My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Mega Minion Wizard Sparky

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Royal Giant Elite Barbarians

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant Elite Barbarians Skeleton Army Sparky
Giant Snowball
Mega Minion Skeleton Army
Zap
Royal Giant Skeleton Army Sparky
Barbarian Barrel
Elite Barbarians Wizard Skeleton Army Sparky
The Log
Royal Giant Elite Barbarians Skeleton Army Sparky
Earthquake
Skeleton Army
Arrows
Skeleton Army
Royal Delivery
Elite Barbarians Mega Minion Wizard Skeleton Army Sparky
Fireball
Elite Barbarians Mega Minion Wizard Skeleton Army Sparky
Poison
Mega Minion Wizard Skeleton Army Sparky
Lightning
Elite Barbarians Mega Minion Wizard Sparky
Rocket
Elite Barbarians Wizard Sparky

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log Sparky

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Skeleton Army Sparky

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Elite Barbarians Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Mega Minion Skeleton Army Wizard Royal Giant Elite Barbarians Sparky

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Mega Minion Skeleton Army

Attack Synergies 3 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Elite Barbarians Mega Minion Sparky Royal Giant The Log
Royal Giant
Zap Elite Barbarians Mega Minion Wizard The Log Sparky
Elite Barbarians
Zap Royal Giant Wizard The Log Sparky
Mega Minion
Zap Royal Giant Sparky
Wizard
Royal Giant Elite Barbarians Sparky
Skeleton Army
Sparky
The Log
Zap Royal Giant Elite Barbarians Sparky
Sparky
Zap Royal Giant Elite Barbarians Mega Minion Wizard Skeleton Army The Log

Defense Synergies 1 16

Zap
Mega Minion Elite Barbarians Skeleton Army The Log Sparky
Royal Giant
Elite Barbarians
Zap Mega Minion Wizard The Log
Mega Minion
Zap Elite Barbarians Wizard Skeleton Army The Log Sparky
Wizard
Elite Barbarians Mega Minion Skeleton Army The Log
Skeleton Army
Zap Mega Minion Wizard The Log Sparky
The Log
Zap Elite Barbarians Mega Minion Wizard Skeleton Army Sparky
Sparky
Zap Mega Minion Skeleton Army The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Wizard The Log Sparky
Elite Barbarians Skeleton Army Sparky Zap Mega Minion The Log
Skeleton Army Sparky Elite Barbarians Mega Minion
Elite Barbarians Skeleton Army Sparky Mega Minion
Elite Barbarians Skeleton Army The Log Sparky
Skeleton Army The Log Zap Mega Minion
Mega Minion Zap Wizard
Zap The Log Sparky
Sparky Elite Barbarians Skeleton Army
Elite Barbarians Skeleton Army Sparky
Skeleton Army Zap Mega Minion Wizard The Log
Mega Minion Zap Wizard
Skeleton Army Sparky Zap Elite Barbarians Wizard The Log
Wizard Skeleton Army Sparky Zap Mega Minion The Log
Elite Barbarians Skeleton Army Sparky
Skeleton Army Zap Elite Barbarians The Log Sparky
Wizard Sparky Elite Barbarians Skeleton Army
Zap Elite Barbarians Mega Minion Wizard Skeleton Army The Log
Zap Wizard The Log Mega Minion
Sparky Elite Barbarians
Wizard Skeleton Army Elite Barbarians The Log Sparky

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Zap Elite Barbarians Sparky
Zap Elite Barbarians Mega Minion Wizard The Log
Skeleton Army Zap Elite Barbarians The Log Sparky
Skeleton Army Zap Elite Barbarians The Log Sparky
Elite Barbarians Skeleton Army Sparky
Wizard Zap
Skeleton Army Sparky Elite Barbarians Mega Minion
Elite Barbarians Skeleton Army Sparky
Zap Elite Barbarians Mega Minion Skeleton Army The Log Sparky
Mega Minion Skeleton Army Sparky
Elite Barbarians Mega Minion Sparky
Skeleton Army Zap Elite Barbarians The Log
Elite Barbarians Skeleton Army Wizard Sparky
Wizard Skeleton Army Sparky
Elite Barbarians Skeleton Army Sparky Zap Mega Minion The Log
Zap Elite Barbarians Mega Minion Wizard The Log Sparky

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Sparky
Zap The Log
The Log Sparky
The Log Sparky
Wizard Zap The Log Sparky
Wizard Zap Mega Minion
Wizard The Log Sparky
The Log Zap Wizard
The Log Zap Wizard
Elite Barbarians Sparky
Zap Wizard The Log Sparky
Zap Wizard
Elite Barbarians The Log Sparky
Zap Elite Barbarians The Log Sparky
Zap Wizard The Log Sparky
Wizard The Log Sparky
Sparky
Sparky
Zap Mega Minion Wizard The Log Sparky
Zap Wizard The Log
The Log Sparky
Wizard
The Log Sparky
Zap The Log
Zap The Log Wizard Sparky
Mega Minion
The Log Zap Wizard Sparky
Zap Wizard The Log Sparky
Zap The Log Sparky
Elite Barbarians Zap Wizard Sparky
Zap Mega Minion Wizard
Elite Barbarians Mega Minion Sparky
Zap Wizard The Log Sparky
Zap Sparky
Sparky
Wizard The Log Sparky
Zap Skeleton Army
Zap Mega Minion Wizard
The Log
Mega Minion Wizard Sparky
The Log Zap Wizard
Zap Sparky
Elite Barbarians Mega Minion Sparky
Zap Elite Barbarians The Log Sparky
Zap
Zap The Log Sparky

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