My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Godly!
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Tesla Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Giant Miner
Giant Snowball
Minions Witch Miner
Zap
Minions Witch
Barbarian Barrel
Tesla Witch
The Log
Witch
Earthquake
Tesla Witch
Arrows
Minions Witch
Royal Delivery
Minions Witch Miner
Fireball
Minions Tesla Witch
Poison
Minions Witch
Lightning
Tesla Witch
Rocket
Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Minions Miner Tesla Fireball Freeze Giant Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Minions Miner Tesla

Attack Synergies 6 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Giant Miner Minions Freeze Witch
Minions
Giant Miner Zap
Tesla
Fireball
Zap Giant Freeze Miner
Giant
Zap Minions Miner Fireball Witch
Freeze
Zap Fireball
Witch
Zap Giant Miner
Miner
Zap Minions Giant Fireball Witch

Defense Synergies 1 9

Zap
Fireball Minions Tesla Witch Miner
Minions
Zap Tesla Freeze
Tesla
Zap Minions Fireball
Fireball
Zap Tesla Freeze Miner
Giant
Freeze
Minions Fireball
Witch
Zap
Miner
Zap Fireball

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Tesla Fireball
Zap Minions Tesla Witch
Tesla Witch Minions Freeze
Tesla Witch Minions
Fireball
Fireball Freeze Zap Minions Tesla
Minions Tesla Zap Fireball Freeze Witch
Zap Tesla Fireball
Tesla Witch Minions
Tesla Miner
Minions Witch Zap Tesla Fireball Freeze
Minions Tesla Zap Fireball Witch
Tesla Zap Minions Fireball Freeze Witch
Fireball Zap Minions Tesla Freeze Witch
Tesla
Zap Tesla Fireball Freeze
Tesla Minions Fireball Witch
Tesla Fireball Zap Minions Witch
Zap Freeze Witch Minions Tesla Fireball
Tesla
Minions Tesla Fireball Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Fireball Witch
Fireball Zap Tesla Miner
Zap Minions Witch
Zap Tesla Fireball
Tesla Witch
Fireball Zap Minions Tesla Freeze Witch
Minions Tesla Fireball Witch
Tesla
Zap Freeze Minions Fireball Witch
Witch Tesla
Minions Tesla Witch
Zap Fireball
Tesla Fireball Witch
Tesla Fireball Witch
Tesla Witch Zap Minions Fireball Freeze
Minions Zap Tesla Fireball Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Zap Miner
Fireball Miner
Fireball Freeze
Fireball Zap
Fireball Zap Minions Freeze Witch
Witch
Fireball Zap Freeze
Fireball Miner Zap
Minions Fireball
Miner Zap Fireball
Fireball Zap
Fireball Miner
Minions Fireball Freeze
Zap Fireball
Zap Fireball Witch
Fireball
Fireball Freeze
Minions
Zap Fireball
Zap Fireball Witch Miner
Minions Fireball
Fireball
Zap Fireball
Zap Freeze Fireball Witch
Witch
Fireball Miner Zap Witch
Fireball Zap Witch Miner
Fireball Miner Zap
Zap Fireball Witch
Zap Minions Fireball Freeze Witch
Fireball
Zap Fireball Miner
Zap Fireball Freeze
Fireball
Zap Minions Fireball Freeze Witch
Fireball Zap Witch
Freeze
Fireball
Fireball Miner
Zap Fireball
Zap Fireball
Zap Minions Fireball Freeze Witch
Zap Fireball Witch
Zap Fireball Freeze Witch Miner

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: