My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
Godly!

1 problems 1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Spear Goblins

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Valkyrie

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Spear Goblins Barbarians Valkyrie Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Valkyrie Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider
Giant Snowball
Fire Spirit Spear Goblins Cannon Barbarians Hog Rider
Zap
Fire Spirit Spear Goblins Cannon
Barbarian Barrel
Fire Spirit Spear Goblins Cannon Barbarians Valkyrie
The Log
Fire Spirit Spear Goblins Cannon Barbarians Hog Rider
Earthquake
Spear Goblins Cannon Barbarians Hog Rider
Arrows
Fire Spirit Spear Goblins
Royal Delivery
Fire Spirit Spear Goblins Barbarians Valkyrie Hog Rider
Fireball
Cannon Barbarians Hog Rider
Poison
Spear Goblins Cannon Barbarians
Lightning
Cannon Valkyrie
Rocket
Barbarians Valkyrie Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Arrows Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Arrows Valkyrie Rocket

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Spear Goblins Arrows Valkyrie Rocket

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Godly!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Spear Goblins Arrows Cannon Valkyrie Hog Rider Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Fire Spirit Spear Goblins Arrows Cannon

Attack Synergies 6 2

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Valkyrie Hog Rider
Spear Goblins
Valkyrie Hog Rider
Arrows
Hog Rider
Cannon
Barbarians
Hog Rider
Valkyrie
Fire Spirit Spear Goblins Hog Rider
Hog Rider
Fire Spirit Spear Goblins Arrows Valkyrie Barbarians Rocket
Rocket
Hog Rider

Defense Synergies 0 11

Fire Spirit
Spear Goblins Valkyrie
Spear Goblins
Fire Spirit Arrows Cannon Barbarians Valkyrie
Arrows
Spear Goblins Cannon Barbarians Valkyrie
Cannon
Spear Goblins Arrows Valkyrie Rocket
Barbarians
Spear Goblins Arrows
Valkyrie
Fire Spirit Spear Goblins Arrows Cannon
Hog Rider
Rocket
Cannon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Cannon Valkyrie
Barbarians Cannon Valkyrie
Cannon Barbarians Rocket Fire Spirit Valkyrie
Cannon Barbarians Valkyrie
Arrows Barbarians Valkyrie Rocket
Arrows Fire Spirit Spear Goblins Cannon Valkyrie
Rocket Fire Spirit Spear Goblins Arrows Cannon
Rocket Arrows Cannon Barbarians Valkyrie
Cannon Barbarians
Fire Spirit Spear Goblins Cannon Barbarians Valkyrie
Barbarians Valkyrie Spear Goblins Arrows Cannon
Arrows Spear Goblins
Cannon Barbarians Fire Spirit Valkyrie Rocket
Fire Spirit Valkyrie Rocket Arrows Cannon Barbarians
Barbarians Cannon
Barbarians Rocket Cannon
Barbarians Arrows Cannon Valkyrie
Fire Spirit Arrows Cannon Spear Goblins Barbarians Valkyrie
Arrows Valkyrie Fire Spirit Spear Goblins Cannon Barbarians
Barbarians Cannon
Valkyrie Fire Spirit Spear Goblins Arrows Cannon Barbarians

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Valkyrie Spear Goblins
Arrows Valkyrie Rocket
Barbarians Spear Goblins Valkyrie Rocket
Valkyrie Rocket Barbarians
Barbarians Cannon Valkyrie
Fire Spirit Arrows Rocket
Rocket Spear Goblins Barbarians Valkyrie
Barbarians Valkyrie
Rocket Spear Goblins Barbarians Valkyrie
Cannon Barbarians
Barbarians Valkyrie
Rocket Arrows Barbarians Valkyrie
Barbarians Rocket Cannon Valkyrie
Cannon Barbarians Valkyrie
Barbarians Spear Goblins Valkyrie Rocket
Arrows Valkyrie Cannon Barbarians

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Valkyrie Rocket
Arrows
Rocket Arrows
Arrows Barbarians Valkyrie Rocket
Rocket Fire Spirit Arrows Valkyrie
Arrows Fire Spirit Spear Goblins Rocket
Fire Spirit Arrows
Arrows Fire Spirit
Arrows
Rocket Fire Spirit
Rocket Arrows Valkyrie
Fire Spirit Arrows Rocket
Rocket Fire Spirit
Arrows Rocket
Arrows
Rocket Spear Goblins Arrows
Arrows Rocket
Arrows Rocket
Rocket
Rocket Fire Spirit Arrows
Rocket Fire Spirit Arrows Valkyrie
Rocket
Rocket Arrows
Rocket
Rocket Arrows Barbarians
Arrows Fire Spirit Valkyrie
Arrows
Arrows
Rocket Arrows
Fire Spirit Arrows
Rocket
Arrows Rocket
Rocket Arrows
Rocket Arrows
Fire Spirit Spear Goblins Barbarians Rocket
Rocket Fire Spirit Arrows
Arrows
Valkyrie Rocket
Arrows
Rocket Arrows
Rocket
Rocket
Rocket

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