My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Musketeer Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Musketeer Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Barbarians Hog Rider Baby Dragon

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Hog Rider
Giant Snowball
Goblins Barbarians Musketeer Hog Rider Baby Dragon
Zap
Goblins
Barbarian Barrel
Goblins Tesla Barbarians Musketeer
The Log
Goblins Barbarians Musketeer Hog Rider
Earthquake
Tesla Barbarians Hog Rider
Arrows
Goblins
Royal Delivery
Goblins Barbarians Musketeer Hog Rider Baby Dragon
Fireball
Tesla Barbarians Musketeer Hog Rider Baby Dragon
Poison
Barbarians Musketeer
Lightning
Tesla Musketeer Baby Dragon
Rocket
Barbarians Musketeer Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows Baby Dragon Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Baby Dragon Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Baby Dragon Freeze

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Barbarians Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Arrows Tesla Musketeer Hog Rider Baby Dragon Freeze Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Goblins Arrows Tesla Musketeer

Attack Synergies 4 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Hog Rider Baby Dragon
Arrows
Hog Rider Freeze
Tesla
Barbarians
Hog Rider
Musketeer
Hog Rider Baby Dragon
Hog Rider
Goblins Arrows Musketeer Freeze Barbarians Baby Dragon
Baby Dragon
Goblins Musketeer Hog Rider
Freeze
Hog Rider Arrows

Defense Synergies 1 7

Goblins
Tesla Musketeer Freeze
Arrows
Tesla Barbarians
Tesla
Musketeer Goblins Arrows Baby Dragon
Barbarians
Arrows
Musketeer
Tesla Goblins Baby Dragon
Hog Rider
Baby Dragon
Tesla Musketeer
Freeze
Goblins

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Musketeer Baby Dragon
Barbarians Goblins Tesla Musketeer
Tesla Barbarians Goblins Musketeer Freeze
Tesla Barbarians Goblins Musketeer
Arrows Barbarians
Arrows Freeze Goblins Tesla Musketeer Baby Dragon
Tesla Musketeer Arrows Baby Dragon Freeze
Arrows Tesla Barbarians Musketeer Baby Dragon
Tesla Barbarians Goblins Musketeer
Goblins Tesla Barbarians Musketeer
Goblins Barbarians Arrows Tesla Musketeer Baby Dragon Freeze
Arrows Tesla Musketeer Baby Dragon
Tesla Barbarians Musketeer Freeze
Goblins Arrows Tesla Barbarians Baby Dragon Freeze
Barbarians Tesla
Barbarians Tesla Freeze
Tesla Barbarians Goblins Arrows Musketeer
Arrows Tesla Goblins Barbarians Musketeer Baby Dragon
Arrows Baby Dragon Freeze Tesla Barbarians Musketeer
Barbarians Tesla Musketeer
Goblins Arrows Tesla Barbarians Musketeer Baby Dragon

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Goblins Tesla
Arrows Tesla Musketeer Baby Dragon
Barbarians Goblins Musketeer
Tesla Barbarians Musketeer
Barbarians Tesla Musketeer
Arrows Tesla Musketeer Baby Dragon Freeze
Goblins Tesla Barbarians Musketeer
Tesla Barbarians
Freeze Goblins Barbarians Baby Dragon
Tesla Barbarians Musketeer
Tesla Barbarians Musketeer
Arrows Barbarians
Barbarians Tesla
Tesla Barbarians Musketeer Baby Dragon
Tesla Barbarians Goblins Musketeer Baby Dragon Freeze
Arrows Tesla Barbarians Musketeer Baby Dragon Freeze

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Musketeer Baby Dragon Freeze
Arrows Musketeer Baby Dragon
Arrows Baby Dragon
Arrows Barbarians Musketeer Freeze
Arrows Baby Dragon
Arrows Musketeer Baby Dragon Freeze
Arrows Musketeer Baby Dragon
Arrows Baby Dragon Freeze
Arrows
Goblins Musketeer
Arrows Musketeer
Arrows Musketeer Baby Dragon
Musketeer Baby Dragon
Arrows Musketeer Baby Dragon Freeze
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Freeze
Arrows Musketeer Baby Dragon
Arrows Baby Dragon
Musketeer Baby Dragon
Arrows
Musketeer
Arrows Barbarians Musketeer Baby Dragon
Arrows Freeze Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Musketeer Freeze
Arrows Musketeer
Arrows Freeze
Arrows
Barbarians Musketeer Freeze
Arrows Musketeer Baby Dragon
Freeze
Arrows
Musketeer Baby Dragon
Arrows Musketeer Baby Dragon
Arrows
Musketeer
Musketeer Baby Dragon Freeze
Musketeer
Musketeer Baby Dragon Freeze

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