My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Minion Horde Princess Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Royal Giant Princess Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Royal Giant Mini P.E.K.K.A Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Minion Horde Royal Giant Mini P.E.K.K.A Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Minion Horde Royal Giant
Giant Snowball
Goblins Minions Minion Horde Princess
Zap
Goblins Minions Minion Horde Royal Giant Princess
Barbarian Barrel
Goblins Princess Ice Wizard
The Log
Goblins Royal Giant Mini P.E.K.K.A Princess
Earthquake
Arrows
Goblins Minions Minion Horde Princess
Royal Delivery
Goblins Minions Minion Horde Mini P.E.K.K.A Princess Ice Wizard
Fireball
Minions Minion Horde Princess Ice Wizard
Poison
Minions Minion Horde Princess Ice Wizard
Lightning
Mini P.E.K.K.A Ice Wizard
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Zap Princess Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Princess Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mini P.E.K.K.A Princess Ice Wizard

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Minions Minion Horde Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Zap Minions Princess Ice Wizard Mini P.E.K.K.A Minion Horde Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Goblins Zap Minions Princess

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Zap Royal Giant
Zap
Goblins Minions Minion Horde Royal Giant Mini P.E.K.K.A Princess Ice Wizard
Minions
Royal Giant Zap Mini P.E.K.K.A
Minion Horde
Zap Royal Giant
Royal Giant
Minions Ice Wizard Goblins Zap Minion Horde Princess
Mini P.E.K.K.A
Zap Minions Princess Ice Wizard
Princess
Zap Royal Giant Mini P.E.K.K.A
Ice Wizard
Royal Giant Zap Mini P.E.K.K.A

Defense Synergies 1 13

Goblins
Zap Minion Horde Princess Ice Wizard
Zap
Mini P.E.K.K.A Goblins Minions Minion Horde Princess Ice Wizard
Minions
Zap Ice Wizard
Minion Horde
Goblins Zap Ice Wizard
Royal Giant
Mini P.E.K.K.A
Zap Princess Ice Wizard
Princess
Goblins Zap Mini P.E.K.K.A Ice Wizard
Ice Wizard
Goblins Zap Minions Minion Horde Mini P.E.K.K.A Princess

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Minions Minion Horde
Minion Horde Mini P.E.K.K.A Goblins Zap Minions Ice Wizard
Minion Horde Mini P.E.K.K.A Goblins Minions Ice Wizard
Minion Horde Mini P.E.K.K.A Goblins Minions Ice Wizard
Mini P.E.K.K.A Princess
Goblins Zap Minions Ice Wizard
Minions Minion Horde Zap Princess Ice Wizard
Zap
Minion Horde Mini P.E.K.K.A Goblins Minions Princess Ice Wizard
Goblins Minion Horde Mini P.E.K.K.A Ice Wizard
Goblins Minions Minion Horde Ice Wizard Zap Princess
Minions Minion Horde Zap Princess Ice Wizard
Minion Horde Mini P.E.K.K.A Zap Minions Ice Wizard
Goblins Zap Minions Minion Horde Mini P.E.K.K.A Princess
Mini P.E.K.K.A Minion Horde
Minion Horde Zap Mini P.E.K.K.A
Minion Horde Goblins Minions Mini P.E.K.K.A
Goblins Zap Minions Minion Horde Ice Wizard
Zap Minions Princess Ice Wizard
Mini P.E.K.K.A
Goblins Minions Minion Horde Mini P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Goblins Zap
Zap Mini P.E.K.K.A
Goblins Zap Minions Minion Horde Mini P.E.K.K.A
Mini P.E.K.K.A Zap Minion Horde
Minion Horde Mini P.E.K.K.A
Zap Minions Minion Horde Princess Ice Wizard
Mini P.E.K.K.A Goblins Minions Minion Horde Ice Wizard
Mini P.E.K.K.A Minion Horde
Zap Minion Horde Goblins Minions Mini P.E.K.K.A
Minion Horde
Minions Minion Horde Mini P.E.K.K.A
Zap
Mini P.E.K.K.A Minion Horde
Minion Horde Princess
Goblins Zap Minions Minion Horde Mini P.E.K.K.A
Minions Zap Minion Horde Mini P.E.K.K.A Princess Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Minion Horde
Zap Princess Ice Wizard
Minion Horde
Zap Minion Horde
Zap Minions Minion Horde Princess Ice Wizard
Minion Horde Princess
Zap Princess Ice Wizard
Zap
Goblins Minions Minion Horde Mini P.E.K.K.A
Zap Minion Horde Princess
Zap Princess
Princess
Minions Minion Horde Princess
Princess Zap
Zap Minion Horde Princess
Minion Horde Princess
Minions Minion Horde Mini P.E.K.K.A
Zap Mini P.E.K.K.A Princess
Zap Princess
Minions Minion Horde
Princess
Zap Minion Horde
Zap Princess Ice Wizard
Minion Horde
Zap Princess Ice Wizard
Zap Princess
Zap
Zap Minion Horde Princess Ice Wizard
Zap Minions Minion Horde
Minion Horde Mini P.E.K.K.A
Zap Minion Horde
Zap Minion Horde Princess
Minion Horde
Princess
Zap Minion Horde Minions Princess
Zap Princess Ice Wizard
Minion Horde Mini P.E.K.K.A Princess
Zap Princess
Zap
Minion Horde
Zap Minions Minion Horde Princess
Zap Princess
Zap Princess

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