My Best Clash Royale Deck

Deck Check Rating

Attack
Bad
Defense
Great!
Synergy
RIP
Versatility
Great!
F2P score
RIP

2 problems 3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM Not enough reliable anti-air units!

You need more than one reliable anti-air unit in your deck. One can be removed by a spell or may have just played it. Having two or three is safer. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning More than four spells? Really?

Maybe you have a reason for having more than 4 spells in your deck. Maybe not. But it is not recommended. Two should be enough, three is more than enough. Consider replacing at least one. You have these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tombstone

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tombstone Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage Tornado Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Clone
Giant Snowball
Tombstone Mega Minion Clone
Zap
Tombstone Clone
Barbarian Barrel
Tombstone Clone
The Log
Tombstone Mini P.E.K.K.A Clone
Earthquake
Tombstone Clone
Arrows
Tombstone Clone
Royal Delivery
Mega Minion Mini P.E.K.K.A Clone
Fireball
Tombstone Mega Minion Clone
Poison
Tombstone Mega Minion Clone
Lightning
Tombstone Mega Minion Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Tornado Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Tombstone Mega Minion Mini P.E.K.K.A Rage Clone Tornado Freeze

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Tombstone Mega Minion Clone Tornado Mini P.E.K.K.A Freeze

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Rage The Log Tombstone Mega Minion

Attack Synergies 0 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Tombstone
Mega Minion
Mini P.E.K.K.A
Rage Tornado The Log
Rage
Mini P.E.K.K.A
Clone
Tornado
Mini P.E.K.K.A Freeze The Log
Freeze
Tornado
The Log
Mini P.E.K.K.A Tornado

Defense Synergies 1 7

Tombstone
Mega Minion
Mega Minion
Tombstone Tornado Freeze The Log
Mini P.E.K.K.A
The Log Tornado Freeze
Rage
Clone
Tornado
Mega Minion Mini P.E.K.K.A The Log
Freeze
Mega Minion Mini P.E.K.K.A
The Log
Mini P.E.K.K.A Mega Minion Tornado

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tombstone Mega Minion The Log
Mini P.E.K.K.A Tombstone Mega Minion The Log
Mini P.E.K.K.A Tornado Tombstone Mega Minion Freeze
Mini P.E.K.K.A Tombstone Mega Minion
Tombstone Mini P.E.K.K.A Tornado The Log
Tornado Freeze The Log Mega Minion
Mega Minion Tornado Tombstone Freeze
The Log
Mini P.E.K.K.A Tombstone Tornado
Tornado Mini P.E.K.K.A
Tombstone Mega Minion Tornado Freeze The Log
Mega Minion Tornado
Tombstone Mini P.E.K.K.A Freeze The Log
Tombstone Mega Minion Mini P.E.K.K.A Tornado Freeze The Log
Mini P.E.K.K.A Tombstone
Tornado Mini P.E.K.K.A Freeze The Log
Tombstone Mini P.E.K.K.A Tornado
Tombstone Mega Minion Tornado The Log
Tornado Freeze The Log Tombstone Mega Minion
Mini P.E.K.K.A Tornado
Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Tombstone
Mega Minion Mini P.E.K.K.A The Log
Tombstone Mini P.E.K.K.A The Log
Mini P.E.K.K.A Tornado The Log
Tombstone Mini P.E.K.K.A
Tornado Freeze
Mini P.E.K.K.A Tombstone Mega Minion
Mini P.E.K.K.A
Freeze Tombstone Mega Minion Mini P.E.K.K.A Tornado The Log
Tombstone Mega Minion
Tombstone Mega Minion Mini P.E.K.K.A
Tornado The Log
Mini P.E.K.K.A Tombstone
Tombstone Mega Minion Mini P.E.K.K.A Tornado Freeze The Log
Mega Minion Mini P.E.K.K.A Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Freeze The Log
Tornado The Log
The Log
Freeze The Log
The Log
Mega Minion Tornado Freeze
Tornado The Log
The Log Tornado Freeze
The Log Tornado
Mini P.E.K.K.A Tornado
Tornado The Log
Tornado
The Log
Freeze
The Log
The Log
The Log
Tornado Freeze
Mini P.E.K.K.A
Mega Minion Mini P.E.K.K.A The Log
Tornado The Log
The Log
Tornado
Tornado The Log
The Log
Tornado Freeze The Log
Mega Minion
The Log Tornado
Tornado The Log
Tornado The Log
Tornado
Mega Minion Freeze
Mega Minion Mini P.E.K.K.A
The Log
Freeze
The Log
Tombstone Freeze
Mega Minion Tornado
Freeze
The Log
Mega Minion Mini P.E.K.K.A
The Log
Tornado
Mega Minion
Tornado Freeze The Log
Tornado
Tornado Freeze The Log

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