My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Mediocre
Synergy
Bad
Versatility
Bad
F2P score
RIP

2 problems 2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
PROBLEM No anti-ground high-damage unit!

You don't have a unit, that attacks ground and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Elixir Collector Executioner Giant Skeleton Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rage

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Elixir Collector Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Heal Spirit Giant Skeleton

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Giant Skeleton Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Giant Skeleton Miner
Giant Snowball
Miner
Zap
Barbarian Barrel
Heal Spirit Executioner Giant Skeleton Ice Wizard
The Log
Heal Spirit Giant Skeleton
Earthquake
Elixir Collector
Arrows
Heal Spirit
Royal Delivery
Heal Spirit Executioner Giant Skeleton Miner Ice Wizard
Fireball
Elixir Collector Executioner Ice Wizard
Poison
Elixir Collector Executioner Ice Wizard
Lightning
Elixir Collector Executioner Ice Wizard
Rocket
Elixir Collector Executioner

Against air swarms

Spells and units that can counter air swarms.

Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Heal Spirit Elixir Collector Rage Executioner Giant Skeleton Miner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Heal Spirit Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Mirror Heal Spirit Rage Miner Ice Wizard Executioner Elixir Collector Giant Skeleton

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

6 Mirror Heal Spirit Rage Miner

Attack Synergies 1 6

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Heal Spirit
Giant Skeleton
Elixir Collector
Mirror
Miner Giant Skeleton
Rage
Giant Skeleton
Executioner
Miner
Giant Skeleton
Heal Spirit Mirror Rage Miner Ice Wizard
Miner
Mirror Executioner Giant Skeleton
Ice Wizard
Giant Skeleton

Defense Synergies 0 4

Heal Spirit
Elixir Collector
Mirror
Executioner Ice Wizard
Rage
Executioner
Mirror Giant Skeleton
Giant Skeleton
Executioner Ice Wizard
Miner
Ice Wizard
Mirror Giant Skeleton

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Executioner
Executioner Ice Wizard
Executioner Giant Skeleton Ice Wizard
Ice Wizard
Giant Skeleton
Executioner Ice Wizard
Executioner Ice Wizard
Giant Skeleton
Ice Wizard
Giant Skeleton Miner Ice Wizard
Executioner Ice Wizard Giant Skeleton
Executioner Ice Wizard
Giant Skeleton Ice Wizard
Executioner
Executioner
Executioner Ice Wizard
Executioner Giant Skeleton Ice Wizard
Executioner Giant Skeleton

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Giant Skeleton
Executioner Miner
Giant Skeleton
Giant Skeleton
Giant Skeleton Executioner
Executioner Ice Wizard
Giant Skeleton Ice Wizard
Giant Skeleton
Giant Skeleton
Giant Skeleton
Giant Skeleton
Giant Skeleton Executioner
Executioner
Executioner Giant Skeleton
Executioner Giant Skeleton Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Giant Skeleton
Executioner Miner Ice Wizard
Giant Skeleton Miner
Giant Skeleton
Executioner
Executioner Ice Wizard
Executioner
Executioner Ice Wizard
Miner
Miner
Executioner
Executioner Miner
Executioner
Executioner
Executioner
Miner
Giant Skeleton
Executioner Ice Wizard
Miner Executioner Ice Wizard
Miner
Miner
Executioner Ice Wizard
Miner
Giant Skeleton
Executioner Ice Wizard
Miner Executioner
Executioner
Giant Skeleton
Executioner
Giant Skeleton
Executioner
Executioner Giant Skeleton Miner

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