My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Bad

Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Flying Machine Zappies Magic Archer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Flying Machine Zappies P.E.K.K.A Magic Archer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Flying Machine Hog Rider P.E.K.K.A Magic Archer

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Magic Archer

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Hog Rider
Giant Snowball
Minions Flying Machine Hog Rider Zappies
Zap
Minions Flying Machine Zappies
Barbarian Barrel
Zappies Magic Archer
The Log
Hog Rider Zappies
Earthquake
Hog Rider Zappies
Arrows
Minions Flying Machine Zappies
Royal Delivery
Minions Flying Machine Hog Rider Zappies P.E.K.K.A Magic Archer
Fireball
Minions Flying Machine Hog Rider Zappies Magic Archer
Poison
Minions Flying Machine Zappies Magic Archer
Lightning
Magic Archer
Rocket
Hog Rider Magic Archer

Against air swarms

Spells and units that can counter air swarms.

Poison Magic Archer

Against ground swarms

Spells and units that can counter ground swarms.

Poison The Log Magic Archer

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Flying Machine Hog Rider Zappies Poison Magic Archer P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Minions Flying Machine Hog Rider

Attack Synergies 4 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider P.E.K.K.A
Flying Machine
Hog Rider Zappies P.E.K.K.A
Hog Rider
Minions The Log Flying Machine Zappies Poison Magic Archer
Zappies
Flying Machine Hog Rider P.E.K.K.A
Poison
P.E.K.K.A Hog Rider The Log
P.E.K.K.A
Poison Magic Archer Minions Flying Machine Zappies The Log
The Log
Hog Rider Poison P.E.K.K.A Magic Archer
Magic Archer
P.E.K.K.A Hog Rider The Log

Defense Synergies 1 11

Minions
Flying Machine Zappies P.E.K.K.A The Log
Flying Machine
Minions Zappies P.E.K.K.A The Log
Hog Rider
Zappies
Minions Flying Machine P.E.K.K.A The Log
Poison
The Log
P.E.K.K.A
The Log Minions Flying Machine Zappies
The Log
P.E.K.K.A Minions Flying Machine Zappies Poison Magic Archer
Magic Archer
The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Flying Machine Zappies The Log Magic Archer
P.E.K.K.A Minions Flying Machine Zappies The Log
P.E.K.K.A Minions Zappies
P.E.K.K.A Minions Zappies
Poison P.E.K.K.A The Log
The Log Minions Flying Machine Zappies Magic Archer
Minions Flying Machine Zappies Poison Magic Archer
Flying Machine Poison P.E.K.K.A The Log Magic Archer
Zappies P.E.K.K.A Minions
Zappies
Minions Poison Flying Machine Zappies The Log Magic Archer
Minions Flying Machine Zappies Poison Magic Archer
P.E.K.K.A Minions Flying Machine Zappies The Log
Minions Zappies Poison P.E.K.K.A The Log Magic Archer
P.E.K.K.A Zappies
Zappies P.E.K.K.A The Log
Minions Zappies Poison P.E.K.K.A
Minions Flying Machine Zappies The Log Magic Archer
Poison The Log Minions Flying Machine Zappies Magic Archer
P.E.K.K.A Zappies
Minions Flying Machine Zappies Poison P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zappies P.E.K.K.A
Poison Flying Machine The Log Magic Archer
Zappies P.E.K.K.A Minions The Log
P.E.K.K.A Zappies The Log
P.E.K.K.A Zappies
Poison Minions Flying Machine Zappies Magic Archer
P.E.K.K.A Minions Flying Machine Zappies
P.E.K.K.A Zappies
P.E.K.K.A Minions Flying Machine Zappies Poison The Log Magic Archer
P.E.K.K.A Zappies
P.E.K.K.A Minions Flying Machine Zappies
P.E.K.K.A Poison The Log
P.E.K.K.A Zappies
Flying Machine Zappies Magic Archer
Zappies Minions Flying Machine Poison P.E.K.K.A The Log Magic Archer
Minions Poison Flying Machine Zappies P.E.K.K.A The Log Magic Archer

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Magic Archer Flying Machine The Log
Poison Flying Machine The Log Magic Archer
Flying Machine Poison The Log Magic Archer
Flying Machine Poison The Log
Poison The Log Magic Archer
Poison Minions Flying Machine Magic Archer
Flying Machine Poison The Log Magic Archer
Poison The Log Flying Machine Magic Archer
Poison The Log Flying Machine
Minions Poison
Poison Flying Machine The Log Magic Archer
Poison Flying Machine Magic Archer
Flying Machine Poison The Log Magic Archer
Minions Flying Machine Poison Magic Archer
Flying Machine Poison The Log Magic Archer
Flying Machine Poison The Log Magic Archer
Magic Archer Flying Machine Poison The Log
Poison
Minions
Flying Machine Poison The Log Magic Archer
Flying Machine Poison The Log Magic Archer
Minions Poison The Log Magic Archer
Poison
The Log
Flying Machine Poison The Log
Poison The Log Magic Archer
Poison The Log Flying Machine Magic Archer
Flying Machine Poison The Log Magic Archer
Poison The Log Magic Archer
Poison Flying Machine Magic Archer
Minions Flying Machine Zappies Poison
Poison The Log Magic Archer
Zappies Poison Magic Archer
P.E.K.K.A
Poison The Log Magic Archer
Minions Flying Machine Zappies Magic Archer
Poison Flying Machine Zappies Magic Archer
The Log
Poison Flying Machine Magic Archer
The Log Flying Machine Poison Magic Archer
Poison
Flying Machine P.E.K.K.A
Minions Flying Machine Zappies Poison The Log Magic Archer
Flying Machine Zappies Poison Magic Archer
Poison Flying Machine The Log Magic Archer

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