My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Good
F2P score
Mediocre

1 problems 2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Furnace Princess

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Skeletons Furnace Giant Skeleton Princess

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider Giant Skeleton Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeletons Hog Rider Giant Skeleton Miner
Giant Snowball
Skeletons Barbarians Hog Rider Furnace Miner Princess
Zap
Skeletons Furnace Princess
Barbarian Barrel
Skeletons Barbarians Furnace Giant Skeleton Princess
The Log
Skeletons Barbarians Hog Rider Furnace Giant Skeleton Princess
Earthquake
Skeletons Barbarians Hog Rider Furnace
Arrows
Skeletons Furnace Princess
Royal Delivery
Skeletons Barbarians Hog Rider Giant Skeleton Miner Princess
Fireball
Barbarians Hog Rider Furnace Princess
Poison
Barbarians Furnace Princess
Lightning
Furnace
Rocket
Barbarians Hog Rider Furnace

Against air swarms

Spells and units that can counter air swarms.

Fireball Furnace Princess

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Furnace Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Giant Skeleton Miner Princess

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Furnace

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeletons Miner Princess Fireball Hog Rider Furnace Barbarians Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Skeletons Miner Princess Fireball

Attack Synergies 2 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Skeletons
Barbarians
Hog Rider
Fireball
Hog Rider Miner Princess
Hog Rider
Fireball Barbarians Furnace Giant Skeleton Princess
Furnace
Miner Hog Rider Giant Skeleton Princess
Giant Skeleton
Hog Rider Furnace Miner Princess
Miner
Furnace Fireball Giant Skeleton
Princess
Fireball Hog Rider Furnace Giant Skeleton

Defense Synergies 0 7

Skeletons
Furnace Giant Skeleton Princess
Barbarians
Furnace
Fireball
Miner Princess
Hog Rider
Furnace
Skeletons Barbarians
Giant Skeleton
Skeletons Princess
Miner
Fireball
Princess
Skeletons Fireball Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball
Barbarians Skeletons Furnace
Barbarians Furnace Skeletons Giant Skeleton
Barbarians Skeletons Furnace
Barbarians Fireball Giant Skeleton Princess
Fireball Skeletons Furnace
Furnace Fireball Princess
Barbarians Fireball Giant Skeleton
Barbarians Skeletons Furnace Princess
Skeletons Barbarians Giant Skeleton Miner
Barbarians Skeletons Fireball Furnace Giant Skeleton Princess
Fireball Furnace Princess
Barbarians Furnace Skeletons Fireball Giant Skeleton
Fireball Barbarians Furnace Princess
Barbarians Furnace
Barbarians Fireball Furnace
Barbarians Skeletons Fireball Furnace
Fireball Barbarians Furnace
Furnace Barbarians Fireball Giant Skeleton Princess
Barbarians
Barbarians Fireball Furnace Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Skeletons Fireball Furnace Giant Skeleton
Fireball Miner
Barbarians Giant Skeleton Skeletons Furnace
Giant Skeleton Barbarians Fireball
Barbarians Giant Skeleton Skeletons
Fireball Furnace Skeletons Princess
Skeletons Barbarians Fireball Furnace Giant Skeleton
Giant Skeleton Barbarians
Giant Skeleton Skeletons Barbarians Fireball
Skeletons Barbarians
Barbarians Giant Skeleton
Barbarians Fireball Giant Skeleton
Barbarians Giant Skeleton Skeletons Fireball
Barbarians Fireball Furnace Princess
Barbarians Skeletons Fireball Furnace Giant Skeleton
Barbarians Fireball Giant Skeleton Princess

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Princess Giant Skeleton
Fireball Miner Princess
Fireball Giant Skeleton Miner
Barbarians Fireball Giant Skeleton
Fireball Furnace
Fireball Furnace Princess
Furnace Princess
Fireball Princess
Fireball Miner
Fireball
Miner Fireball Princess
Fireball Princess
Fireball Miner Princess
Fireball Princess
Princess Fireball Furnace
Fireball Furnace Princess
Fireball Furnace Princess
Fireball
Fireball Princess
Fireball Miner Princess
Fireball Giant Skeleton
Fireball Princess
Barbarians Fireball
Fireball Furnace Princess
Fireball Miner Princess
Fireball Miner Princess
Fireball Miner
Fireball Furnace Princess
Fireball
Fireball
Fireball Miner
Fireball Princess
Giant Skeleton
Fireball Princess
Barbarians Fireball Princess
Fireball Princess
Fireball
Fireball Miner Princess
Fireball Princess
Fireball Giant Skeleton
Fireball Giant Skeleton Princess
Fireball Princess
Fireball Giant Skeleton Miner Princess

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