My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Mediocre

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Mega Minion Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Wizard Golem Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Mini P.E.K.K.A Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Mini P.E.K.K.A Golem Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Golem Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Bandit
Giant Snowball
Goblin Gang Mega Minion
Zap
Goblin Gang Bandit
Barbarian Barrel
Goblin Gang Wizard Bandit
The Log
Goblin Gang Mini P.E.K.K.A Bandit
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Goblin Gang Mega Minion Mini P.E.K.K.A Wizard Bandit
Fireball
Goblin Gang Mega Minion Wizard Bandit
Poison
Goblin Gang Mega Minion Wizard
Lightning
Mega Minion Mini P.E.K.K.A Wizard Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Zap Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap The Log Goblin Gang Mega Minion Bandit Mini P.E.K.K.A Wizard Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Zap The Log Goblin Gang Mega Minion

Attack Synergies 2 15

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Mini P.E.K.K.A Golem The Log Bandit
Goblin Gang
Mini P.E.K.K.A Golem Bandit
Mega Minion
Zap Golem
Mini P.E.K.K.A
Zap Goblin Gang Wizard Golem The Log
Wizard
Mini P.E.K.K.A Golem Bandit
Golem
Mega Minion Zap Goblin Gang Mini P.E.K.K.A Wizard The Log Bandit
The Log
Zap Mini P.E.K.K.A Golem Bandit
Bandit
Zap Goblin Gang Wizard Golem The Log

Defense Synergies 3 13

Zap
Mega Minion Mini P.E.K.K.A Goblin Gang The Log Bandit
Goblin Gang
Zap Mini P.E.K.K.A The Log Bandit
Mega Minion
Zap Wizard The Log Bandit
Mini P.E.K.K.A
Zap The Log Goblin Gang Wizard
Wizard
Mega Minion Mini P.E.K.K.A The Log Bandit
Golem
The Log
Mini P.E.K.K.A Zap Goblin Gang Mega Minion Wizard Bandit
Bandit
Zap Goblin Gang Mega Minion Wizard The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Wizard The Log
Mini P.E.K.K.A Zap Goblin Gang Mega Minion The Log Bandit
Goblin Gang Mini P.E.K.K.A Mega Minion Bandit
Mini P.E.K.K.A Goblin Gang Mega Minion Bandit
Mini P.E.K.K.A The Log
Goblin Gang The Log Zap Mega Minion Bandit
Mega Minion Zap Goblin Gang Wizard
Zap The Log Bandit
Mini P.E.K.K.A Goblin Gang
Goblin Gang Mini P.E.K.K.A Bandit
Goblin Gang Zap Mega Minion Wizard The Log Bandit
Mega Minion Zap Goblin Gang Wizard
Mini P.E.K.K.A Zap Goblin Gang Wizard The Log Bandit
Wizard Zap Goblin Gang Mega Minion Mini P.E.K.K.A The Log
Mini P.E.K.K.A Goblin Gang Bandit
Zap Goblin Gang Mini P.E.K.K.A The Log Bandit
Wizard Goblin Gang Mini P.E.K.K.A
Zap Goblin Gang Mega Minion Wizard The Log Bandit
Zap Wizard The Log Mega Minion Bandit
Mini P.E.K.K.A
Goblin Gang Wizard Mini P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Mini P.E.K.K.A Zap Bandit
Bandit Zap Goblin Gang Mega Minion Mini P.E.K.K.A Wizard The Log
Goblin Gang Bandit Zap Mini P.E.K.K.A The Log
Goblin Gang Mini P.E.K.K.A Zap The Log Bandit
Goblin Gang Mini P.E.K.K.A Bandit
Wizard Zap Goblin Gang
Goblin Gang Mini P.E.K.K.A Mega Minion Bandit
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A The Log Bandit
Goblin Gang Mega Minion
Mega Minion Mini P.E.K.K.A
Zap The Log
Mini P.E.K.K.A Goblin Gang Wizard Bandit
Wizard
Goblin Gang Zap Mega Minion Mini P.E.K.K.A The Log
Zap Mega Minion Mini P.E.K.K.A Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

The Log Bandit
Zap The Log Bandit
The Log Bandit
The Log
Wizard Zap The Log
Wizard Zap Mega Minion
Wizard The Log
The Log Zap Wizard
The Log Zap Wizard Bandit
Goblin Gang Mini P.E.K.K.A
Zap Wizard The Log Bandit
Zap Wizard
The Log Bandit
Bandit
Zap The Log
Zap Wizard The Log Bandit
Wizard The Log Bandit
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Wizard The Log Bandit
Zap Wizard The Log
The Log
Wizard
The Log
Zap The Log
Zap The Log Wizard
Mega Minion
The Log Zap Wizard Bandit
Zap Wizard The Log Bandit
Zap The Log Bandit
Zap Wizard
Zap Mega Minion Wizard
Mega Minion Mini P.E.K.K.A
Zap Wizard The Log Bandit
Zap
Wizard The Log
Zap Goblin Gang Bandit
Zap Mega Minion Wizard
The Log
Goblin Gang Mega Minion Mini P.E.K.K.A Wizard
The Log Zap Wizard
Zap
Mega Minion
Zap Goblin Gang The Log
Zap
Zap The Log Bandit

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