My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Great!
Versatility
Good
F2P score
Good

1 problems 1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No anti-air high-damage unit!

You don't have a unit, that attacks air and deals high damage. You may have problems dealing with these cards:

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Electro Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider Goblin Barrel

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Hog Rider Goblin Barrel

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Goblin Barrel

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Barbarians Mini P.E.K.K.A Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Hog Rider Goblin Barrel Electro Wizard

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins Hog Rider Goblin Barrel
Giant Snowball
Spear Goblins Barbarians Hog Rider Goblin Barrel
Zap
Spear Goblins Goblin Barrel
Barbarian Barrel
Spear Goblins Barbarians Goblin Barrel Electro Wizard
The Log
Spear Goblins Barbarians Mini P.E.K.K.A Hog Rider Goblin Barrel
Earthquake
Spear Goblins Barbarians Hog Rider Goblin Barrel
Arrows
Spear Goblins Goblin Barrel
Royal Delivery
Spear Goblins Barbarians Mini P.E.K.K.A Hog Rider Goblin Barrel Electro Wizard
Fireball
Barbarians Hog Rider Goblin Barrel Electro Wizard
Poison
Spear Goblins Barbarians Electro Wizard
Lightning
Mini P.E.K.K.A Electro Wizard
Rocket
Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Arrows

Against ground swarms

Spells and units that can counter ground swarms.

Arrows The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Arrows Mini P.E.K.K.A

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Goblin Barrel

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Barbarians Goblin Barrel Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Arrows Goblin Barrel Mini P.E.K.K.A Hog Rider Electro Wizard Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Arrows Goblin Barrel

Attack Synergies 4 9

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Hog Rider Goblin Barrel Mini P.E.K.K.A
Arrows
Hog Rider Mini P.E.K.K.A Goblin Barrel
Barbarians
Hog Rider
Mini P.E.K.K.A
Spear Goblins Arrows Hog Rider The Log Electro Wizard
Hog Rider
Spear Goblins Arrows The Log Barbarians Mini P.E.K.K.A Goblin Barrel Electro Wizard
Goblin Barrel
Spear Goblins Arrows Hog Rider
The Log
Hog Rider Mini P.E.K.K.A
Electro Wizard
Mini P.E.K.K.A Hog Rider

Defense Synergies 2 8

Spear Goblins
Arrows Barbarians Mini P.E.K.K.A The Log Electro Wizard
Arrows
Spear Goblins Barbarians Mini P.E.K.K.A
Barbarians
Spear Goblins Arrows
Mini P.E.K.K.A
The Log Electro Wizard Spear Goblins Arrows
Hog Rider
Goblin Barrel
The Log
Mini P.E.K.K.A Spear Goblins Electro Wizard
Electro Wizard
Mini P.E.K.K.A Spear Goblins The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Spear Goblins The Log Electro Wizard
Barbarians Mini P.E.K.K.A The Log Electro Wizard
Barbarians Mini P.E.K.K.A Electro Wizard
Barbarians Mini P.E.K.K.A Electro Wizard
Arrows Barbarians Mini P.E.K.K.A The Log
Arrows The Log Spear Goblins Electro Wizard
Electro Wizard Spear Goblins Arrows
Arrows Barbarians The Log Electro Wizard
Barbarians Mini P.E.K.K.A
Spear Goblins Barbarians Mini P.E.K.K.A Electro Wizard
Barbarians Electro Wizard Spear Goblins Arrows The Log
Arrows Spear Goblins Electro Wizard
Barbarians Mini P.E.K.K.A The Log Electro Wizard
Arrows Barbarians Mini P.E.K.K.A The Log Electro Wizard
Barbarians Mini P.E.K.K.A Electro Wizard
Barbarians Mini P.E.K.K.A The Log Electro Wizard
Barbarians Arrows Mini P.E.K.K.A Electro Wizard
Arrows Spear Goblins Barbarians The Log Electro Wizard
Arrows The Log Spear Goblins Barbarians Electro Wizard
Barbarians Mini P.E.K.K.A Electro Wizard
Spear Goblins Arrows Barbarians Mini P.E.K.K.A The Log Electro Wizard

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Mini P.E.K.K.A Spear Goblins Electro Wizard
Electro Wizard Arrows Mini P.E.K.K.A The Log
Barbarians Spear Goblins Mini P.E.K.K.A The Log Electro Wizard
Mini P.E.K.K.A Barbarians The Log Electro Wizard
Barbarians Mini P.E.K.K.A
Arrows Electro Wizard
Mini P.E.K.K.A Spear Goblins Barbarians Electro Wizard
Mini P.E.K.K.A Barbarians
Electro Wizard Spear Goblins Barbarians Mini P.E.K.K.A The Log
Barbarians
Barbarians Mini P.E.K.K.A
Arrows Barbarians The Log Electro Wizard
Barbarians Mini P.E.K.K.A
Barbarians
Barbarians Electro Wizard Spear Goblins Mini P.E.K.K.A The Log
Arrows Barbarians Mini P.E.K.K.A The Log Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows The Log
Arrows The Log Electro Wizard
Arrows The Log
Arrows Barbarians The Log
Arrows The Log
Arrows Spear Goblins
Arrows The Log
Arrows The Log
Arrows The Log
Mini P.E.K.K.A Electro Wizard
Arrows The Log Electro Wizard
Arrows
The Log
Arrows
Arrows The Log
Spear Goblins Arrows The Log
Arrows The Log
Arrows
Mini P.E.K.K.A
Arrows Mini P.E.K.K.A The Log Electro Wizard
Arrows The Log
The Log
Arrows
The Log
Arrows Barbarians The Log
Arrows The Log
Arrows The Log Electro Wizard
Arrows The Log
Arrows The Log
Arrows Electro Wizard
Electro Wizard
Mini P.E.K.K.A
Arrows The Log
Arrows Electro Wizard
Arrows The Log
Electro Wizard Spear Goblins Barbarians
Arrows Electro Wizard
Arrows The Log
Mini P.E.K.K.A Electro Wizard
Arrows The Log
Arrows
The Log Electro Wizard
Electro Wizard
The Log Electro Wizard

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