My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Good

1 problems 3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon Barbarian Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Giant Barbarian Hut Executioner Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Giant Skeleton Army
Giant Snowball
Bomber Cannon Skeleton Army
Zap
Bomber Cannon Skeleton Army
Barbarian Barrel
Bomber Cannon Barbarian Hut Skeleton Army Executioner Electro Wizard
The Log
Bomber Cannon Barbarian Hut Skeleton Army
Earthquake
Bomber Cannon Barbarian Hut Skeleton Army
Arrows
Bomber Skeleton Army
Royal Delivery
Bomber Skeleton Army Executioner Electro Wizard
Fireball
Bomber Cannon Barbarian Hut Skeleton Army Executioner Electro Wizard
Poison
Bomber Cannon Barbarian Hut Skeleton Army Executioner Electro Wizard
Lightning
Cannon Barbarian Hut Executioner Electro Wizard
Rocket
Barbarian Hut Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Executioner

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Skeleton Army Executioner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Cannon Skeleton Army Electro Wizard Giant Executioner Barbarian Hut

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Cannon Skeleton Army

Attack Synergies 2 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Giant Barbarian Hut
Arrows
Giant Barbarian Hut
Cannon
Giant
Bomber Arrows Barbarian Hut Executioner Electro Wizard
Barbarian Hut
Bomber Arrows Giant
Skeleton Army
Executioner
Giant
Electro Wizard
Giant

Defense Synergies 0 11

Bomber
Cannon Barbarian Hut Electro Wizard
Arrows
Cannon Barbarian Hut
Cannon
Bomber Arrows Skeleton Army Electro Wizard
Giant
Barbarian Hut
Bomber Arrows Skeleton Army Electro Wizard
Skeleton Army
Cannon Barbarian Hut Executioner Electro Wizard
Executioner
Skeleton Army
Electro Wizard
Bomber Cannon Barbarian Hut Skeleton Army

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Barbarian Hut Bomber Cannon Executioner Electro Wizard
Barbarian Hut Skeleton Army Bomber Cannon Executioner Electro Wizard
Cannon Barbarian Hut Skeleton Army Bomber Executioner Electro Wizard
Cannon Barbarian Hut Skeleton Army Bomber Electro Wizard
Bomber Arrows Skeleton Army
Arrows Skeleton Army Bomber Cannon Executioner Electro Wizard
Electro Wizard Arrows Cannon Barbarian Hut Executioner
Barbarian Hut Arrows Cannon Electro Wizard
Cannon Barbarian Hut Skeleton Army
Skeleton Army Bomber Cannon Electro Wizard
Skeleton Army Executioner Electro Wizard Bomber Arrows Cannon
Arrows Executioner Barbarian Hut Electro Wizard
Cannon Barbarian Hut Skeleton Army Bomber Electro Wizard
Bomber Barbarian Hut Skeleton Army Executioner Arrows Cannon Electro Wizard
Barbarian Hut Skeleton Army Cannon Electro Wizard
Barbarian Hut Skeleton Army Cannon Electro Wizard
Barbarian Hut Bomber Arrows Cannon Skeleton Army Executioner Electro Wizard
Arrows Cannon Bomber Barbarian Hut Skeleton Army Executioner Electro Wizard
Arrows Executioner Bomber Cannon Barbarian Hut Electro Wizard
Barbarian Hut Cannon Electro Wizard
Bomber Skeleton Army Arrows Cannon Executioner Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarian Hut Skeleton Army Electro Wizard
Electro Wizard Bomber Arrows Executioner
Skeleton Army Barbarian Hut Electro Wizard
Skeleton Army Barbarian Hut Electro Wizard
Barbarian Hut Cannon Skeleton Army Executioner
Arrows Executioner Electro Wizard
Skeleton Army Barbarian Hut Electro Wizard
Barbarian Hut Skeleton Army
Electro Wizard Barbarian Hut Skeleton Army
Cannon Barbarian Hut Skeleton Army
Skeleton Army Arrows Electro Wizard
Skeleton Army Cannon Barbarian Hut Executioner
Bomber Cannon Barbarian Hut Skeleton Army Executioner
Skeleton Army Electro Wizard Bomber Barbarian Hut Executioner
Arrows Executioner Bomber Cannon Barbarian Hut Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Barbarian Hut
Arrows Executioner Electro Wizard
Arrows Barbarian Hut
Arrows Barbarian Hut
Bomber Executioner Arrows
Arrows Executioner
Bomber Arrows Executioner
Arrows Barbarian Hut Executioner
Arrows
Electro Wizard
Arrows Electro Wizard
Arrows Executioner
Barbarian Hut Executioner
Arrows
Arrows Barbarian Hut
Bomber Arrows Barbarian Hut Executioner
Arrows Barbarian Hut Executioner
Arrows
Bomber
Bomber Arrows Executioner Electro Wizard
Bomber Arrows
Arrows
Arrows Barbarian Hut
Arrows Bomber Executioner
Arrows Executioner Electro Wizard
Arrows
Arrows
Arrows Executioner Electro Wizard
Electro Wizard
Bomber Arrows
Arrows Electro Wizard
Arrows
Electro Wizard Barbarian Hut Skeleton Army
Arrows Executioner Electro Wizard
Arrows
Executioner Electro Wizard
Arrows Bomber Executioner
Arrows
Executioner
Electro Wizard
Executioner Electro Wizard
Executioner Electro Wizard

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