My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Minions Goblin Gang Tesla Ice Golem Night Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Tesla Ice Golem Night Witch Lava Hound

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Lava Hound

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Ice Golem Lava Hound

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Minions Goblin Gang Night Witch Lava Hound
Giant Snowball
Bats Minions Goblin Gang Night Witch Lava Hound
Zap
Bats Minions Goblin Gang Night Witch Lava Hound
Barbarian Barrel
Goblin Gang Tesla Night Witch
The Log
Goblin Gang
Earthquake
Goblin Gang Tesla
Arrows
Bats Minions Goblin Gang Night Witch Lava Hound
Royal Delivery
Bats Minions Goblin Gang Night Witch Lava Hound
Fireball
Minions Goblin Gang Tesla Night Witch Lava Hound
Poison
Bats Minions Goblin Gang Night Witch Lava Hound
Lightning
Tesla Ice Golem Night Witch
Rocket
Night Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Poison

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Poison

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Ice Golem Poison Night Witch

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Ice Golem Lava Hound

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Ice Golem Minions Goblin Gang Tesla Poison Night Witch Lava Hound

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bats Ice Golem Minions Goblin Gang

Attack Synergies 5 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Ice Golem Lava Hound Minions
Minions
Lava Hound Bats Ice Golem
Goblin Gang
Ice Golem Lava Hound
Tesla
Ice Golem
Bats Goblin Gang Minions
Poison
Lava Hound Night Witch
Night Witch
Poison Lava Hound
Lava Hound
Bats Minions Poison Goblin Gang Night Witch

Defense Synergies 4 8

Bats
Minions Tesla Ice Golem
Minions
Ice Golem Bats Tesla
Goblin Gang
Tesla Ice Golem
Tesla
Goblin Gang Ice Golem Bats Minions Poison Night Witch
Ice Golem
Minions Tesla Night Witch Bats Goblin Gang Poison
Poison
Tesla Ice Golem
Night Witch
Ice Golem Tesla
Lava Hound

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Tesla Ice Golem
Bats Minions Goblin Gang Tesla Night Witch
Goblin Gang Tesla Bats Minions Night Witch
Tesla Night Witch Bats Minions Goblin Gang
Poison
Goblin Gang Bats Minions Tesla Night Witch
Bats Minions Tesla Goblin Gang Poison Night Witch
Tesla Ice Golem Poison
Tesla Minions Goblin Gang Night Witch
Goblin Gang Tesla Ice Golem Night Witch
Bats Minions Goblin Gang Poison Tesla Ice Golem Night Witch
Minions Tesla Bats Goblin Gang Poison Night Witch
Tesla Night Witch Bats Minions Goblin Gang
Bats Minions Goblin Gang Tesla Poison Night Witch
Goblin Gang Tesla
Goblin Gang Tesla
Tesla Bats Minions Goblin Gang Poison Night Witch
Tesla Bats Minions Goblin Gang Night Witch
Poison Bats Minions Tesla Ice Golem
Tesla
Goblin Gang Bats Minions Tesla Poison Night Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Tesla Ice Golem
Poison Goblin Gang Tesla Ice Golem
Goblin Gang Bats Minions Ice Golem
Goblin Gang Bats Tesla Ice Golem Night Witch
Goblin Gang Tesla Night Witch
Poison Bats Minions Goblin Gang Tesla Ice Golem
Goblin Gang Bats Minions Tesla Ice Golem Night Witch
Tesla
Bats Minions Ice Golem Poison
Goblin Gang Tesla
Bats Minions Tesla
Poison
Goblin Gang Tesla Ice Golem Night Witch
Tesla
Goblin Gang Tesla Bats Minions Ice Golem Poison Night Witch
Bats Minions Poison Tesla Ice Golem

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Ice Golem
Poison
Poison
Ice Golem Poison
Poison
Poison Bats Minions Ice Golem
Poison
Poison Ice Golem
Poison
Bats Minions Goblin Gang Poison Night Witch
Poison
Poison
Poison Ice Golem
Minions Poison
Ice Golem Poison
Poison
Poison
Poison
Bats Minions Night Witch
Poison
Poison
Minions Poison Night Witch
Poison
Poison
Ice Golem Poison
Poison
Poison
Poison
Poison Bats Ice Golem Night Witch
Bats Minions Poison
Night Witch
Poison Night Witch
Poison
Poison
Bats Minions Goblin Gang Night Witch
Poison
Poison Goblin Gang
Ice Golem Poison
Poison
Bats Minions Goblin Gang Poison
Bats Poison
Poison

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