My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
RIP

1 problems Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air splash!

You don't have a card, that attacks air and has splash damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Minion Horde Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Golem Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Lightning The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Golem Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Minion Horde
Giant Snowball
Minions Goblin Gang Minion Horde Lumberjack
Zap
Minions Goblin Gang Minion Horde
Barbarian Barrel
Goblin Gang Electro Wizard Lumberjack
The Log
Goblin Gang Lumberjack
Earthquake
Goblin Gang
Arrows
Minions Goblin Gang Minion Horde
Royal Delivery
Minions Goblin Gang Minion Horde Electro Wizard Lumberjack
Fireball
Minions Goblin Gang Minion Horde Electro Wizard Lumberjack
Poison
Minions Goblin Gang Minion Horde Electro Wizard
Lightning
Electro Wizard Lumberjack
Rocket
Minion Horde

Against air swarms

Spells and units that can counter air swarms.

Missing

Against ground swarms

Spells and units that can counter ground swarms.

The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Minion Horde Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Gang Electro Wizard Lumberjack Minion Horde Lightning Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Goblin Gang Electro Wizard

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Golem Lumberjack
Goblin Gang
Golem
Minion Horde
Golem Lumberjack
Lightning
Golem
Golem
Lightning Minions Goblin Gang Minion Horde The Log Electro Wizard Lumberjack
The Log
Golem Lumberjack
Electro Wizard
Golem Lumberjack
Lumberjack
Minions Minion Horde Golem The Log Electro Wizard

Defense Synergies 0 11

Minions
The Log Electro Wizard Lumberjack
Goblin Gang
The Log Electro Wizard Lumberjack
Minion Horde
The Log
Lightning
The Log
Golem
The Log
Minions Goblin Gang Minion Horde Lightning Electro Wizard Lumberjack
Electro Wizard
Minions Goblin Gang The Log Lumberjack
Lumberjack
Minions Goblin Gang The Log Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Lightning Minions Minion Horde The Log Electro Wizard
Minion Horde Lumberjack Minions Goblin Gang The Log Electro Wizard
Goblin Gang Minion Horde Lumberjack Minions Lightning Electro Wizard
Minion Horde Lumberjack Minions Goblin Gang Electro Wizard
Lightning The Log Lumberjack
Goblin Gang The Log Minions Electro Wizard Lumberjack
Minions Minion Horde Lightning Electro Wizard Goblin Gang
Lightning The Log Electro Wizard
Minion Horde Minions Goblin Gang Lumberjack
Goblin Gang Minion Horde Electro Wizard Lumberjack
Minions Goblin Gang Minion Horde Electro Wizard The Log Lumberjack
Minions Minion Horde Goblin Gang Electro Wizard
Minion Horde Lumberjack Minions Goblin Gang Lightning The Log Electro Wizard
Minions Goblin Gang Minion Horde The Log Electro Wizard Lumberjack
Goblin Gang Minion Horde Electro Wizard Lumberjack
Minion Horde Goblin Gang Lightning The Log Electro Wizard Lumberjack
Minion Horde Minions Goblin Gang Electro Wizard Lumberjack
Minions Goblin Gang Minion Horde The Log Electro Wizard Lumberjack
The Log Minions Electro Wizard Lumberjack
Electro Wizard Lumberjack
Goblin Gang Minions Minion Horde The Log Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Lumberjack Electro Wizard
Electro Wizard Goblin Gang Lightning The Log Lumberjack
Goblin Gang Lumberjack Minions Minion Horde Lightning The Log Electro Wizard
Goblin Gang Lightning Lumberjack Minion Horde The Log Electro Wizard
Goblin Gang Minion Horde Lumberjack
Minions Goblin Gang Minion Horde Electro Wizard
Goblin Gang Minions Minion Horde Lightning Electro Wizard Lumberjack
Minion Horde Lumberjack
Minion Horde Lightning Electro Wizard Minions The Log
Goblin Gang Minion Horde
Minions Minion Horde Lumberjack
Lightning The Log Electro Wizard
Lightning Goblin Gang Minion Horde Lumberjack
Minion Horde
Goblin Gang Electro Wizard Minions Minion Horde Lightning The Log Lumberjack
Minions Minion Horde The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning Minion Horde The Log
The Log Electro Wizard
Lightning Minion Horde The Log
Lightning The Log
Minion Horde The Log
Minions Minion Horde
Minion Horde The Log
The Log Lightning
The Log Lightning
Lightning Minions Goblin Gang Minion Horde Electro Wizard Lumberjack
Lightning Minion Horde The Log Electro Wizard
Lightning
Lightning The Log
Lightning Minions Minion Horde
Lightning The Log
Lightning Minion Horde The Log
Lightning Minion Horde The Log
Lightning
Minions Minion Horde Lightning
Lightning The Log Electro Wizard
Lightning The Log
Lightning Minions Minion Horde The Log
Lightning
Lightning The Log
Lightning Minion Horde The Log
The Log
Minion Horde
The Log Lightning Electro Wizard
Lightning The Log
Lightning The Log
Lightning Minion Horde Electro Wizard
Lightning Electro Wizard Minions Minion Horde
Lightning Minion Horde
Lightning Minion Horde The Log
Lightning Minion Horde Electro Wizard
Minion Horde
Lightning The Log
Minion Horde Lightning Electro Wizard Minions Goblin Gang
Lightning Electro Wizard
The Log
Lightning Goblin Gang Minion Horde Electro Wizard Lumberjack
The Log Lightning
Lightning
Minion Horde
Minions Goblin Gang Minion Horde Lightning The Log Electro Wizard
Lightning Electro Wizard
Lightning The Log Electro Wizard

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