My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Good

Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Cannon

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Archers Witch Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Cannon Hog Rider Witch Lumberjack
Zap
Archers Cannon Witch
Barbarian Barrel
Ice Spirit Archers Cannon Witch Lumberjack
The Log
Ice Spirit Archers Cannon Hog Rider Witch Lumberjack
Earthquake
Archers Cannon Hog Rider Witch
Arrows
Ice Spirit Archers Witch
Royal Delivery
Ice Spirit Archers Hog Rider Witch Lumberjack
Fireball
Archers Cannon Hog Rider Witch Lumberjack
Poison
Archers Cannon Witch
Lightning
Cannon Witch Lumberjack
Rocket
Hog Rider Witch

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Fireball Witch

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit The Log Archers Cannon Fireball Hog Rider Lumberjack Witch

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

9 Ice Spirit The Log Archers Cannon

Attack Synergies 3 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Hog Rider Archers Witch Lumberjack
Archers
Ice Spirit Hog Rider Lumberjack
Cannon
Fireball
Hog Rider The Log
Hog Rider
Ice Spirit Fireball The Log Archers Witch Lumberjack
Witch
Ice Spirit Hog Rider Lumberjack
The Log
Hog Rider Fireball Lumberjack
Lumberjack
Ice Spirit Archers Hog Rider Witch The Log

Defense Synergies 2 17

Ice Spirit
Archers Cannon Fireball Witch The Log Lumberjack
Archers
Ice Spirit Cannon Witch The Log Lumberjack
Cannon
The Log Ice Spirit Archers Fireball Witch Lumberjack
Fireball
The Log Ice Spirit Cannon Lumberjack
Hog Rider
Witch
Ice Spirit Archers Cannon The Log Lumberjack
The Log
Cannon Fireball Ice Spirit Archers Witch Lumberjack
Lumberjack
Ice Spirit Archers Cannon Fireball Witch The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Cannon Fireball The Log
Lumberjack Ice Spirit Cannon Witch The Log
Cannon Witch Lumberjack Archers
Cannon Witch Lumberjack
Fireball The Log Lumberjack
Fireball The Log Archers Cannon Lumberjack
Ice Spirit Archers Cannon Fireball Witch
Cannon Fireball The Log
Cannon Witch Lumberjack
Ice Spirit Archers Cannon Lumberjack
Archers Witch Cannon Fireball The Log Lumberjack
Archers Fireball Witch
Cannon Lumberjack Ice Spirit Fireball Witch The Log
Fireball Ice Spirit Cannon Witch The Log Lumberjack
Cannon Lumberjack
Ice Spirit Cannon Fireball The Log Lumberjack
Cannon Fireball Witch Lumberjack
Ice Spirit Cannon Fireball Archers Witch The Log Lumberjack
Witch The Log Ice Spirit Archers Cannon Fireball Lumberjack
Cannon Lumberjack
Archers Cannon Fireball Witch The Log Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Archers Fireball Witch
Fireball Archers The Log Lumberjack
Lumberjack Ice Spirit Witch The Log
Lumberjack Fireball The Log
Cannon Witch Lumberjack
Fireball Ice Spirit Archers Witch
Archers Fireball Witch Lumberjack
Lumberjack
Ice Spirit Fireball Witch The Log
Witch Cannon
Witch Lumberjack
Fireball The Log
Cannon Fireball Witch Lumberjack
Archers Cannon Fireball Witch
Witch Ice Spirit Archers Fireball The Log Lumberjack
Archers Cannon Fireball Witch The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball The Log
Fireball Ice Spirit Witch
Archers Witch The Log
Fireball The Log Ice Spirit
Fireball The Log
Fireball Lumberjack
Fireball The Log
Fireball Archers
Fireball The Log
Fireball
Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
Archers Fireball The Log
Fireball Witch The Log
Fireball The Log
Fireball
The Log
Fireball The Log
The Log Ice Spirit Fireball Witch
Witch
Fireball The Log Witch
Fireball Witch The Log
Fireball The Log
Archers Fireball Witch
Ice Spirit Fireball Witch
Fireball
Fireball The Log
Ice Spirit Fireball
Fireball The Log
Ice Spirit Archers Fireball Witch
Fireball Archers Witch
The Log Fireball
Fireball Lumberjack
The Log Fireball
Fireball
Ice Spirit Fireball Witch The Log
Fireball Witch
Fireball Witch The Log

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