My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Bad

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Graveyard

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Graveyard

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Graveyard

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Graveyard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Guards Graveyard
Giant Snowball
Guards Graveyard
Zap
Guards Graveyard
Barbarian Barrel
Knight Tesla Guards Ice Wizard Graveyard
The Log
Guards Graveyard
Earthquake
Tesla Guards Graveyard
Arrows
Guards Graveyard
Royal Delivery
Knight Guards Ice Wizard Graveyard
Fireball
Tesla Ice Wizard
Poison
Guards Ice Wizard Graveyard
Lightning
Knight Tesla Ice Wizard
Rocket

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Freeze Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Freeze Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Guards Tornado Freeze Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Graveyard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Knight Guards Tornado Ice Wizard Tesla Fireball Freeze Graveyard

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Knight Guards Tornado Ice Wizard

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Graveyard Fireball Ice Wizard
Tesla
Fireball
Tornado Graveyard Knight Freeze
Guards
Graveyard
Tornado
Fireball Freeze Ice Wizard Graveyard
Freeze
Graveyard Fireball Tornado
Ice Wizard
Knight Tornado Graveyard
Graveyard
Knight Fireball Freeze Guards Tornado Ice Wizard

Defense Synergies 4 8

Knight
Tesla Ice Wizard Fireball Tornado
Tesla
Knight Fireball Guards Tornado
Fireball
Tornado Knight Tesla Freeze Ice Wizard
Guards
Tesla Ice Wizard
Tornado
Fireball Ice Wizard Knight Tesla
Freeze
Fireball
Ice Wizard
Knight Tornado Fireball Guards
Graveyard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Fireball
Knight Tesla Ice Wizard
Tesla Tornado Knight Freeze Ice Wizard
Tesla Knight Guards Ice Wizard
Fireball Tornado
Fireball Tornado Freeze Tesla Guards Ice Wizard
Tesla Tornado Fireball Freeze Ice Wizard
Tesla Fireball
Tesla Tornado Ice Wizard
Knight Guards Tornado Tesla Ice Wizard
Guards Ice Wizard Knight Tesla Fireball Tornado Freeze
Tesla Fireball Tornado Ice Wizard
Tesla Knight Fireball Guards Freeze Ice Wizard
Fireball Tesla Guards Tornado Freeze
Knight Tesla
Tornado Tesla Fireball Freeze
Tesla Knight Fireball Tornado
Tesla Fireball Knight Guards Tornado Ice Wizard
Tornado Freeze Knight Tesla Fireball Guards Ice Wizard
Tesla Tornado
Knight Tesla Fireball Guards

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Guards Tesla Fireball
Fireball Knight Tesla
Guards Knight
Guards Knight Tesla Fireball Tornado
Knight Tesla Guards
Fireball Tesla Tornado Freeze Ice Wizard
Guards Knight Tesla Fireball Ice Wizard
Knight Tesla
Freeze Knight Fireball Tornado
Tesla Guards
Knight Tesla Guards
Fireball Guards Tornado
Knight Tesla Fireball Guards
Tesla Fireball
Tesla Guards Knight Fireball Tornado Freeze
Tesla Fireball Freeze Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Guards Freeze
Fireball Tornado Ice Wizard
Fireball
Knight Fireball Guards Freeze
Fireball
Fireball Tornado Freeze Ice Wizard
Tornado
Fireball Tornado Freeze Ice Wizard
Fireball Tornado
Fireball Guards Tornado
Knight Fireball Tornado
Fireball Tornado
Knight Fireball
Fireball Freeze
Fireball
Fireball
Fireball
Fireball Tornado Freeze
Fireball
Fireball Tornado
Fireball
Fireball Tornado
Tornado
Fireball
Tornado Freeze Fireball Ice Wizard
Fireball Tornado Ice Wizard
Fireball Tornado
Fireball Tornado
Fireball Tornado Ice Wizard
Fireball Guards Freeze
Fireball
Fireball
Fireball Freeze
Fireball
Fireball Guards Freeze
Fireball Tornado Ice Wizard
Freeze
Fireball
Fireball Knight
Fireball
Fireball Tornado
Fireball Guards Tornado Freeze
Fireball Tornado
Fireball Tornado Freeze

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