My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Musketeer Witch Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Musketeer Witch Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider Skeleton Army
Giant Snowball
Musketeer Hog Rider Skeleton Army Witch Lumberjack
Zap
Skeleton Army Witch
Barbarian Barrel
Musketeer Skeleton Army Witch Electro Wizard Lumberjack
The Log
Musketeer Hog Rider Skeleton Army Witch Lumberjack
Earthquake
Hog Rider Skeleton Army Witch
Arrows
Skeleton Army Witch
Royal Delivery
Musketeer Hog Rider Skeleton Army Witch Electro Wizard Lumberjack
Fireball
Musketeer Hog Rider Skeleton Army Witch Electro Wizard Lumberjack
Poison
Musketeer Skeleton Army Witch Electro Wizard
Lightning
Musketeer Witch Electro Wizard Lumberjack
Rocket
Musketeer Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Freeze The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Skeleton Army Musketeer Hog Rider Freeze Electro Wizard Lumberjack Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 The Log Skeleton Army Musketeer Hog Rider

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Musketeer
Hog Rider The Log Lumberjack
Hog Rider
Musketeer Freeze The Log Witch Electro Wizard Lumberjack
Skeleton Army
Freeze
Hog Rider
Witch
Hog Rider Lumberjack
The Log
Hog Rider Musketeer Lumberjack
Electro Wizard
Hog Rider Lumberjack
Lumberjack
Musketeer Hog Rider Witch The Log Electro Wizard

Defense Synergies 2 14

Musketeer
The Log Lumberjack Skeleton Army Electro Wizard
Hog Rider
Skeleton Army
Musketeer Freeze The Log Electro Wizard Lumberjack
Freeze
Skeleton Army Electro Wizard Lumberjack
Witch
The Log Electro Wizard Lumberjack
The Log
Musketeer Skeleton Army Witch Electro Wizard Lumberjack
Electro Wizard
Musketeer Skeleton Army Freeze Witch The Log Lumberjack
Lumberjack
Musketeer Skeleton Army Freeze Witch The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Musketeer The Log Electro Wizard
Skeleton Army Lumberjack Musketeer Witch The Log Electro Wizard
Skeleton Army Witch Lumberjack Musketeer Freeze Electro Wizard
Skeleton Army Witch Lumberjack Musketeer Electro Wizard
Skeleton Army The Log Lumberjack
Skeleton Army Freeze The Log Musketeer Electro Wizard Lumberjack
Musketeer Electro Wizard Freeze Witch
Musketeer The Log Electro Wizard
Witch Musketeer Skeleton Army Lumberjack
Skeleton Army Musketeer Electro Wizard Lumberjack
Skeleton Army Witch Electro Wizard Musketeer Freeze The Log Lumberjack
Musketeer Witch Electro Wizard
Skeleton Army Lumberjack Musketeer Freeze Witch The Log Electro Wizard
Skeleton Army Freeze Witch The Log Electro Wizard Lumberjack
Skeleton Army Electro Wizard Lumberjack
Skeleton Army Freeze The Log Electro Wizard Lumberjack
Musketeer Skeleton Army Witch Electro Wizard Lumberjack
Musketeer Skeleton Army Witch The Log Electro Wizard Lumberjack
Freeze Witch The Log Musketeer Electro Wizard Lumberjack
Musketeer Electro Wizard Lumberjack
Skeleton Army Musketeer Witch The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Witch Electro Wizard
Electro Wizard Musketeer The Log Lumberjack
Skeleton Army Lumberjack Musketeer Witch The Log Electro Wizard
Skeleton Army Lumberjack Musketeer The Log Electro Wizard
Musketeer Skeleton Army Witch Lumberjack
Musketeer Freeze Witch Electro Wizard
Skeleton Army Musketeer Witch Electro Wizard Lumberjack
Skeleton Army Lumberjack
Freeze Electro Wizard Skeleton Army Witch The Log
Witch Musketeer Skeleton Army
Musketeer Witch Lumberjack
Skeleton Army The Log Electro Wizard
Skeleton Army Witch Lumberjack
Musketeer Skeleton Army Witch
Skeleton Army Witch Electro Wizard Musketeer Freeze The Log Lumberjack
Musketeer Freeze Witch The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer Freeze The Log
Musketeer The Log Electro Wizard
The Log
Musketeer Freeze The Log
The Log
Musketeer Freeze Witch
Musketeer Witch The Log
The Log Freeze
The Log
Musketeer Electro Wizard Lumberjack
Musketeer The Log Electro Wizard
Musketeer
Musketeer The Log
Musketeer Freeze
Musketeer The Log
Musketeer Witch The Log
Musketeer The Log
Freeze
Musketeer The Log Electro Wizard
Witch The Log
Musketeer The Log
Musketeer The Log
Musketeer The Log
Freeze The Log Witch
Witch
The Log Musketeer Witch Electro Wizard
Musketeer Witch The Log
Musketeer The Log
Musketeer Witch Electro Wizard
Electro Wizard Musketeer Freeze Witch
Musketeer The Log
Freeze Electro Wizard
The Log
Electro Wizard Musketeer Skeleton Army Freeze Witch
Musketeer Witch Electro Wizard
Freeze
The Log
Musketeer Electro Wizard Lumberjack
The Log Musketeer
Musketeer
Musketeer Freeze Witch The Log Electro Wizard
Musketeer Witch Electro Wizard
Musketeer Freeze Witch The Log Electro Wizard

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: