My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
RIP

1 problems Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Electro Wizard Night Witch

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Night Witch Graveyard
Giant Snowball
Night Witch Graveyard
Zap
Night Witch Graveyard
Barbarian Barrel
Executioner Electro Wizard Night Witch Graveyard
The Log
Graveyard
Earthquake
Graveyard
Arrows
Night Witch Graveyard
Royal Delivery
Executioner P.E.K.K.A Electro Wizard Night Witch Graveyard
Fireball
Executioner Electro Wizard Night Witch
Poison
Executioner Electro Wizard Night Witch Graveyard
Lightning
Executioner Electro Wizard Night Witch
Rocket
Executioner Night Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Fireball Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Zap Fireball Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tornado Executioner P.E.K.K.A Night Witch

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Tornado Fireball Electro Wizard Night Witch Executioner Graveyard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Tornado Fireball Electro Wizard

Attack Synergies 11 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Fireball Tornado P.E.K.K.A Electro Wizard Graveyard Executioner Night Witch
Fireball
Zap Tornado Graveyard Electro Wizard
Tornado
Zap Fireball Executioner P.E.K.K.A Night Witch Graveyard
Executioner
Tornado Zap P.E.K.K.A
P.E.K.K.A
Zap Tornado Electro Wizard Executioner Night Witch Graveyard
Electro Wizard
Zap P.E.K.K.A Graveyard Fireball
Night Witch
Zap Tornado P.E.K.K.A Graveyard
Graveyard
Zap Fireball Electro Wizard Tornado P.E.K.K.A Night Witch

Defense Synergies 5 8

Zap
Fireball Electro Wizard Tornado Executioner P.E.K.K.A Night Witch
Fireball
Zap Tornado Electro Wizard
Tornado
Fireball Executioner P.E.K.K.A Zap Electro Wizard
Executioner
Tornado Zap
P.E.K.K.A
Tornado Zap Electro Wizard
Electro Wizard
Zap Fireball Tornado P.E.K.K.A Night Witch
Night Witch
Zap Electro Wizard
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Fireball Executioner Electro Wizard
P.E.K.K.A Zap Executioner Electro Wizard Night Witch
Tornado P.E.K.K.A Executioner Electro Wizard Night Witch
P.E.K.K.A Night Witch Electro Wizard
Fireball Tornado P.E.K.K.A
Fireball Tornado Zap Executioner Electro Wizard Night Witch
Tornado Electro Wizard Zap Fireball Executioner Night Witch
Zap Fireball P.E.K.K.A Electro Wizard
P.E.K.K.A Tornado Night Witch
Tornado Electro Wizard Night Witch
Executioner Electro Wizard Zap Fireball Tornado Night Witch
Executioner Zap Fireball Tornado Electro Wizard Night Witch
P.E.K.K.A Night Witch Zap Fireball Electro Wizard
Fireball Executioner Zap Tornado P.E.K.K.A Electro Wizard Night Witch
P.E.K.K.A Electro Wizard
Tornado Zap Fireball P.E.K.K.A Electro Wizard
Fireball Tornado Executioner P.E.K.K.A Electro Wizard Night Witch
Fireball Zap Tornado Executioner Electro Wizard Night Witch
Zap Tornado Executioner Fireball Electro Wizard
P.E.K.K.A Tornado Electro Wizard
Fireball Executioner P.E.K.K.A Electro Wizard Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Fireball P.E.K.K.A Electro Wizard
Fireball Electro Wizard Zap Executioner
P.E.K.K.A Zap Electro Wizard
P.E.K.K.A Zap Fireball Tornado Electro Wizard Night Witch
P.E.K.K.A Executioner Night Witch
Fireball Executioner Zap Tornado Electro Wizard
P.E.K.K.A Fireball Electro Wizard Night Witch
P.E.K.K.A
Zap P.E.K.K.A Electro Wizard Fireball Tornado
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Zap Fireball Tornado Electro Wizard
P.E.K.K.A Fireball Executioner Night Witch
Fireball Executioner
Electro Wizard Zap Fireball Tornado Executioner P.E.K.K.A Night Witch
Executioner Zap Fireball P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball
Fireball Zap Tornado Executioner Electro Wizard
Fireball
Fireball
Fireball Executioner Zap
Fireball Executioner Zap Tornado
Tornado Executioner
Fireball Zap Tornado Executioner
Fireball Zap Tornado
Fireball Tornado Electro Wizard Night Witch
Zap Fireball Tornado Electro Wizard
Fireball Zap Tornado Executioner
Fireball Executioner
Fireball
Zap Fireball
Zap Fireball Executioner
Fireball Executioner
Fireball Tornado
Night Witch
Zap Fireball Executioner Electro Wizard
Zap Fireball Tornado
Fireball Night Witch
Fireball Tornado
Tornado
Zap Fireball
Zap Tornado Fireball Executioner
Fireball Zap Tornado Executioner Electro Wizard
Fireball Zap Tornado
Fireball Zap Tornado
Zap Fireball Tornado Executioner Electro Wizard Night Witch
Zap Electro Wizard Fireball
Fireball Night Witch
Zap Fireball Night Witch
Zap Fireball Electro Wizard
P.E.K.K.A
Fireball
Zap Electro Wizard Fireball Night Witch
Fireball Zap Tornado Executioner Electro Wizard
Fireball
Fireball Executioner Electro Wizard
Zap Fireball Executioner
Zap Fireball Tornado
Executioner P.E.K.K.A
Zap Fireball Tornado Electro Wizard
Zap Fireball Tornado Executioner Electro Wizard
Zap Fireball Tornado Executioner Electro Wizard

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