My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
RIP

1 problems 1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Mega Minion Goblin Hut

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Goblin Hut

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Goblin Hut Dark Prince P.E.K.K.A Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Dark Prince Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Dark Prince P.E.K.K.A Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Dark Prince Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Dark Prince
Giant Snowball
Minions Mega Minion Goblin Hut Lumberjack
Zap
Minions Goblin Hut Dark Prince
Barbarian Barrel
Goblin Hut Dark Prince Lumberjack
The Log
Goblin Hut Dark Prince Lumberjack
Earthquake
Goblin Hut
Arrows
Minions Goblin Hut
Royal Delivery
Minions Mega Minion Goblin Hut Dark Prince P.E.K.K.A Lumberjack
Fireball
Minions Mega Minion Goblin Hut Lumberjack
Poison
Minions Mega Minion Goblin Hut
Lightning
Mega Minion Goblin Hut Dark Prince Lumberjack
Rocket
Goblin Hut

Against air swarms

Spells and units that can counter air swarms.

Poison

Against ground swarms

Spells and units that can counter ground swarms.

Dark Prince Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Dark Prince Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Mega Minion Dark Prince Poison Lumberjack Goblin Hut P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Mega Minion Dark Prince

Attack Synergies 1 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Dark Prince P.E.K.K.A Lumberjack
Mega Minion
Poison
Goblin Hut
Dark Prince The Log Lumberjack
Dark Prince
Minions Goblin Hut Poison Lumberjack
Poison
P.E.K.K.A Mega Minion Dark Prince The Log
P.E.K.K.A
Poison Minions The Log Lumberjack
The Log
Goblin Hut Poison P.E.K.K.A Lumberjack
Lumberjack
Minions Goblin Hut Dark Prince P.E.K.K.A The Log

Defense Synergies 1 14

Minions
Dark Prince P.E.K.K.A The Log Lumberjack
Mega Minion
Goblin Hut Dark Prince The Log Lumberjack
Goblin Hut
Mega Minion Dark Prince Lumberjack
Dark Prince
Minions Mega Minion Goblin Hut Poison The Log
Poison
Dark Prince The Log
P.E.K.K.A
The Log Minions
The Log
P.E.K.K.A Minions Mega Minion Dark Prince Poison Lumberjack
Lumberjack
Minions Mega Minion Goblin Hut The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Mega Minion Goblin Hut The Log
P.E.K.K.A Lumberjack Minions Mega Minion Goblin Hut Dark Prince The Log
Goblin Hut P.E.K.K.A Lumberjack Minions Mega Minion Dark Prince
Goblin Hut P.E.K.K.A Lumberjack Minions Mega Minion Dark Prince
Dark Prince Poison P.E.K.K.A The Log Lumberjack
The Log Minions Mega Minion Dark Prince Lumberjack
Minions Mega Minion Goblin Hut Poison
Poison P.E.K.K.A The Log
P.E.K.K.A Minions Goblin Hut Lumberjack
Dark Prince Lumberjack
Minions Poison Mega Minion Goblin Hut Dark Prince The Log Lumberjack
Minions Mega Minion Goblin Hut Poison
Goblin Hut P.E.K.K.A Lumberjack Minions Dark Prince The Log
Minions Mega Minion Goblin Hut Dark Prince Poison P.E.K.K.A The Log Lumberjack
P.E.K.K.A Goblin Hut Lumberjack
Goblin Hut P.E.K.K.A The Log Lumberjack
Minions Goblin Hut Dark Prince Poison P.E.K.K.A Lumberjack
Minions Mega Minion Goblin Hut Dark Prince The Log Lumberjack
Poison The Log Minions Mega Minion Goblin Hut Dark Prince Lumberjack
P.E.K.K.A Goblin Hut Lumberjack
Dark Prince Minions Poison P.E.K.K.A The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Goblin Hut Dark Prince P.E.K.K.A
Poison Mega Minion The Log Lumberjack
P.E.K.K.A Lumberjack Minions Goblin Hut Dark Prince The Log
Dark Prince P.E.K.K.A Lumberjack The Log
P.E.K.K.A Goblin Hut Dark Prince Lumberjack
Poison Minions Goblin Hut
Dark Prince P.E.K.K.A Minions Mega Minion Goblin Hut Lumberjack
P.E.K.K.A Dark Prince Lumberjack
P.E.K.K.A Minions Mega Minion Goblin Hut Dark Prince Poison The Log
P.E.K.K.A Mega Minion Goblin Hut
P.E.K.K.A Minions Mega Minion Goblin Hut Dark Prince Lumberjack
P.E.K.K.A Dark Prince Poison The Log
Dark Prince P.E.K.K.A Lumberjack
Goblin Hut Minions Mega Minion Dark Prince Poison P.E.K.K.A The Log Lumberjack
Minions Poison Mega Minion Goblin Hut Dark Prince P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison The Log
Poison The Log
Goblin Hut Poison The Log
Dark Prince Poison The Log
Poison Dark Prince The Log
Poison Minions Mega Minion
Poison The Log
Poison The Log
Poison The Log
Minions Poison Lumberjack
Poison Dark Prince The Log
Poison
Poison Goblin Hut The Log
Minions Poison
Goblin Hut Poison The Log
Goblin Hut Poison The Log
Goblin Hut Poison The Log
Poison
Minions
Mega Minion Dark Prince Poison The Log
Poison The Log
Minions Poison The Log
Poison
The Log
Poison The Log
Poison The Log Dark Prince
Mega Minion
Poison The Log
Poison The Log
Poison The Log
Poison
Minions Mega Minion Goblin Hut Poison
Mega Minion
Poison The Log
Poison
P.E.K.K.A
Poison The Log
Minions Goblin Hut Dark Prince
Poison Mega Minion
The Log
Poison Mega Minion Dark Prince Lumberjack
The Log Poison
Poison
Mega Minion Dark Prince P.E.K.K.A
Minions Poison The Log
Poison
Poison Dark Prince The Log

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