My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Great!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Battle Ram Witch Prince P.E.K.K.A

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Prince

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Battle Ram Prince P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Battle Ram Prince
Giant Snowball
Goblins Bats Battle Ram Witch
Zap
Goblins Bats Battle Ram Witch Prince
Barbarian Barrel
Goblins Battle Ram Witch
The Log
Goblins Battle Ram Witch Prince
Earthquake
Witch
Arrows
Goblins Bats Witch
Royal Delivery
Goblins Bats Battle Ram Witch Prince P.E.K.K.A
Fireball
Battle Ram Witch
Poison
Bats Witch
Lightning
Battle Ram Witch Prince
Rocket
Witch Prince

Against air swarms

Spells and units that can counter air swarms.

Arrows Witch

Against ground swarms

Spells and units that can counter ground swarms.

Arrows

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Arrows Battle Ram Rage Prince P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Bats Rage Arrows Battle Ram Witch Prince P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Bats Rage Arrows

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Battle Ram
Bats
Battle Ram Rage Prince P.E.K.K.A
Arrows
P.E.K.K.A Battle Ram Prince
Battle Ram
Goblins Bats Arrows Witch P.E.K.K.A
Rage
Witch Bats Prince
Witch
Rage Battle Ram Prince P.E.K.K.A
Prince
Bats Arrows Rage Witch
P.E.K.K.A
Arrows Bats Battle Ram Witch

Defense Synergies 0 5

Goblins
Bats
Prince P.E.K.K.A
Arrows
Prince P.E.K.K.A
Battle Ram
Rage
Witch
Prince
Prince
Bats Arrows Witch
P.E.K.K.A
Bats Arrows

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

P.E.K.K.A Goblins Bats Witch Prince
Witch Prince P.E.K.K.A Goblins Bats
Witch Prince P.E.K.K.A Goblins Bats
Arrows Prince P.E.K.K.A
Arrows Goblins Bats
Bats Arrows Witch
Arrows P.E.K.K.A
Witch P.E.K.K.A Goblins Prince
Goblins Prince
Goblins Bats Witch Arrows
Arrows Bats Witch
Prince P.E.K.K.A Bats Witch
Goblins Bats Arrows Witch Prince P.E.K.K.A
P.E.K.K.A Prince
Prince P.E.K.K.A
Goblins Bats Arrows Witch Prince P.E.K.K.A
Arrows Goblins Bats Witch Prince
Arrows Witch Bats
P.E.K.K.A Prince
Goblins Bats Arrows Witch Prince P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblins Witch Prince P.E.K.K.A
Arrows Prince
P.E.K.K.A Goblins Bats Witch Prince
Prince P.E.K.K.A Bats
P.E.K.K.A Witch Prince
Arrows Bats Witch
Prince P.E.K.K.A Goblins Bats Witch
P.E.K.K.A Prince
P.E.K.K.A Goblins Bats Witch Prince
Witch P.E.K.K.A
P.E.K.K.A Bats Witch Prince
P.E.K.K.A Arrows Prince
Prince P.E.K.K.A Witch
Witch
Witch Goblins Bats Prince P.E.K.K.A
Bats Arrows Witch P.E.K.K.A

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows
Arrows
Arrows
Arrows Prince
Arrows
Arrows Bats Witch
Arrows Witch
Arrows
Arrows
Goblins Bats Prince
Arrows Prince
Arrows
Arrows
Arrows Prince
Arrows Witch
Arrows
Arrows
Bats
Arrows Prince
Arrows Witch
Prince
Arrows
Prince
Arrows
Arrows Witch
Witch
Arrows Witch
Arrows Witch Prince
Arrows
Bats Arrows Witch
Bats Witch
Arrows
Arrows
P.E.K.K.A Prince
Arrows
Bats Witch Prince
Arrows Witch
Arrows
Prince
Arrows
Arrows
Prince P.E.K.K.A
Bats Witch
Bats Witch
Witch Prince

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: