My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 problems Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Fire Spirit Furnace Princess Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Furnace Princess Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Fire Spirit Barbarians Royal Giant Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Royal Giant
Giant Snowball
Fire Spirit Barbarians Furnace Princess
Zap
Fire Spirit Royal Giant Furnace Princess
Barbarian Barrel
Fire Spirit Barbarians Furnace Princess Electro Wizard
The Log
Fire Spirit Barbarians Royal Giant Furnace Princess
Earthquake
Barbarians Furnace
Arrows
Fire Spirit Furnace Princess
Royal Delivery
Fire Spirit Barbarians Princess Electro Wizard
Fireball
Barbarians Furnace Princess Electro Wizard
Poison
Barbarians Furnace Princess Electro Wizard
Lightning
Furnace Electro Wizard
Rocket
Barbarians Furnace

Against air swarms

Spells and units that can counter air swarms.

Fire Spirit Zap Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fire Spirit Zap Furnace Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Fire Spirit Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Fire Spirit Barbarians Furnace Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Fire Spirit Zap Princess Furnace Electro Wizard Barbarians Royal Giant Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Fire Spirit Zap Princess Furnace

Attack Synergies 4 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Fire Spirit
Royal Giant Zap Furnace
Zap
Electro Wizard Fire Spirit Royal Giant Furnace Princess
Barbarians
Royal Giant
Fire Spirit Furnace Lightning Zap Princess Electro Wizard
Furnace
Royal Giant Fire Spirit Zap Princess
Lightning
Royal Giant
Princess
Zap Royal Giant Furnace
Electro Wizard
Zap Royal Giant

Defense Synergies 1 7

Fire Spirit
Zap Electro Wizard
Zap
Electro Wizard Fire Spirit Barbarians Furnace Princess
Barbarians
Zap Furnace
Royal Giant
Furnace
Zap Barbarians Electro Wizard
Lightning
Princess
Zap
Electro Wizard
Zap Fire Spirit Furnace

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Zap Electro Wizard
Barbarians Zap Furnace Electro Wizard
Barbarians Furnace Fire Spirit Lightning Electro Wizard
Barbarians Furnace Electro Wizard
Lightning Barbarians Princess
Fire Spirit Zap Furnace Electro Wizard
Furnace Lightning Electro Wizard Fire Spirit Zap Princess
Lightning Zap Barbarians Electro Wizard
Barbarians Furnace Princess
Fire Spirit Barbarians Electro Wizard
Barbarians Electro Wizard Zap Furnace Princess
Zap Furnace Princess Electro Wizard
Barbarians Furnace Fire Spirit Zap Lightning Electro Wizard
Fire Spirit Zap Barbarians Furnace Princess Electro Wizard
Barbarians Furnace Electro Wizard
Barbarians Zap Furnace Lightning Electro Wizard
Barbarians Furnace Electro Wizard
Fire Spirit Zap Barbarians Furnace Electro Wizard
Zap Furnace Fire Spirit Barbarians Princess Electro Wizard
Barbarians Electro Wizard
Fire Spirit Barbarians Furnace Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Zap Furnace Electro Wizard
Electro Wizard Zap Lightning
Barbarians Zap Furnace Lightning Electro Wizard
Lightning Zap Barbarians Electro Wizard
Barbarians
Fire Spirit Furnace Zap Princess Electro Wizard
Barbarians Furnace Lightning Electro Wizard
Barbarians
Zap Lightning Electro Wizard Barbarians
Barbarians
Barbarians
Lightning Zap Barbarians Electro Wizard
Barbarians Lightning
Barbarians Furnace Princess
Barbarians Electro Wizard Zap Furnace Lightning
Zap Barbarians Princess Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Princess
Zap Princess Electro Wizard
Lightning
Lightning Barbarians
Fire Spirit Zap Furnace
Fire Spirit Zap Furnace Princess
Fire Spirit Furnace Princess
Fire Spirit Zap Lightning Princess
Zap Lightning
Lightning Fire Spirit Electro Wizard
Lightning Zap Princess Electro Wizard
Lightning Fire Spirit Zap Princess
Lightning Fire Spirit Princess
Lightning Princess
Lightning Princess Zap Furnace
Lightning Zap Furnace Princess
Lightning Furnace Princess
Lightning
Lightning
Lightning Fire Spirit Zap Princess Electro Wizard
Lightning Fire Spirit Zap Princess
Lightning
Lightning Princess
Lightning
Lightning Zap Barbarians
Zap Fire Spirit Furnace Princess
Zap Lightning Princess Electro Wizard
Lightning Zap Princess
Lightning Zap
Lightning Fire Spirit Zap Furnace Princess Electro Wizard
Zap Lightning Electro Wizard
Lightning
Lightning Zap
Zap Lightning Princess Electro Wizard
Lightning Princess
Zap Lightning Electro Wizard Fire Spirit Barbarians Princess
Lightning Fire Spirit Zap Princess Electro Wizard
Lightning Princess Electro Wizard
Zap Lightning Princess
Lightning Zap
Zap Lightning Princess Electro Wizard
Zap Lightning Princess Electro Wizard
Lightning Zap Princess Electro Wizard

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