My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Minions Furnace Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Furnace

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Archers Furnace Giant Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Giant

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Elite Barbarians Giant

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Elite Barbarians Giant

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Archers Minions Elite Barbarians Giant
Giant Snowball
Archers Minions Furnace
Zap
Archers Minions Furnace
Barbarian Barrel
Archers Elite Barbarians Furnace Wizard
The Log
Archers Elite Barbarians Furnace
Earthquake
Archers Furnace
Arrows
Archers Minions Furnace
Royal Delivery
Archers Minions Elite Barbarians Wizard
Fireball
Archers Minions Elite Barbarians Furnace Wizard
Poison
Archers Minions Furnace Wizard
Lightning
Elite Barbarians Furnace Wizard
Rocket
Elite Barbarians Furnace Wizard

Against air swarms

Spells and units that can counter air swarms.

Furnace Wizard Rocket

Against ground swarms

Spells and units that can counter ground swarms.

Furnace Wizard Rocket The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Rocket

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Furnace Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Archers Minions Furnace Giant Wizard Elite Barbarians Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Archers Minions Furnace

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Archers
Elite Barbarians Giant
Minions
Giant Elite Barbarians
Elite Barbarians
Archers Minions Furnace Wizard The Log
Furnace
Elite Barbarians Giant
Giant
Minions Archers Furnace Wizard Rocket The Log
Wizard
Elite Barbarians Giant
Rocket
Giant
The Log
Elite Barbarians Giant

Defense Synergies 0 8

Archers
Minions Furnace The Log
Minions
Archers The Log
Elite Barbarians
Wizard The Log
Furnace
Archers
Giant
Wizard
Elite Barbarians The Log
Rocket
The Log
The Log
Archers Minions Elite Barbarians Wizard Rocket

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Minions Wizard The Log
Elite Barbarians Minions Furnace The Log
Furnace Rocket Archers Minions Elite Barbarians
Elite Barbarians Minions Furnace
Elite Barbarians Rocket The Log
The Log Archers Minions Furnace
Minions Furnace Rocket Archers Wizard
Rocket The Log
Minions Elite Barbarians Furnace
Elite Barbarians Archers
Archers Minions Furnace Wizard The Log
Minions Archers Furnace Wizard
Furnace Minions Elite Barbarians Wizard Rocket The Log
Wizard Rocket Minions Furnace The Log
Elite Barbarians Furnace
Rocket Elite Barbarians Furnace The Log
Wizard Minions Elite Barbarians Furnace
Archers Minions Elite Barbarians Furnace Wizard The Log
Furnace Wizard The Log Archers Minions
Elite Barbarians
Wizard Archers Minions Elite Barbarians Furnace The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Archers Elite Barbarians Furnace
Archers Elite Barbarians Wizard Rocket The Log
Minions Elite Barbarians Furnace Rocket The Log
Rocket Elite Barbarians The Log
Elite Barbarians
Furnace Wizard Rocket Archers Minions
Rocket Archers Minions Elite Barbarians Furnace
Elite Barbarians
Rocket Minions Elite Barbarians The Log
Minions Elite Barbarians
Rocket Elite Barbarians The Log
Elite Barbarians Rocket Wizard
Wizard Archers Furnace
Elite Barbarians Archers Minions Furnace Rocket The Log
Minions Archers Elite Barbarians Wizard The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Rocket The Log
The Log
Rocket The Log
Rocket The Log
Wizard Rocket Furnace The Log
Wizard Minions Furnace Rocket
Archers Furnace Wizard The Log
The Log Wizard
The Log Wizard
Rocket Minions Elite Barbarians
Rocket Wizard The Log
Archers Wizard Rocket
Rocket Elite Barbarians The Log
Minions Rocket
Elite Barbarians Furnace The Log
Rocket Furnace Wizard The Log
Furnace Wizard Rocket The Log
Rocket
Minions Rocket
Rocket Archers Wizard The Log
Rocket Wizard The Log
Rocket Minions The Log
Rocket Wizard
Rocket The Log
Rocket The Log
The Log Furnace Wizard
The Log Wizard
Wizard The Log
Rocket The Log
Elite Barbarians Archers Furnace Wizard
Rocket Minions Wizard
Elite Barbarians
Wizard Rocket The Log
Rocket
Rocket Wizard The Log
Archers Minions Rocket
Rocket Archers Wizard
The Log
Wizard Rocket
The Log Wizard
Rocket
Elite Barbarians
Minions Elite Barbarians Rocket The Log
Rocket
Rocket The Log

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