My Best Clash Royale Deck

Deck Check Rating

Attack
Godly!
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
RIP

3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No low-damage spell.

Many times at the end of the match, there's only a few HP left on opponent's tower. You don't have any cheap spells that can finish it off. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minion Horde Wizard Electro Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Wizard Balloon Electro Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Balloon Miner Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Minion Horde Balloon Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Balloon Miner Electro Wizard Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minion Horde Skeleton Army Balloon Miner
Giant Snowball
Minion Horde Skeleton Army Balloon Miner Lumberjack
Zap
Minion Horde Skeleton Army Balloon
Barbarian Barrel
Wizard Skeleton Army Electro Wizard Lumberjack
The Log
Skeleton Army Lumberjack
Earthquake
Skeleton Army
Arrows
Minion Horde Skeleton Army
Royal Delivery
Minion Horde Wizard Skeleton Army Balloon Miner Electro Wizard Lumberjack
Fireball
Minion Horde Wizard Skeleton Army Balloon Electro Wizard Lumberjack
Poison
Minion Horde Wizard Skeleton Army Balloon Electro Wizard
Lightning
Wizard Balloon Electro Wizard Lumberjack
Rocket
Minion Horde Wizard Balloon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Skeleton Army Miner

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball Skeleton Army

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minion Horde Fireball Wizard Electro Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Skeleton Army Miner Fireball Electro Wizard Lumberjack Minion Horde Wizard Balloon

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

14 Skeleton Army Miner Fireball Electro Wizard

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minion Horde
Miner Lumberjack
Fireball
Miner Electro Wizard
Wizard
Balloon Miner Lumberjack
Skeleton Army
Balloon
Miner Lumberjack Wizard Electro Wizard
Miner
Minion Horde Balloon Fireball Wizard Electro Wizard Lumberjack
Electro Wizard
Fireball Balloon Miner Lumberjack
Lumberjack
Balloon Minion Horde Wizard Miner Electro Wizard

Defense Synergies 0 9

Minion Horde
Fireball
Miner Electro Wizard Lumberjack
Wizard
Skeleton Army Electro Wizard Lumberjack
Skeleton Army
Wizard Electro Wizard Lumberjack
Balloon
Miner
Fireball
Electro Wizard
Fireball Wizard Skeleton Army Lumberjack
Lumberjack
Fireball Wizard Skeleton Army Electro Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minion Horde Fireball Wizard Electro Wizard
Minion Horde Skeleton Army Lumberjack Electro Wizard
Minion Horde Skeleton Army Lumberjack Electro Wizard
Minion Horde Skeleton Army Lumberjack Electro Wizard
Fireball Skeleton Army Lumberjack
Fireball Skeleton Army Electro Wizard Lumberjack
Minion Horde Electro Wizard Fireball Wizard
Fireball Electro Wizard
Minion Horde Skeleton Army Lumberjack
Skeleton Army Minion Horde Miner Electro Wizard Lumberjack
Minion Horde Skeleton Army Electro Wizard Fireball Wizard Lumberjack
Minion Horde Fireball Wizard Electro Wizard
Minion Horde Skeleton Army Lumberjack Fireball Wizard Electro Wizard
Fireball Wizard Skeleton Army Minion Horde Electro Wizard Lumberjack
Skeleton Army Minion Horde Electro Wizard Lumberjack
Minion Horde Skeleton Army Fireball Electro Wizard Lumberjack
Minion Horde Wizard Fireball Skeleton Army Electro Wizard Lumberjack
Fireball Minion Horde Wizard Skeleton Army Electro Wizard Lumberjack
Wizard Fireball Electro Wizard Lumberjack
Electro Wizard Lumberjack
Wizard Skeleton Army Minion Horde Fireball Electro Wizard Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Skeleton Army Lumberjack Fireball Electro Wizard
Fireball Electro Wizard Wizard Miner Lumberjack
Skeleton Army Lumberjack Minion Horde Electro Wizard
Skeleton Army Lumberjack Minion Horde Fireball Electro Wizard
Minion Horde Skeleton Army Lumberjack
Fireball Wizard Minion Horde Electro Wizard
Skeleton Army Minion Horde Fireball Electro Wizard Lumberjack
Minion Horde Skeleton Army Lumberjack
Minion Horde Electro Wizard Fireball Skeleton Army
Minion Horde Skeleton Army
Minion Horde Lumberjack
Skeleton Army Fireball Electro Wizard
Skeleton Army Minion Horde Fireball Wizard Lumberjack
Wizard Minion Horde Fireball Skeleton Army
Skeleton Army Electro Wizard Minion Horde Fireball Lumberjack
Minion Horde Fireball Wizard Electro Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde
Fireball Miner Electro Wizard
Minion Horde Fireball Miner
Fireball
Fireball Wizard Minion Horde
Fireball Wizard Minion Horde
Minion Horde Wizard
Fireball Wizard
Fireball Miner Wizard
Minion Horde Fireball Electro Wizard Lumberjack
Miner Minion Horde Fireball Wizard Electro Wizard
Fireball Wizard
Fireball Miner
Minion Horde Fireball
Fireball
Minion Horde Fireball Wizard
Minion Horde Fireball Wizard
Fireball
Minion Horde
Fireball Wizard Electro Wizard
Fireball Wizard Miner
Minion Horde Fireball
Fireball Wizard
Minion Horde Fireball
Fireball Wizard
Minion Horde
Fireball Miner Wizard Electro Wizard
Fireball Wizard Miner
Fireball Miner
Minion Horde Fireball Wizard Electro Wizard
Electro Wizard Minion Horde Fireball Wizard
Minion Horde Fireball
Minion Horde Fireball Wizard Miner
Minion Horde Fireball Electro Wizard
Minion Horde
Fireball Wizard
Minion Horde Electro Wizard Fireball Skeleton Army
Fireball Wizard Electro Wizard
Fireball
Fireball Miner Minion Horde Wizard Electro Wizard Lumberjack
Fireball Wizard
Fireball
Minion Horde
Minion Horde Fireball Electro Wizard
Fireball Electro Wizard
Fireball Miner Electro Wizard

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