My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Good
F2P score
Good

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Goblin Gang Mega Minion Furnace

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Royal Giant Mega Minion Furnace

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Royal Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Royal Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Royal Giant

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Goblin Gang Royal Giant
Giant Snowball
Archers Goblin Gang Mega Minion Furnace
Zap
Archers Goblin Gang Royal Giant Furnace
Barbarian Barrel
Archers Goblin Gang Furnace
The Log
Archers Goblin Gang Royal Giant Furnace
Earthquake
Archers Goblin Gang Furnace
Arrows
Archers Goblin Gang Furnace
Royal Delivery
Archers Goblin Gang Mega Minion
Fireball
Archers Goblin Gang Mega Minion Furnace
Poison
Archers Goblin Gang Mega Minion Furnace
Lightning
Mega Minion Furnace
Rocket
Furnace

Against air swarms

Spells and units that can counter air swarms.

Arrows Fireball Furnace

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Fireball Furnace The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Mega Minion

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Royal Giant Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Arrows Goblin Gang Mega Minion Fireball Furnace Royal Giant

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Archers Arrows Goblin Gang

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Arrows Royal Giant
Arrows
Royal Giant Fireball Archers Mega Minion
Goblin Gang
Royal Giant
Royal Giant
Arrows Fireball Furnace Archers Goblin Gang Mega Minion The Log
Mega Minion
Arrows Royal Giant Fireball Furnace
Fireball
Arrows Royal Giant Mega Minion The Log
Furnace
Royal Giant Mega Minion
The Log
Royal Giant Fireball

Defense Synergies 1 11

Archers
Goblin Gang Mega Minion Furnace The Log
Arrows
Mega Minion Fireball Furnace
Goblin Gang
Archers Furnace The Log
Royal Giant
Mega Minion
Archers Arrows Furnace The Log
Fireball
The Log Arrows
Furnace
Archers Arrows Goblin Gang Mega Minion
The Log
Fireball Archers Goblin Gang Mega Minion

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Mega Minion Fireball The Log
Goblin Gang Mega Minion Furnace The Log
Goblin Gang Furnace Archers Mega Minion
Goblin Gang Mega Minion Furnace
Arrows Fireball The Log
Arrows Goblin Gang Fireball The Log Archers Mega Minion Furnace
Mega Minion Furnace Archers Arrows Goblin Gang Fireball
Arrows Fireball The Log
Goblin Gang Furnace
Goblin Gang Archers
Archers Goblin Gang Arrows Mega Minion Fireball Furnace The Log
Arrows Mega Minion Archers Goblin Gang Fireball Furnace
Furnace Goblin Gang Fireball The Log
Fireball Arrows Goblin Gang Mega Minion Furnace The Log
Goblin Gang Furnace
Goblin Gang Fireball Furnace The Log
Arrows Goblin Gang Fireball Furnace
Arrows Fireball Archers Goblin Gang Mega Minion Furnace The Log
Arrows Furnace The Log Archers Mega Minion Fireball
Goblin Gang Archers Arrows Fireball Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Archers Fireball Furnace
Fireball Archers Arrows Goblin Gang Mega Minion The Log
Goblin Gang Furnace The Log
Goblin Gang Fireball The Log
Goblin Gang
Arrows Fireball Furnace Archers Goblin Gang
Goblin Gang Archers Mega Minion Fireball Furnace
Mega Minion Fireball The Log
Goblin Gang Mega Minion
Mega Minion
Arrows Fireball The Log
Goblin Gang Fireball
Archers Fireball Furnace
Goblin Gang Archers Mega Minion Fireball Furnace The Log
Arrows Archers Mega Minion Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Arrows The Log
Arrows Fireball The Log
Arrows Fireball The Log
Arrows Fireball The Log
Fireball Arrows Furnace The Log
Arrows Fireball Mega Minion Furnace
Archers Arrows Furnace The Log
Arrows Fireball The Log
Arrows Fireball The Log
Goblin Gang Fireball
Arrows Fireball The Log
Fireball Archers Arrows
Fireball The Log
Arrows Fireball
Arrows Fireball Furnace The Log
Arrows Fireball Furnace The Log
Arrows Fireball Furnace The Log
Arrows Fireball
Archers Arrows Mega Minion Fireball The Log
Arrows Fireball The Log
Fireball The Log
Arrows Fireball
The Log
Arrows Fireball The Log
Arrows The Log Fireball Furnace
Mega Minion
Arrows Fireball The Log
Fireball Arrows The Log
Fireball Arrows The Log
Archers Arrows Fireball Furnace
Mega Minion Fireball
Mega Minion Fireball
Arrows Fireball The Log
Arrows Fireball
Arrows Fireball The Log
Archers Goblin Gang Fireball
Fireball Archers Arrows Mega Minion
Arrows The Log Fireball
Fireball Goblin Gang Mega Minion
Arrows The Log Fireball
Arrows Fireball
Mega Minion
Goblin Gang Fireball The Log
Fireball
Fireball The Log

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