My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Good
Versatility
Great!
F2P score
RIP

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Wizard Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Battle Ram Wizard Baby Dragon P.E.K.K.A Bandit

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Battle Ram

Damage spells

Spells in your deck. Having at least one or two is recommended.

Tornado Poison The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Battle Ram Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Battle Ram Baby Dragon P.E.K.K.A Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Battle Ram Bandit
Giant Snowball
Battle Ram Baby Dragon
Zap
Battle Ram Bandit
Barbarian Barrel
Battle Ram Wizard Bandit
The Log
Battle Ram Bandit
Earthquake
Arrows
Royal Delivery
Battle Ram Wizard Baby Dragon P.E.K.K.A Bandit
Fireball
Battle Ram Wizard Baby Dragon Bandit
Poison
Wizard
Lightning
Battle Ram Wizard Baby Dragon Bandit
Rocket
Wizard

Against air swarms

Spells and units that can counter air swarms.

Wizard Tornado Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Wizard Tornado Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Battle Ram Tornado Baby Dragon Poison P.E.K.K.A

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

RIP

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Tornado Bandit Battle Ram Baby Dragon Poison Wizard P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Tornado Bandit Battle Ram

Attack Synergies 7 13

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Battle Ram
Poison The Log Bandit Tornado Baby Dragon P.E.K.K.A
Wizard
Tornado P.E.K.K.A Bandit
Tornado
Wizard Baby Dragon P.E.K.K.A Battle Ram Poison The Log
Baby Dragon
Tornado Battle Ram Poison P.E.K.K.A Bandit
Poison
Battle Ram P.E.K.K.A Tornado Baby Dragon The Log
P.E.K.K.A
Tornado Poison Battle Ram Wizard Baby Dragon The Log
The Log
Battle Ram Tornado Poison P.E.K.K.A Bandit
Bandit
Battle Ram Wizard Baby Dragon The Log

Defense Synergies 3 11

Battle Ram
Wizard
Tornado P.E.K.K.A The Log Bandit
Tornado
Wizard P.E.K.K.A Baby Dragon Poison The Log
Baby Dragon
Tornado P.E.K.K.A The Log Bandit
Poison
Tornado The Log
P.E.K.K.A
Tornado The Log Wizard Baby Dragon
The Log
P.E.K.K.A Wizard Tornado Baby Dragon Poison Bandit
Bandit
Wizard Baby Dragon The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Wizard Baby Dragon The Log
P.E.K.K.A The Log Bandit
Tornado P.E.K.K.A Bandit
P.E.K.K.A Bandit
Tornado Poison P.E.K.K.A The Log
Tornado The Log Baby Dragon Bandit
Tornado Wizard Baby Dragon Poison
Baby Dragon Poison P.E.K.K.A The Log Bandit
P.E.K.K.A Tornado
Tornado Bandit
Poison Wizard Tornado Baby Dragon The Log Bandit
Wizard Tornado Baby Dragon Poison
P.E.K.K.A Wizard The Log Bandit
Wizard Tornado Baby Dragon Poison P.E.K.K.A The Log
P.E.K.K.A Bandit
Tornado P.E.K.K.A The Log Bandit
Wizard Tornado Poison P.E.K.K.A
Wizard Tornado Baby Dragon The Log Bandit
Wizard Tornado Baby Dragon Poison The Log Bandit
P.E.K.K.A Tornado
Wizard Baby Dragon Poison P.E.K.K.A The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

P.E.K.K.A Bandit
Poison Bandit Wizard Baby Dragon The Log
P.E.K.K.A Bandit The Log
P.E.K.K.A Tornado The Log Bandit
P.E.K.K.A Bandit
Wizard Poison Tornado Baby Dragon
P.E.K.K.A Bandit
P.E.K.K.A
P.E.K.K.A Tornado Baby Dragon Poison The Log Bandit
P.E.K.K.A
P.E.K.K.A
P.E.K.K.A Tornado Poison The Log
P.E.K.K.A Wizard Bandit
Wizard Baby Dragon
Tornado Baby Dragon Poison P.E.K.K.A The Log
Poison Wizard Baby Dragon P.E.K.K.A The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Baby Dragon The Log Bandit
Poison Tornado Baby Dragon The Log Bandit
Baby Dragon Poison The Log Bandit
Poison The Log
Wizard Poison Baby Dragon The Log
Wizard Poison Tornado Baby Dragon
Wizard Tornado Baby Dragon Poison The Log
Poison The Log Wizard Tornado Baby Dragon
Poison The Log Wizard Tornado Bandit
Tornado Poison
Poison Wizard Tornado The Log Bandit
Poison Wizard Tornado Baby Dragon
Poison Baby Dragon The Log Bandit
Baby Dragon Poison Bandit
Baby Dragon Poison The Log
Wizard Baby Dragon Poison The Log Bandit
Wizard Baby Dragon Poison The Log Bandit
Tornado Poison
Wizard Baby Dragon Poison The Log Bandit
Wizard Tornado Baby Dragon Poison The Log
Baby Dragon Poison The Log
Wizard Tornado Poison
Tornado The Log
Baby Dragon Poison The Log
Tornado Poison The Log Wizard Baby Dragon
Poison The Log Wizard Tornado Baby Dragon Bandit
Wizard Tornado Baby Dragon Poison The Log Bandit
Poison Tornado Baby Dragon The Log Bandit
Poison Wizard Tornado Baby Dragon
Wizard Poison
Poison Wizard The Log Bandit
Poison
P.E.K.K.A
Wizard Poison The Log
Bandit
Poison Wizard Tornado Baby Dragon
The Log
Poison Wizard Baby Dragon
The Log Wizard Baby Dragon Poison
Tornado Poison
P.E.K.K.A
Tornado Baby Dragon Poison The Log
Tornado Poison
Poison Tornado Baby Dragon The Log Bandit

Buying Pass Royale, offers or gems?

Support Deck Shop! Use the code deckshop.

The official Supercell Store: