My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Princess Electro Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Giant Prince Princess Electro Wizard Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Giant Prince Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Giant Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Prince Inferno Dragon
Giant Snowball
Princess Inferno Dragon
Zap
Prince Princess Inferno Dragon
Barbarian Barrel
Tesla Princess Electro Wizard
The Log
Prince Princess
Earthquake
Tesla
Arrows
Princess
Royal Delivery
Prince Princess Electro Wizard Inferno Dragon
Fireball
Tesla Princess Electro Wizard Inferno Dragon
Poison
Princess Electro Wizard
Lightning
Tesla Prince Electro Wizard Inferno Dragon
Rocket
Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Zap Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Prince Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Arrows Princess Tesla Electro Wizard Inferno Dragon Giant Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Arrows Princess Tesla

Attack Synergies 6 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Arrows Giant Prince Electro Wizard Princess
Arrows
Zap Giant Prince
Tesla
Giant
Zap Arrows Prince Princess Electro Wizard
Prince
Zap Giant Arrows Princess Electro Wizard
Princess
Zap Giant Prince
Electro Wizard
Zap Giant Prince
Inferno Dragon

Defense Synergies 1 13

Zap
Electro Wizard Arrows Tesla Prince Princess Inferno Dragon
Arrows
Zap Tesla Prince
Tesla
Zap Arrows Prince Princess Electro Wizard Inferno Dragon
Giant
Prince
Zap Arrows Tesla Electro Wizard
Princess
Zap Tesla
Electro Wizard
Zap Tesla Prince Inferno Dragon
Inferno Dragon
Zap Tesla Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Electro Wizard
Inferno Dragon Zap Tesla Prince Electro Wizard
Tesla Prince Electro Wizard Inferno Dragon
Tesla Prince Inferno Dragon Electro Wizard
Arrows Prince Princess
Arrows Zap Tesla Electro Wizard
Tesla Electro Wizard Inferno Dragon Zap Arrows Princess
Zap Arrows Tesla Electro Wizard
Tesla Inferno Dragon Prince Princess
Tesla Prince Electro Wizard
Electro Wizard Zap Arrows Tesla Princess
Arrows Tesla Inferno Dragon Zap Princess Electro Wizard
Tesla Prince Zap Electro Wizard
Zap Arrows Tesla Prince Princess Electro Wizard
Inferno Dragon Tesla Prince Electro Wizard
Zap Tesla Prince Electro Wizard Inferno Dragon
Tesla Arrows Prince Electro Wizard
Arrows Tesla Zap Prince Electro Wizard
Zap Arrows Tesla Princess Electro Wizard Inferno Dragon
Tesla Prince Electro Wizard Inferno Dragon
Arrows Tesla Prince Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Tesla Prince Electro Wizard
Electro Wizard Zap Arrows Tesla Prince Inferno Dragon
Zap Prince Electro Wizard
Prince Zap Tesla Electro Wizard
Tesla Prince Inferno Dragon
Arrows Zap Tesla Princess Electro Wizard
Prince Tesla Electro Wizard
Tesla Prince Inferno Dragon
Zap Electro Wizard Prince Inferno Dragon
Tesla Inferno Dragon
Inferno Dragon Tesla Prince
Zap Arrows Prince Electro Wizard
Prince Tesla
Tesla Princess
Tesla Electro Wizard Zap Prince Inferno Dragon
Arrows Zap Tesla Princess Electro Wizard Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Zap Princess Electro Wizard
Arrows
Arrows Prince
Zap Arrows
Arrows Zap Princess
Arrows Princess
Arrows Zap Princess
Arrows Zap
Prince Electro Wizard
Zap Arrows Prince Princess Electro Wizard
Zap Arrows Princess
Princess
Arrows Princess
Princess Zap Arrows Prince
Zap Arrows Princess
Arrows Princess
Arrows
Zap Arrows Prince Princess Electro Wizard
Zap Arrows Princess
Prince
Arrows Princess
Prince
Zap Arrows
Zap Arrows Princess
Inferno Dragon
Arrows Zap Princess Electro Wizard
Zap Arrows Prince Princess
Zap Arrows
Zap Arrows Princess Electro Wizard
Zap Electro Wizard
Zap Arrows
Zap Arrows Princess Electro Wizard
Prince
Arrows Princess
Zap Electro Wizard Prince Princess
Zap Arrows Princess Electro Wizard
Arrows
Prince Princess Electro Wizard
Arrows Zap Princess
Zap Arrows
Prince
Zap Princess Electro Wizard
Zap Princess Electro Wizard
Zap Prince Princess Electro Wizard

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