My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Mediocre
F2P score
RIP

2 problems 1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Flying Machine Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Goblin Hut Prince Giant Skeleton Royal Ghost

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Rage The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Royal Ghost

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Prince Giant Skeleton Royal Ghost

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Royal Ghost

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Prince Giant Skeleton
Giant Snowball
Flying Machine Goblin Hut
Zap
Flying Machine Goblin Hut Prince
Barbarian Barrel
Goblin Hut Giant Skeleton Royal Ghost
The Log
Goblin Hut Prince Giant Skeleton
Earthquake
Goblin Hut
Arrows
Flying Machine Goblin Hut
Royal Delivery
Flying Machine Goblin Hut Prince Giant Skeleton Royal Ghost
Fireball
Flying Machine Goblin Hut
Poison
Flying Machine Goblin Hut
Lightning
Goblin Hut Prince
Rocket
Goblin Hut Prince

Against air swarms

Spells and units that can counter air swarms.

Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Fireball The Log Royal Ghost

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rage Prince Giant Skeleton Royal Ghost

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Rage The Log Royal Ghost Fireball Flying Machine Goblin Hut Prince Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Rage The Log Royal Ghost Fireball

Attack Synergies 0 14

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fireball
The Log
Flying Machine
Goblin Hut Prince Giant Skeleton Royal Ghost
Goblin Hut
Flying Machine Prince Giant Skeleton The Log Royal Ghost
Rage
Prince Giant Skeleton
Prince
Flying Machine Goblin Hut Rage The Log Royal Ghost
Giant Skeleton
Flying Machine Goblin Hut Rage The Log
The Log
Fireball Goblin Hut Prince Giant Skeleton
Royal Ghost
Flying Machine Goblin Hut Prince

Defense Synergies 2 10

Fireball
The Log Goblin Hut
Flying Machine
Goblin Hut Prince Giant Skeleton The Log Royal Ghost
Goblin Hut
Fireball Flying Machine Giant Skeleton Royal Ghost
Rage
Prince
The Log Flying Machine
Giant Skeleton
Flying Machine Goblin Hut The Log
The Log
Fireball Prince Flying Machine Giant Skeleton Royal Ghost
Royal Ghost
Flying Machine Goblin Hut The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Flying Machine Goblin Hut The Log
Flying Machine Goblin Hut Prince The Log
Goblin Hut Prince Giant Skeleton
Goblin Hut Prince
Fireball Prince Giant Skeleton The Log
Fireball The Log Flying Machine Royal Ghost
Fireball Flying Machine Goblin Hut
Fireball Flying Machine Giant Skeleton The Log
Goblin Hut Prince
Prince Giant Skeleton Royal Ghost
Fireball Flying Machine Goblin Hut Giant Skeleton The Log Royal Ghost
Fireball Flying Machine Goblin Hut
Goblin Hut Prince Fireball Flying Machine Giant Skeleton The Log
Fireball Goblin Hut Prince The Log Royal Ghost
Goblin Hut Prince
Fireball Goblin Hut Prince The Log
Fireball Goblin Hut Prince
Fireball Flying Machine Goblin Hut Prince The Log Royal Ghost
The Log Fireball Flying Machine Goblin Hut Giant Skeleton Royal Ghost
Goblin Hut Prince
Royal Ghost Fireball Flying Machine Prince Giant Skeleton The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Fireball Goblin Hut Prince Giant Skeleton Royal Ghost
Fireball Flying Machine Prince The Log Royal Ghost
Giant Skeleton Goblin Hut Prince The Log
Prince Giant Skeleton Fireball The Log
Giant Skeleton Goblin Hut Prince
Fireball Flying Machine Goblin Hut
Prince Fireball Flying Machine Goblin Hut Giant Skeleton
Giant Skeleton Prince
Giant Skeleton Fireball Flying Machine Goblin Hut Prince The Log
Goblin Hut
Flying Machine Goblin Hut Prince Giant Skeleton
Fireball Prince Giant Skeleton The Log
Prince Giant Skeleton Fireball
Fireball Flying Machine
Goblin Hut Fireball Flying Machine Prince Giant Skeleton The Log
Fireball Flying Machine Goblin Hut Giant Skeleton The Log Royal Ghost

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Flying Machine Giant Skeleton The Log Royal Ghost
Fireball Flying Machine The Log Royal Ghost
Fireball Flying Machine Goblin Hut Giant Skeleton The Log
Fireball Flying Machine Prince Giant Skeleton The Log
Fireball The Log
Fireball Flying Machine
Flying Machine The Log
Fireball The Log Flying Machine
Fireball The Log Flying Machine
Fireball Prince
Fireball Flying Machine Prince The Log
Fireball Flying Machine
Flying Machine Fireball Goblin Hut The Log
Fireball Flying Machine
Fireball Flying Machine Goblin Hut Prince The Log
Fireball Flying Machine Goblin Hut The Log
Fireball Flying Machine Goblin Hut The Log
Fireball
Fireball Flying Machine Prince The Log
Fireball Flying Machine The Log
Fireball Prince Giant Skeleton The Log
Fireball
Prince The Log
Fireball Flying Machine The Log
The Log Fireball
Fireball The Log Flying Machine Royal Ghost
Fireball Flying Machine Prince The Log
Fireball The Log
Fireball Flying Machine
Fireball Flying Machine Goblin Hut
Fireball
Fireball The Log
Fireball
Prince Giant Skeleton
Fireball The Log
Fireball Flying Machine Goblin Hut Prince
Fireball Flying Machine
The Log Fireball
Fireball Flying Machine Prince
The Log Fireball Flying Machine
Fireball Giant Skeleton
Flying Machine Prince
Fireball Flying Machine Giant Skeleton The Log
Fireball Flying Machine
Fireball Flying Machine Prince Giant Skeleton The Log Royal Ghost

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