My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Bad
Versatility
Good
F2P score
Bad

2 problems 1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Executioner P.E.K.K.A Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rocket Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Elite Barbarians
Giant Snowball
Zap
Barbarian Barrel
Elite Barbarians Executioner Electro Wizard
The Log
Elite Barbarians
Earthquake
Arrows
Royal Delivery
Elite Barbarians Executioner P.E.K.K.A Electro Wizard
Fireball
Elite Barbarians Executioner Electro Wizard
Poison
Executioner Electro Wizard
Lightning
Elite Barbarians Executioner Electro Wizard
Rocket
Elite Barbarians Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Rocket Tornado Executioner

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Rocket Tornado Executioner

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Rocket Tornado Executioner P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Arrows Tornado Electro Wizard Executioner Elite Barbarians Rocket P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Mirror Arrows Tornado Electro Wizard

Attack Synergies 7 3

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Elite Barbarians Mirror P.E.K.K.A
Elite Barbarians
Arrows
Rocket
Tornado Mirror
Mirror
Arrows Rocket Tornado
Tornado
Rocket Executioner P.E.K.K.A Mirror
Executioner
Tornado P.E.K.K.A
P.E.K.K.A
Arrows Tornado Electro Wizard Executioner
Electro Wizard
P.E.K.K.A

Defense Synergies 5 6

Arrows
Mirror Tornado P.E.K.K.A
Elite Barbarians
Rocket
Tornado
Mirror
Arrows Tornado Executioner Electro Wizard
Tornado
Rocket Mirror Executioner P.E.K.K.A Arrows Electro Wizard
Executioner
Tornado Mirror
P.E.K.K.A
Tornado Arrows Electro Wizard
Electro Wizard
Mirror Tornado P.E.K.K.A

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Executioner Electro Wizard
Elite Barbarians P.E.K.K.A Executioner Electro Wizard
Rocket Tornado P.E.K.K.A Elite Barbarians Executioner Electro Wizard
Elite Barbarians P.E.K.K.A Electro Wizard
Arrows Elite Barbarians Rocket Tornado P.E.K.K.A
Arrows Tornado Executioner Electro Wizard
Rocket Tornado Electro Wizard Arrows Executioner
Rocket Arrows P.E.K.K.A Electro Wizard
P.E.K.K.A Elite Barbarians Tornado
Elite Barbarians Tornado Electro Wizard
Executioner Electro Wizard Arrows Tornado
Arrows Executioner Tornado Electro Wizard
P.E.K.K.A Elite Barbarians Rocket Electro Wizard
Rocket Executioner Arrows Tornado P.E.K.K.A Electro Wizard
Elite Barbarians P.E.K.K.A Electro Wizard
Rocket Tornado Elite Barbarians P.E.K.K.A Electro Wizard
Arrows Elite Barbarians Tornado Executioner P.E.K.K.A Electro Wizard
Arrows Elite Barbarians Tornado Executioner Electro Wizard
Arrows Tornado Executioner Electro Wizard
P.E.K.K.A Elite Barbarians Tornado Electro Wizard
Arrows Elite Barbarians Executioner P.E.K.K.A Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Elite Barbarians P.E.K.K.A Electro Wizard
Electro Wizard Arrows Elite Barbarians Rocket Executioner
P.E.K.K.A Elite Barbarians Rocket Electro Wizard
Rocket P.E.K.K.A Elite Barbarians Tornado Electro Wizard
P.E.K.K.A Elite Barbarians Executioner
Arrows Rocket Executioner Tornado Electro Wizard
Rocket P.E.K.K.A Elite Barbarians Electro Wizard
P.E.K.K.A Elite Barbarians
Rocket P.E.K.K.A Electro Wizard Elite Barbarians Tornado
P.E.K.K.A
P.E.K.K.A Elite Barbarians
Rocket P.E.K.K.A Arrows Elite Barbarians Tornado Electro Wizard
Elite Barbarians Rocket P.E.K.K.A Executioner
Executioner
Elite Barbarians Electro Wizard Rocket Tornado Executioner P.E.K.K.A
Arrows Executioner Elite Barbarians P.E.K.K.A Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Rocket
Arrows Tornado Executioner Electro Wizard
Rocket Arrows
Arrows Rocket
Rocket Executioner Arrows
Arrows Executioner Rocket Tornado
Arrows Tornado Executioner
Arrows Tornado Executioner
Arrows Tornado
Rocket Elite Barbarians Tornado Electro Wizard
Rocket Arrows Tornado Electro Wizard
Arrows Rocket Tornado Executioner
Rocket Elite Barbarians Executioner
Arrows Rocket
Arrows Elite Barbarians
Rocket Arrows Executioner
Arrows Rocket Executioner
Arrows Rocket Tornado
Rocket
Rocket Arrows Executioner Electro Wizard
Rocket Arrows Tornado
Rocket
Rocket Arrows Tornado
Rocket Tornado
Rocket Arrows
Arrows Tornado Executioner
Arrows Tornado Executioner Electro Wizard
Arrows Tornado
Rocket Arrows Tornado
Elite Barbarians Arrows Tornado Executioner Electro Wizard
Rocket Electro Wizard
Elite Barbarians
Arrows Rocket
Rocket Arrows Electro Wizard
P.E.K.K.A
Rocket Arrows
Electro Wizard Rocket
Rocket Arrows Tornado Executioner Electro Wizard
Arrows
Rocket Executioner Electro Wizard
Arrows Executioner
Rocket Arrows Tornado
Elite Barbarians Executioner P.E.K.K.A
Elite Barbarians Rocket Tornado Electro Wizard
Rocket Tornado Executioner Electro Wizard
Rocket Tornado Executioner Electro Wizard

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