My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Your deck is okay!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Inferno Tower Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Inferno Tower

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Bowler Ice Wizard Lumberjack

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Lightning

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider Lumberjack

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Lightning

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Hog Rider Lumberjack

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider Lumberjack

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Hog Rider
Giant Snowball
Archers Hog Rider Lumberjack
Zap
Archers Inferno Tower
Barbarian Barrel
Archers Inferno Tower Ice Wizard Lumberjack
The Log
Archers Hog Rider Lumberjack
Earthquake
Archers Hog Rider Inferno Tower
Arrows
Archers
Royal Delivery
Archers Hog Rider Bowler Ice Wizard Lumberjack
Fireball
Archers Hog Rider Inferno Tower Bowler Ice Wizard Lumberjack
Poison
Archers Inferno Tower Ice Wizard
Lightning
Inferno Tower Bowler Ice Wizard Lumberjack
Rocket
Hog Rider Inferno Tower Bowler

Against air swarms

Spells and units that can counter air swarms.

Zap Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Bowler Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Inferno Tower Bowler Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Archers Ice Wizard Hog Rider Lumberjack Inferno Tower Bowler Lightning

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Zap Archers Ice Wizard Hog Rider

Attack Synergies 2 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Hog Rider Archers Bowler Ice Wizard Lumberjack
Archers
Zap Hog Rider Bowler Lumberjack
Hog Rider
Zap Lightning Archers Bowler Lumberjack
Inferno Tower
Bowler
Zap Archers Hog Rider Lightning Ice Wizard Lumberjack
Lightning
Hog Rider Bowler
Ice Wizard
Zap Bowler Lumberjack
Lumberjack
Zap Archers Hog Rider Bowler Ice Wizard

Defense Synergies 0 14

Zap
Archers Inferno Tower Bowler Ice Wizard Lumberjack
Archers
Zap Inferno Tower Bowler Ice Wizard Lumberjack
Hog Rider
Inferno Tower
Zap Archers Ice Wizard Lumberjack
Bowler
Zap Archers Ice Wizard Lumberjack
Lightning
Ice Wizard
Zap Archers Inferno Tower Bowler Lumberjack
Lumberjack
Zap Archers Inferno Tower Bowler Ice Wizard

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bowler Lightning Zap Inferno Tower
Inferno Tower Lumberjack Zap Ice Wizard
Inferno Tower Bowler Lumberjack Archers Lightning Ice Wizard
Inferno Tower Lumberjack Bowler Ice Wizard
Lightning Bowler Lumberjack
Bowler Zap Archers Ice Wizard Lumberjack
Inferno Tower Lightning Zap Archers Ice Wizard
Bowler Lightning Zap Inferno Tower
Inferno Tower Ice Wizard Lumberjack
Archers Inferno Tower Bowler Ice Wizard Lumberjack
Archers Ice Wizard Zap Bowler Lumberjack
Inferno Tower Zap Archers Ice Wizard
Inferno Tower Bowler Lumberjack Zap Lightning Ice Wizard
Bowler Zap Lumberjack
Inferno Tower Lumberjack
Inferno Tower Zap Bowler Lightning Lumberjack
Inferno Tower Bowler Lumberjack
Zap Archers Bowler Ice Wizard Lumberjack
Zap Archers Bowler Ice Wizard Lumberjack
Inferno Tower Lumberjack
Bowler Archers Lumberjack

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Lumberjack Zap Archers Inferno Tower Bowler
Zap Archers Bowler Lightning Lumberjack
Lumberjack Zap Inferno Tower Bowler Lightning
Bowler Lightning Lumberjack Zap Inferno Tower
Inferno Tower Bowler Lumberjack
Zap Archers Ice Wizard
Archers Inferno Tower Bowler Lightning Ice Wizard Lumberjack
Inferno Tower Lumberjack
Zap Lightning Inferno Tower
Inferno Tower
Inferno Tower Bowler Lumberjack
Lightning Zap Bowler
Bowler Lightning Inferno Tower Lumberjack
Archers Bowler
Inferno Tower Zap Archers Bowler Lightning Lumberjack
Bowler Zap Archers Inferno Tower Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Lightning
Zap Bowler Ice Wizard
Lightning
Lightning
Zap Bowler
Zap Ice Wizard
Archers Bowler
Zap Bowler Lightning Ice Wizard
Zap Lightning
Lightning Bowler Lumberjack
Lightning Zap Bowler
Lightning Zap Archers
Lightning Bowler
Lightning
Lightning Zap
Lightning Zap Bowler
Lightning Bowler
Lightning
Lightning
Lightning Zap Archers Bowler
Lightning Zap Bowler
Lightning Bowler
Lightning
Bowler Lightning
Lightning Zap
Zap Bowler Ice Wizard
Zap Bowler Lightning Ice Wizard
Lightning Zap Bowler
Lightning Zap
Lightning Zap Archers Ice Wizard
Zap Lightning
Lightning Bowler
Lightning Zap
Zap Lightning
Bowler Lightning
Zap Lightning Archers
Lightning Zap Archers Ice Wizard
Lightning Bowler Lumberjack
Zap Bowler Lightning
Lightning Zap
Zap Bowler Lightning
Zap Lightning
Lightning Zap Bowler

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