My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bats Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Tornado Freeze

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Miner

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Miner Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Hog Rider Miner
Giant Snowball
Bats Barbarians Hog Rider Miner
Zap
Bats
Barbarian Barrel
Barbarians Electro Wizard
The Log
Barbarians Hog Rider
Earthquake
Barbarians Hog Rider
Arrows
Bats
Royal Delivery
Bats Barbarians Hog Rider Miner Electro Wizard
Fireball
Barbarians Hog Rider Electro Wizard
Poison
Bats Barbarians Electro Wizard
Lightning
Electro Wizard
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Tornado Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Tornado Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Bats Tornado Freeze Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Fireball Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bats Tornado Miner Fireball Hog Rider Freeze Electro Wizard Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Bats Tornado Miner Fireball

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bats
Hog Rider Miner
Barbarians
Hog Rider
Fireball
Hog Rider Tornado Freeze Miner Electro Wizard
Hog Rider
Bats Fireball Freeze Barbarians Tornado Electro Wizard
Tornado
Fireball Hog Rider Freeze
Freeze
Hog Rider Fireball Tornado
Miner
Bats Fireball Electro Wizard
Electro Wizard
Fireball Hog Rider Miner

Defense Synergies 1 7

Bats
Freeze Electro Wizard
Barbarians
Fireball
Tornado Freeze Miner Electro Wizard
Hog Rider
Tornado
Fireball Electro Wizard
Freeze
Bats Fireball Electro Wizard
Miner
Fireball
Electro Wizard
Bats Fireball Tornado Freeze

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Fireball Electro Wizard
Barbarians Bats Electro Wizard
Barbarians Tornado Bats Freeze Electro Wizard
Barbarians Bats Electro Wizard
Barbarians Fireball Tornado
Fireball Tornado Freeze Bats Electro Wizard
Bats Tornado Electro Wizard Fireball Freeze
Barbarians Fireball Electro Wizard
Barbarians Tornado
Tornado Barbarians Miner Electro Wizard
Bats Barbarians Electro Wizard Fireball Tornado Freeze
Bats Fireball Tornado Electro Wizard
Barbarians Bats Fireball Freeze Electro Wizard
Fireball Bats Barbarians Tornado Freeze Electro Wizard
Barbarians Electro Wizard
Barbarians Tornado Fireball Freeze Electro Wizard
Barbarians Bats Fireball Tornado Electro Wizard
Fireball Bats Barbarians Tornado Electro Wizard
Tornado Freeze Bats Barbarians Fireball Electro Wizard
Barbarians Tornado Electro Wizard
Bats Barbarians Fireball Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Fireball Electro Wizard
Fireball Electro Wizard Miner
Barbarians Bats Electro Wizard
Bats Barbarians Fireball Tornado Electro Wizard
Barbarians
Fireball Bats Tornado Freeze Electro Wizard
Bats Barbarians Fireball Electro Wizard
Barbarians
Freeze Electro Wizard Bats Barbarians Fireball Tornado
Barbarians
Bats Barbarians
Barbarians Fireball Tornado Electro Wizard
Barbarians Fireball
Barbarians Fireball
Barbarians Electro Wizard Bats Fireball Tornado Freeze
Bats Barbarians Fireball Freeze Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Freeze
Fireball Tornado Miner Electro Wizard
Fireball Miner
Barbarians Fireball Freeze
Fireball
Fireball Bats Tornado Freeze
Tornado
Fireball Tornado Freeze
Fireball Miner Tornado
Bats Fireball Tornado Electro Wizard
Miner Fireball Tornado Electro Wizard
Fireball Tornado
Fireball Miner
Fireball Freeze
Fireball
Fireball
Fireball
Fireball Tornado Freeze
Bats
Fireball Electro Wizard
Fireball Tornado Miner
Fireball
Fireball Tornado
Tornado
Barbarians Fireball
Tornado Freeze Fireball
Fireball Miner Tornado Electro Wizard
Fireball Tornado Miner
Fireball Miner Tornado
Bats Fireball Tornado Electro Wizard
Electro Wizard Bats Fireball Freeze
Fireball
Fireball Miner
Fireball Freeze Electro Wizard
Fireball
Electro Wizard Bats Barbarians Fireball Freeze
Fireball Tornado Electro Wizard
Freeze
Fireball
Fireball Miner Electro Wizard
Fireball
Fireball Tornado
Bats Fireball Tornado Freeze Electro Wizard
Bats Fireball Tornado Electro Wizard
Fireball Tornado Freeze Miner Electro Wizard

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