde P.E.K.K.A
Skeleton Army P.E.K.K.A Minion Horde
Minion Horde Skeleton Army Zap P.E.K.K.A
Minion Horde Wizard Goblins Skeleton Army P.E.K.K.A
Goblins Zap Minion Horde Wizard Skeleton Army
Zap Wizard
P.E.K.K.A
Wizard Skeleton Army Goblins Minion Horde P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblins Zap P.E.K.K.A
Zap Wizard Miner
Skeleton Army P.E.K.K.A Goblins Zap Minion Horde
Skeleton Army P.E.K.K.A Zap Minion Horde
P.E.K.K.A Minion Horde Skeleton Army
Wizard Zap Minion Horde
Skeleton Army P.E.K.K.A Goblins Minion Horde
P.E.K.K.A Minion Horde Skeleton Army
Zap Minion Horde P.E.K.K.A Goblins Skeleton Army
P.E.K.K.A Minion Horde Skeleton Army
P.E.K.K.A Minion Horde
Skeleton Army P.E.K.K.A Zap
Skeleton Army P.E.K.K.A Minion Horde Wizard
Wizard Minion Horde Skeleton Army
Skeleton Army Goblins Zap Minion Horde P.E.K.K.A
Zap Minion Horde Wizard P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Minion Horde
Zap Miner
Minion Horde Miner
Wizard Zap Minion Horde
Wizard Zap Minion Horde
Minion Horde Wizard
Zap Wizard
Miner Zap Wizard
Goblins Minion Horde
Miner Zap Minion Horde Wizard
Zap Wizard
Miner
Minion Horde
Zap
Zap Minion Horde Wizard
Minion Horde Wizard
Minion Horde
Zap Wizard
Zap Wizard Miner
Minion Horde
Wizard
Zap Minion Horde
Zap Wizard
Minion Horde
Miner Zap Wizard
Zap Wizard Miner
Miner Zap
Zap Minion Horde Wizard
Zap Minion Horde Wizard
Minion Horde
Zap Minion Horde Wizard Miner
Zap Minion Horde
P.E.K.K.A Minion Horde
Wizard
Zap Minion Horde Skeleton Army
Zap Wizard
Miner Minion Horde Wizard
Zap Wizard
Zap
Minion Horde P.E.K.K.A
Zap Minion Horde
Zap
Zap Miner

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