My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Mediocre

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Tesla Ice Golem Mega Minion

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Tesla Ice Golem Mega Minion

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Ice Golem Mini P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Miner
Giant Snowball
Mega Minion Miner
Zap
Barbarian Barrel
Knight Tesla
The Log
Mini P.E.K.K.A
Earthquake
Tesla
Arrows
Royal Delivery
Knight Mega Minion Mini P.E.K.K.A Miner
Fireball
Tesla Mega Minion
Poison
Mega Minion
Lightning
Knight Tesla Ice Golem Mega Minion Mini P.E.K.K.A
Rocket

Against air swarms

Spells and units that can counter air swarms.

Ice Golem Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Golem Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Ice Golem Mega Minion Mini P.E.K.K.A Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Golem Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Golem The Log Knight Mega Minion Miner Tesla Fireball Mini P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Ice Golem The Log Knight Mega Minion

Attack Synergies 2 11

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Mega Minion Fireball The Log Miner
Tesla
Ice Golem
Mega Minion Mini P.E.K.K.A Miner
Mega Minion
Knight Ice Golem Fireball Miner
Fireball
Knight Mega Minion The Log Miner
Mini P.E.K.K.A
Ice Golem The Log
The Log
Knight Fireball Mini P.E.K.K.A Miner
Miner
Knight Ice Golem Mega Minion Fireball The Log

Defense Synergies 7 14

Knight
Tesla Mega Minion Fireball Mini P.E.K.K.A The Log
Tesla
Knight Ice Golem The Log Mega Minion Fireball Mini P.E.K.K.A
Ice Golem
Tesla Mega Minion Fireball Mini P.E.K.K.A The Log
Mega Minion
Knight Ice Golem Tesla The Log Miner
Fireball
The Log Knight Tesla Ice Golem Mini P.E.K.K.A Miner
Mini P.E.K.K.A
The Log Knight Tesla Ice Golem Fireball
The Log
Tesla Fireball Mini P.E.K.K.A Knight Ice Golem Mega Minion Miner
Miner
Mega Minion Fireball The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Tesla Ice Golem Mega Minion Fireball The Log
Mini P.E.K.K.A Knight Tesla Mega Minion The Log
Tesla Mini P.E.K.K.A Knight Mega Minion
Tesla Mini P.E.K.K.A Knight Mega Minion
Fireball Mini P.E.K.K.A The Log
Fireball The Log Tesla Mega Minion
Tesla Mega Minion Fireball
Tesla Ice Golem Fireball The Log
Tesla Mini P.E.K.K.A
Knight Tesla Ice Golem Mini P.E.K.K.A Miner
Knight Tesla Ice Golem Mega Minion Fireball The Log
Tesla Mega Minion Fireball
Tesla Mini P.E.K.K.A Knight Fireball The Log
Fireball Tesla Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Tesla
Tesla Fireball Mini P.E.K.K.A The Log
Tesla Knight Fireball Mini P.E.K.K.A
Tesla Fireball Knight Mega Minion The Log
The Log Knight Tesla Ice Golem Mega Minion Fireball
Mini P.E.K.K.A Tesla
Knight Tesla Fireball Mini P.E.K.K.A The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Mini P.E.K.K.A Tesla Ice Golem Fireball
Fireball Knight Tesla Ice Golem Mega Minion Mini P.E.K.K.A The Log Miner
Knight Ice Golem Mini P.E.K.K.A The Log
Mini P.E.K.K.A Knight Tesla Ice Golem Fireball The Log
Knight Tesla Mini P.E.K.K.A
Fireball Tesla Ice Golem
Mini P.E.K.K.A Knight Tesla Ice Golem Mega Minion Fireball
Mini P.E.K.K.A Knight Tesla
Knight Ice Golem Mega Minion Fireball Mini P.E.K.K.A The Log
Tesla Mega Minion
Knight Tesla Mega Minion Mini P.E.K.K.A
Fireball The Log
Mini P.E.K.K.A Knight Tesla Ice Golem Fireball
Tesla Fireball
Tesla Knight Ice Golem Mega Minion Fireball Mini P.E.K.K.A The Log
Tesla Ice Golem Mega Minion Fireball Mini P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight Ice Golem The Log
Fireball The Log Miner
Fireball The Log Miner
Knight Ice Golem Fireball The Log
Fireball The Log
Fireball Ice Golem Mega Minion
The Log
Fireball The Log Ice Golem
Fireball The Log Miner
Fireball Mini P.E.K.K.A
Miner Knight Fireball The Log
Fireball
Knight Ice Golem Fireball The Log Miner
Fireball
Ice Golem Fireball The Log
Fireball The Log
Fireball The Log
Fireball
Mini P.E.K.K.A
Mega Minion Fireball Mini P.E.K.K.A The Log
Fireball The Log Miner
Fireball The Log
Fireball
The Log
Fireball The Log
Ice Golem The Log Fireball
Mega Minion
Fireball The Log Miner
Fireball The Log Miner
Fireball Miner The Log
Ice Golem Fireball
Mega Minion Fireball
Mega Minion Fireball Mini P.E.K.K.A
Fireball The Log Miner
Fireball
Fireball The Log
Fireball
Fireball Mega Minion
The Log Fireball
Fireball Miner Knight Mega Minion Mini P.E.K.K.A
The Log Ice Golem Fireball
Fireball
Mega Minion
Fireball The Log
Fireball
Fireball The Log Miner

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