My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
RIP
Versatility
Godly!
F2P score
Mediocre

1 problems 1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Wizard Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Wizard Bandit Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Bandit

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Elite Barbarians Bandit

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Bandit

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Elite Barbarians Bandit Inferno Dragon
Giant Snowball
Goblin Gang Inferno Dragon
Zap
Goblin Gang Bandit Inferno Dragon
Barbarian Barrel
Knight Goblin Gang Elite Barbarians Wizard Bandit
The Log
Goblin Gang Elite Barbarians Bandit
Earthquake
Goblin Gang
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Elite Barbarians Wizard Bandit Inferno Dragon
Fireball
Goblin Gang Elite Barbarians Wizard Bandit Inferno Dragon
Poison
Goblin Gang Wizard
Lightning
Knight Elite Barbarians Wizard Bandit Inferno Dragon
Rocket
Elite Barbarians Wizard Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Fireball Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Wizard The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Fireball Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Knight Goblin Gang Bandit Fireball Inferno Dragon Wizard Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 The Log Knight Goblin Gang Bandit

Attack Synergies 1 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Knight
Goblin Gang Elite Barbarians Fireball Wizard The Log
Goblin Gang
Knight Bandit
Elite Barbarians
Knight Fireball Wizard The Log Bandit
Fireball
Knight Elite Barbarians The Log
Wizard
Knight Elite Barbarians Bandit
The Log
Knight Elite Barbarians Fireball Bandit
Bandit
Goblin Gang Elite Barbarians Wizard The Log
Inferno Dragon

Defense Synergies 2 13

Knight
Goblin Gang Fireball Wizard The Log
Goblin Gang
Knight The Log Bandit Inferno Dragon
Elite Barbarians
Wizard The Log
Fireball
The Log Knight Bandit
Wizard
Knight Elite Barbarians The Log Bandit
The Log
Fireball Knight Goblin Gang Elite Barbarians Wizard Bandit Inferno Dragon
Bandit
Goblin Gang Fireball Wizard The Log
Inferno Dragon
Goblin Gang The Log

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Fireball Wizard The Log
Elite Barbarians Inferno Dragon Knight Goblin Gang The Log Bandit
Goblin Gang Knight Elite Barbarians Bandit Inferno Dragon
Elite Barbarians Inferno Dragon Knight Goblin Gang Bandit
Elite Barbarians Fireball The Log
Goblin Gang Fireball The Log Bandit
Inferno Dragon Goblin Gang Fireball Wizard
Fireball The Log Bandit
Inferno Dragon Goblin Gang Elite Barbarians
Knight Goblin Gang Elite Barbarians Bandit
Goblin Gang Knight Fireball Wizard The Log Bandit
Inferno Dragon Goblin Gang Fireball Wizard
Knight Goblin Gang Elite Barbarians Fireball Wizard The Log Bandit
Fireball Wizard Goblin Gang The Log
Elite Barbarians Inferno Dragon Knight Goblin Gang Bandit
Goblin Gang Elite Barbarians Fireball The Log Bandit Inferno Dragon
Wizard Knight Goblin Gang Elite Barbarians Fireball
Fireball Knight Goblin Gang Elite Barbarians Wizard The Log Bandit
Wizard The Log Knight Fireball Bandit Inferno Dragon
Elite Barbarians Inferno Dragon
Goblin Gang Wizard Knight Elite Barbarians Fireball The Log Bandit

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang Elite Barbarians Fireball Bandit
Fireball Bandit Knight Goblin Gang Elite Barbarians Wizard The Log Inferno Dragon
Goblin Gang Bandit Knight Elite Barbarians The Log
Goblin Gang Knight Elite Barbarians Fireball The Log Bandit
Knight Goblin Gang Elite Barbarians Bandit Inferno Dragon
Fireball Wizard Goblin Gang
Goblin Gang Knight Elite Barbarians Fireball Bandit
Knight Elite Barbarians Inferno Dragon
Knight Elite Barbarians Fireball The Log Bandit Inferno Dragon
Goblin Gang Inferno Dragon
Inferno Dragon Knight Elite Barbarians
Elite Barbarians Fireball The Log
Elite Barbarians Knight Goblin Gang Fireball Wizard Bandit
Wizard Fireball
Goblin Gang Elite Barbarians Knight Fireball The Log Inferno Dragon
Elite Barbarians Fireball Wizard The Log Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Knight The Log Bandit
Fireball The Log Bandit
Fireball The Log Bandit
Knight Fireball The Log
Fireball Wizard The Log
Fireball Wizard
Wizard The Log
Fireball The Log Wizard
Fireball The Log Wizard Bandit
Goblin Gang Elite Barbarians Fireball
Knight Fireball Wizard The Log Bandit
Fireball Wizard
Knight Elite Barbarians Fireball The Log Bandit
Fireball Bandit
Elite Barbarians Fireball The Log
Fireball Wizard The Log Bandit
Fireball Wizard The Log Bandit
Fireball
Fireball Wizard The Log Bandit
Fireball Wizard The Log
Fireball The Log
Fireball Wizard
The Log
Fireball The Log
The Log Fireball Wizard
Inferno Dragon
Fireball The Log Wizard Bandit
Fireball Wizard The Log Bandit
Fireball The Log Bandit
Elite Barbarians Fireball Wizard
Fireball Wizard
Elite Barbarians Fireball
Fireball Wizard The Log Bandit
Fireball
Fireball Wizard The Log
Goblin Gang Fireball Bandit
Fireball Wizard
The Log Fireball
Fireball Knight Goblin Gang Wizard
The Log Fireball Wizard
Fireball
Elite Barbarians
Goblin Gang Elite Barbarians Fireball The Log
Fireball
Fireball The Log Bandit

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