My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem Musketeer

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Tesla Ice Golem Musketeer

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblins Ice Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Skeleton Army Miner
Giant Snowball
Goblins Musketeer Skeleton Army Miner
Zap
Goblins Skeleton Army
Barbarian Barrel
Goblins Tesla Musketeer Skeleton Army
The Log
Goblins Musketeer Skeleton Army
Earthquake
Tesla Skeleton Army
Arrows
Goblins Skeleton Army
Royal Delivery
Goblins Musketeer Skeleton Army Miner
Fireball
Tesla Musketeer Skeleton Army
Poison
Musketeer Skeleton Army
Lightning
Tesla Ice Golem Musketeer
Rocket
Musketeer

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Golem Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblins Ice Golem Fireball Musketeer

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Goblins Ice Golem The Log Skeleton Army Miner Tesla Fireball Musketeer

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Goblins Ice Golem The Log Skeleton Army

Attack Synergies 2 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Goblins
Miner Ice Golem
Tesla
Ice Golem
Musketeer Goblins Miner
Fireball
The Log Miner
Musketeer
Ice Golem The Log Miner
Skeleton Army
The Log
Fireball Musketeer Miner
Miner
Goblins Ice Golem Fireball Musketeer The Log

Defense Synergies 6 14

Goblins
Tesla Ice Golem Musketeer The Log
Tesla
Ice Golem Musketeer The Log Goblins Fireball Skeleton Army
Ice Golem
Tesla Musketeer Goblins Fireball The Log
Fireball
The Log Tesla Ice Golem Musketeer Miner
Musketeer
Tesla Ice Golem The Log Goblins Fireball Skeleton Army Miner
Skeleton Army
Tesla Musketeer The Log
The Log
Tesla Fireball Musketeer Goblins Ice Golem Skeleton Army Miner
Miner
Fireball Musketeer The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Tesla Ice Golem Fireball Musketeer The Log
Skeleton Army Goblins Tesla Musketeer The Log
Tesla Skeleton Army Goblins Musketeer
Tesla Skeleton Army Goblins Musketeer
Fireball Skeleton Army The Log
Fireball Skeleton Army The Log Goblins Tesla Musketeer
Tesla Musketeer Fireball
Tesla Ice Golem Fireball Musketeer The Log
Tesla Goblins Musketeer Skeleton Army
Skeleton Army Goblins Tesla Ice Golem Musketeer Miner
Goblins Skeleton Army Tesla Ice Golem Fireball Musketeer The Log
Tesla Musketeer Fireball
Tesla Skeleton Army Fireball Musketeer The Log
Fireball Skeleton Army Goblins Tesla The Log
Skeleton Army Tesla
Skeleton Army Tesla Fireball The Log
Tesla Goblins Fireball Musketeer Skeleton Army
Tesla Fireball Goblins Musketeer Skeleton Army The Log
The Log Tesla Ice Golem Fireball Musketeer
Tesla Musketeer
Skeleton Army Goblins Tesla Fireball Musketeer The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Goblins Tesla Ice Golem Fireball
Fireball Tesla Ice Golem Musketeer The Log Miner
Skeleton Army Goblins Ice Golem Musketeer The Log
Skeleton Army Tesla Ice Golem Fireball Musketeer The Log
Tesla Musketeer Skeleton Army
Fireball Tesla Ice Golem Musketeer
Skeleton Army Goblins Tesla Ice Golem Fireball Musketeer
Tesla Skeleton Army
Goblins Ice Golem Fireball Skeleton Army The Log
Tesla Musketeer Skeleton Army
Tesla Musketeer
Skeleton Army Fireball The Log
Skeleton Army Tesla Ice Golem Fireball
Tesla Fireball Musketeer Skeleton Army
Tesla Skeleton Army Goblins Ice Golem Fireball Musketeer The Log
Tesla Ice Golem Fireball Musketeer The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Ice Golem Musketeer The Log
Fireball Musketeer The Log Miner
Fireball The Log Miner
Ice Golem Fireball Musketeer The Log
Fireball The Log
Fireball Ice Golem Musketeer
Musketeer The Log
Fireball The Log Ice Golem
Fireball The Log Miner
Goblins Fireball Musketeer
Miner Fireball Musketeer The Log
Fireball Musketeer
Ice Golem Fireball Musketeer The Log Miner
Fireball Musketeer
Ice Golem Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball Musketeer The Log
Fireball
Fireball Musketeer The Log
Fireball The Log Miner
Fireball Musketeer The Log
Fireball
Musketeer The Log
Fireball Musketeer The Log
Ice Golem The Log Fireball
Fireball The Log Miner Musketeer
Fireball Musketeer The Log Miner
Fireball Miner Musketeer The Log
Ice Golem Fireball Musketeer
Fireball Musketeer
Fireball
Fireball Musketeer The Log Miner
Fireball
Fireball The Log
Fireball Musketeer Skeleton Army
Fireball Musketeer
The Log Fireball
Fireball Miner Musketeer
The Log Ice Golem Fireball Musketeer
Fireball
Musketeer
Fireball Musketeer The Log
Fireball Musketeer
Fireball Musketeer The Log Miner

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