My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Prince

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Mini P.E.K.K.A Hog Rider Prince

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Hog Rider Prince
Giant Snowball
Minions Minion Horde Hog Rider
Zap
Minions Minion Horde Prince
Barbarian Barrel
The Log
Mini P.E.K.K.A Hog Rider Prince
Earthquake
Hog Rider
Arrows
Minions Minion Horde
Royal Delivery
Minions Minion Horde Mini P.E.K.K.A Hog Rider Prince
Fireball
Minions Minion Horde Hog Rider
Poison
Minions Minion Horde
Lightning
Mini P.E.K.K.A Prince
Rocket
Minion Horde Hog Rider Prince

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mini P.E.K.K.A Prince

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Minion Horde

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Minions Mini P.E.K.K.A Hog Rider Minion Horde Prince Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Minions Mini P.E.K.K.A

Attack Synergies 6 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Hog Rider Prince Minions Minion Horde Mini P.E.K.K.A
Arrows
Zap Hog Rider Mini P.E.K.K.A Prince Lightning
Minions
Hog Rider Zap Mini P.E.K.K.A Prince
Minion Horde
Zap Hog Rider Prince
Mini P.E.K.K.A
Zap Arrows Minions Hog Rider Lightning
Hog Rider
Zap Arrows Minions Lightning Minion Horde Mini P.E.K.K.A Prince
Prince
Zap Arrows Minions Minion Horde Hog Rider Lightning
Lightning
Hog Rider Arrows Mini P.E.K.K.A Prince

Defense Synergies 1 8

Zap
Mini P.E.K.K.A Arrows Minions Minion Horde Prince
Arrows
Zap Mini P.E.K.K.A Prince Lightning
Minions
Zap Prince
Minion Horde
Zap
Mini P.E.K.K.A
Zap Arrows
Hog Rider
Prince
Zap Arrows Minions
Lightning
Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Minions Minion Horde
Minion Horde Mini P.E.K.K.A Zap Minions Prince
Minion Horde Mini P.E.K.K.A Prince Minions Lightning
Minion Horde Mini P.E.K.K.A Prince Minions
Lightning Arrows Mini P.E.K.K.A Prince
Arrows Zap Minions
Minions Minion Horde Lightning Zap Arrows
Lightning Zap Arrows
Minion Horde Mini P.E.K.K.A Minions Prince
Minion Horde Mini P.E.K.K.A Prince
Minions Minion Horde Zap Arrows
Arrows Minions Minion Horde Zap
Minion Horde Mini P.E.K.K.A Prince Zap Minions Lightning
Zap Arrows Minions Minion Horde Mini P.E.K.K.A Prince
Mini P.E.K.K.A Minion Horde Prince
Minion Horde Zap Mini P.E.K.K.A Prince Lightning
Minion Horde Arrows Minions Mini P.E.K.K.A Prince
Arrows Zap Minions Minion Horde Prince
Zap Arrows Minions
Mini P.E.K.K.A Prince
Arrows Minions Minion Horde Mini P.E.K.K.A Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Prince
Zap Arrows Mini P.E.K.K.A Prince Lightning
Zap Minions Minion Horde Mini P.E.K.K.A Prince Lightning
Mini P.E.K.K.A Prince Lightning Zap Minion Horde
Minion Horde Mini P.E.K.K.A Prince
Arrows Zap Minions Minion Horde
Mini P.E.K.K.A Prince Minions Minion Horde Lightning
Mini P.E.K.K.A Minion Horde Prince
Zap Minion Horde Lightning Minions Mini P.E.K.K.A Prince
Minion Horde
Minions Minion Horde Mini P.E.K.K.A Prince
Lightning Zap Arrows Prince
Mini P.E.K.K.A Prince Lightning Minion Horde
Minion Horde
Zap Minions Minion Horde Mini P.E.K.K.A Prince Lightning
Arrows Minions Zap Minion Horde Mini P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Arrows Minion Horde
Arrows Zap
Lightning Arrows Minion Horde
Lightning Arrows Prince
Zap Arrows Minion Horde
Arrows Zap Minions Minion Horde
Arrows Minion Horde
Arrows Zap Lightning
Arrows Zap Lightning
Lightning Minions Minion Horde Mini P.E.K.K.A Prince
Lightning Zap Arrows Minion Horde Prince
Lightning Zap Arrows
Lightning
Lightning Arrows Minions Minion Horde
Lightning Zap Arrows Prince
Lightning Zap Arrows Minion Horde
Lightning Arrows Minion Horde
Lightning Arrows
Minions Minion Horde Mini P.E.K.K.A Lightning
Lightning Zap Arrows Mini P.E.K.K.A Prince
Lightning Zap Arrows
Lightning Minions Minion Horde Prince
Lightning Arrows
Prince Lightning
Lightning Zap Arrows Minion Horde
Zap Arrows
Minion Horde
Arrows Zap Lightning
Lightning Zap Arrows Prince
Lightning Zap Arrows
Lightning Zap Arrows Minion Horde
Zap Lightning Minions Minion Horde
Lightning Minion Horde Mini P.E.K.K.A
Lightning Zap Arrows Minion Horde
Zap Lightning Arrows Minion Horde
Minion Horde Prince
Arrows Lightning
Zap Minion Horde Lightning Minions Prince
Lightning Zap Arrows
Arrows
Lightning Minion Horde Mini P.E.K.K.A Prince
Arrows Zap Lightning
Lightning Zap Arrows
Minion Horde Prince
Zap Minions Minion Horde Lightning
Zap Lightning
Lightning Zap Prince

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