My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

X-Bow

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Knight X-Bow P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

X-Bow

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang X-Bow

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang X-Bow P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang
Giant Snowball
Archers Goblin Gang
Zap
Archers Goblin Gang X-Bow
Barbarian Barrel
Archers Knight Goblin Gang X-Bow
The Log
Archers Goblin Gang X-Bow
Earthquake
Archers Goblin Gang X-Bow
Arrows
Archers Goblin Gang
Royal Delivery
Archers Knight Goblin Gang P.E.K.K.A
Fireball
Archers Goblin Gang X-Bow
Poison
Archers Goblin Gang X-Bow
Lightning
Knight X-Bow
Rocket
X-Bow

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Archers Knight Goblin Gang Fireball X-Bow P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Archers Knight

Attack Synergies 8 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball X-Bow P.E.K.K.A Archers Knight The Log
Archers
Knight Zap X-Bow P.E.K.K.A
Knight
Archers Goblin Gang X-Bow Zap Fireball The Log
Goblin Gang
Knight X-Bow P.E.K.K.A
Fireball
Zap X-Bow Knight The Log
X-Bow
Zap Knight Fireball The Log Archers Goblin Gang
P.E.K.K.A
Zap Archers Goblin Gang The Log
The Log
X-Bow Zap Knight Fireball P.E.K.K.A

Defense Synergies 8 15

Zap
Fireball Archers Knight Goblin Gang X-Bow P.E.K.K.A The Log
Archers
Knight Zap Goblin Gang X-Bow P.E.K.K.A The Log
Knight
Archers Goblin Gang X-Bow Zap Fireball The Log
Goblin Gang
Knight Zap Archers X-Bow P.E.K.K.A The Log
Fireball
Zap X-Bow The Log Knight
X-Bow
Knight Fireball The Log Zap Archers Goblin Gang
P.E.K.K.A
The Log Zap Archers Goblin Gang
The Log
Fireball X-Bow P.E.K.K.A Zap Archers Knight Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Knight Fireball X-Bow The Log
P.E.K.K.A Zap Knight Goblin Gang X-Bow The Log
Goblin Gang P.E.K.K.A Archers Knight
P.E.K.K.A Knight Goblin Gang
Fireball X-Bow P.E.K.K.A The Log
Goblin Gang Fireball The Log Zap Archers X-Bow
Zap Archers Goblin Gang Fireball X-Bow
Zap Fireball X-Bow P.E.K.K.A The Log
P.E.K.K.A Goblin Gang X-Bow
Knight Goblin Gang Archers
Archers Goblin Gang Zap Knight Fireball X-Bow The Log
Zap Archers Goblin Gang Fireball
P.E.K.K.A Zap Knight Goblin Gang Fireball X-Bow The Log
Fireball Zap Goblin Gang X-Bow P.E.K.K.A The Log
P.E.K.K.A Knight Goblin Gang X-Bow
Zap Goblin Gang Fireball X-Bow P.E.K.K.A The Log
Knight Goblin Gang Fireball X-Bow P.E.K.K.A
Fireball Zap Archers Knight Goblin Gang X-Bow The Log
Zap The Log Archers Knight Fireball
P.E.K.K.A
Goblin Gang Archers Knight Fireball P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Zap Archers Fireball X-Bow P.E.K.K.A
Fireball Zap Archers Knight Goblin Gang X-Bow The Log
Goblin Gang P.E.K.K.A Zap Knight The Log
Goblin Gang P.E.K.K.A Zap Knight Fireball X-Bow The Log
P.E.K.K.A Knight Goblin Gang
Fireball Zap Archers Goblin Gang
Goblin Gang P.E.K.K.A Archers Knight Fireball
P.E.K.K.A Knight
Zap P.E.K.K.A Knight Fireball X-Bow The Log
P.E.K.K.A Goblin Gang
P.E.K.K.A Knight
P.E.K.K.A Zap Fireball The Log
P.E.K.K.A Knight Goblin Gang Fireball
Archers Fireball
Goblin Gang Zap Archers Knight Fireball X-Bow P.E.K.K.A The Log
Zap Archers Fireball P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight X-Bow The Log
Fireball Zap X-Bow The Log
Fireball X-Bow The Log
Knight Fireball The Log
Fireball Zap The Log
Fireball Zap
Archers The Log
Fireball X-Bow The Log Zap
Fireball The Log Zap X-Bow
Goblin Gang Fireball X-Bow
Zap Knight Fireball X-Bow The Log
Fireball Zap Archers
Knight Fireball The Log
Fireball X-Bow
Zap Fireball X-Bow The Log
X-Bow Zap Fireball The Log
Fireball X-Bow The Log
Fireball
Zap Archers Fireball X-Bow The Log
Zap Fireball X-Bow The Log
Fireball X-Bow The Log
Fireball
X-Bow The Log
Zap Fireball X-Bow The Log
Zap The Log Fireball
Fireball X-Bow The Log Zap
Fireball Zap X-Bow The Log
Fireball Zap X-Bow The Log
Zap Archers Fireball X-Bow
Zap Fireball
Fireball
Zap Fireball X-Bow The Log
Zap Fireball
P.E.K.K.A
Fireball The Log
Zap Archers Goblin Gang Fireball X-Bow
Fireball Zap Archers
The Log Fireball
Fireball Knight Goblin Gang
The Log Zap Fireball
Zap Fireball
P.E.K.K.A
Zap Goblin Gang Fireball The Log
Zap Fireball
Zap Fireball X-Bow The Log

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: