My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Inferno Tower

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians Hog Rider
Giant Snowball
Mega Minion Hog Rider
Zap
Inferno Tower
Barbarian Barrel
Elite Barbarians Inferno Tower
The Log
Elite Barbarians Hog Rider
Earthquake
Hog Rider Inferno Tower
Arrows
Royal Delivery
Elite Barbarians Mega Minion Hog Rider
Fireball
Elite Barbarians Mega Minion Hog Rider Inferno Tower
Poison
Mega Minion Inferno Tower
Lightning
Elite Barbarians Mega Minion Inferno Tower
Rocket
Elite Barbarians Hog Rider Inferno Tower

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Poison

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Inferno Tower Poison

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Fireball Hog Rider Poison Inferno Tower Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Zap The Log Mega Minion Fireball

Attack Synergies 6 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mega Minion Fireball Hog Rider Poison The Log
Elite Barbarians
Zap Fireball Hog Rider The Log
Mega Minion
Zap Fireball Poison
Fireball
Zap Hog Rider Elite Barbarians Mega Minion The Log
Hog Rider
Zap Fireball The Log Elite Barbarians Poison
Inferno Tower
Poison
Zap Mega Minion Hog Rider The Log
The Log
Hog Rider Zap Elite Barbarians Fireball Poison

Defense Synergies 4 11

Zap
Mega Minion Fireball Elite Barbarians Inferno Tower Poison The Log
Elite Barbarians
Zap Mega Minion The Log
Mega Minion
Zap Elite Barbarians Inferno Tower The Log
Fireball
Zap The Log Inferno Tower
Hog Rider
Inferno Tower
The Log Zap Mega Minion Fireball Poison
Poison
Zap Inferno Tower The Log
The Log
Fireball Inferno Tower Zap Elite Barbarians Mega Minion Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Fireball Inferno Tower The Log
Elite Barbarians Inferno Tower Zap Mega Minion The Log
Inferno Tower Elite Barbarians Mega Minion
Elite Barbarians Inferno Tower Mega Minion
Elite Barbarians Fireball Poison The Log
Fireball The Log Zap Mega Minion
Mega Minion Inferno Tower Zap Fireball Poison
Zap Fireball Inferno Tower Poison The Log
Inferno Tower Elite Barbarians
Elite Barbarians Inferno Tower
Poison Zap Mega Minion Fireball The Log
Mega Minion Inferno Tower Zap Fireball Poison
Inferno Tower Zap Elite Barbarians Fireball The Log
Fireball Zap Mega Minion Poison The Log
Elite Barbarians Inferno Tower
Inferno Tower Zap Elite Barbarians Fireball The Log
Elite Barbarians Fireball Inferno Tower Poison
Fireball Zap Elite Barbarians Mega Minion The Log
Zap Poison The Log Mega Minion Fireball
Elite Barbarians Inferno Tower
Elite Barbarians Fireball Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Elite Barbarians Fireball Inferno Tower
Fireball Poison Zap Elite Barbarians Mega Minion The Log
Zap Elite Barbarians Inferno Tower The Log
Zap Elite Barbarians Fireball Inferno Tower The Log
Inferno Tower Elite Barbarians
Fireball Poison Zap
Elite Barbarians Mega Minion Fireball Inferno Tower
Inferno Tower Elite Barbarians
Zap Elite Barbarians Mega Minion Fireball Inferno Tower Poison The Log
Inferno Tower Mega Minion
Elite Barbarians Mega Minion Inferno Tower
Zap Elite Barbarians Fireball Poison The Log
Elite Barbarians Fireball Inferno Tower
Fireball
Elite Barbarians Inferno Tower Zap Mega Minion Fireball Poison The Log
Poison Zap Elite Barbarians Mega Minion Fireball Inferno Tower The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Poison The Log
Fireball Poison Zap The Log
Fireball Poison The Log
Fireball Poison The Log
Fireball Poison Zap The Log
Fireball Poison Zap Mega Minion
Poison The Log
Fireball Poison The Log Zap
Fireball Poison The Log Zap
Elite Barbarians Fireball Poison
Poison Zap Fireball The Log
Fireball Poison Zap
Poison Elite Barbarians Fireball The Log
Fireball Poison
Zap Elite Barbarians Fireball Poison The Log
Zap Fireball Poison The Log
Fireball Poison The Log
Fireball Poison
Zap Mega Minion Fireball Poison The Log
Zap Fireball Poison The Log
Fireball Poison The Log
Fireball Poison
The Log
Zap Fireball Poison The Log
Zap Poison The Log Fireball
Mega Minion
Fireball Poison The Log Zap
Fireball Zap Poison The Log
Fireball Poison Zap The Log
Elite Barbarians Poison Zap Fireball
Zap Mega Minion Fireball Poison
Elite Barbarians Mega Minion Fireball
Poison Zap Fireball The Log
Zap Fireball Poison
Fireball Poison The Log
Zap Fireball
Fireball Poison Zap Mega Minion
The Log Fireball
Fireball Poison Mega Minion
The Log Zap Fireball Poison
Zap Fireball Poison
Elite Barbarians Mega Minion
Zap Elite Barbarians Fireball Poison The Log
Zap Fireball Poison
Poison Zap Fireball The Log

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