My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Good
Versatility
Godly!
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough investment cards in your deck.

You don't have enough investment cards in your deck. It may either be a spawner building, Elixir collector or slow units, that you can play in the back to force the opponent to make the first move. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Goblin Gang Minion Horde

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Missing

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Fireball Freeze The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Elite Barbarians Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Goblin Gang Minion Horde Elite Barbarians Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Elite Barbarians Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Minions Goblin Gang Minion Horde Elite Barbarians Hog Rider
Giant Snowball
Minions Goblin Gang Minion Horde Hog Rider
Zap
Minions Goblin Gang Minion Horde
Barbarian Barrel
Goblin Gang Elite Barbarians
The Log
Goblin Gang Elite Barbarians Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Minions Goblin Gang Minion Horde
Royal Delivery
Minions Goblin Gang Minion Horde Elite Barbarians Hog Rider
Fireball
Minions Goblin Gang Minion Horde Elite Barbarians Hog Rider
Poison
Minions Goblin Gang Minion Horde
Lightning
Elite Barbarians
Rocket
Minion Horde Elite Barbarians Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Fireball Freeze

Against ground swarms

Spells and units that can counter ground swarms.

Fireball Freeze The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Freeze

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Elite Barbarians Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Goblin Gang Minion Horde Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

The Log Minions Goblin Gang Fireball Hog Rider Freeze Minion Horde Elite Barbarians

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 The Log Minions Goblin Gang Fireball

Attack Synergies 5 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Minions
Hog Rider Elite Barbarians
Goblin Gang
Hog Rider
Minion Horde
Hog Rider Freeze
Elite Barbarians
Minions Fireball Hog Rider The Log
Fireball
Hog Rider Elite Barbarians Freeze The Log
Hog Rider
Minions Goblin Gang Fireball Freeze The Log Minion Horde Elite Barbarians
Freeze
Hog Rider Minion Horde Fireball
The Log
Hog Rider Elite Barbarians Fireball

Defense Synergies 1 7

Minions
Freeze The Log
Goblin Gang
The Log
Minion Horde
Freeze The Log
Elite Barbarians
The Log
Fireball
The Log Freeze
Hog Rider
Freeze
Minions Minion Horde Fireball
The Log
Fireball Minions Goblin Gang Minion Horde Elite Barbarians

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Minions Minion Horde Fireball The Log
Minion Horde Elite Barbarians Minions Goblin Gang The Log
Goblin Gang Minion Horde Minions Elite Barbarians Freeze
Minion Horde Elite Barbarians Minions Goblin Gang
Elite Barbarians Fireball The Log
Goblin Gang Fireball Freeze The Log Minions
Minions Minion Horde Goblin Gang Fireball Freeze
Fireball The Log
Minion Horde Minions Goblin Gang Elite Barbarians
Goblin Gang Elite Barbarians Minion Horde
Minions Goblin Gang Minion Horde Fireball Freeze The Log
Minions Minion Horde Goblin Gang Fireball
Minion Horde Minions Goblin Gang Elite Barbarians Fireball Freeze The Log
Fireball Minions Goblin Gang Minion Horde Freeze The Log
Elite Barbarians Goblin Gang Minion Horde
Minion Horde Goblin Gang Elite Barbarians Fireball Freeze The Log
Minion Horde Minions Goblin Gang Elite Barbarians Fireball
Fireball Minions Goblin Gang Minion Horde Elite Barbarians The Log
Freeze The Log Minions Fireball
Elite Barbarians
Goblin Gang Minions Minion Horde Elite Barbarians Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Goblin Gang Elite Barbarians Fireball
Fireball Goblin Gang Elite Barbarians The Log
Goblin Gang Minions Minion Horde Elite Barbarians The Log
Goblin Gang Minion Horde Elite Barbarians Fireball The Log
Goblin Gang Minion Horde Elite Barbarians
Fireball Minions Goblin Gang Minion Horde Freeze
Goblin Gang Minions Minion Horde Elite Barbarians Fireball
Minion Horde Elite Barbarians
Minion Horde Freeze Minions Elite Barbarians Fireball The Log
Goblin Gang Minion Horde
Minions Minion Horde Elite Barbarians
Elite Barbarians Fireball The Log
Elite Barbarians Goblin Gang Minion Horde Fireball
Minion Horde Fireball
Goblin Gang Elite Barbarians Minions Minion Horde Fireball Freeze The Log
Minions Minion Horde Elite Barbarians Fireball Freeze The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball Minion Horde Freeze The Log
Fireball The Log
Minion Horde Fireball The Log
Fireball Freeze The Log
Fireball Minion Horde The Log
Fireball Minions Minion Horde Freeze
Minion Horde The Log
Fireball The Log Freeze
Fireball The Log
Minions Goblin Gang Minion Horde Elite Barbarians Fireball
Minion Horde Fireball The Log
Fireball
Elite Barbarians Fireball The Log
Minions Minion Horde Fireball Freeze
Elite Barbarians Fireball The Log
Minion Horde Fireball The Log
Minion Horde Fireball The Log
Fireball Freeze
Minions Minion Horde
Fireball The Log
Fireball The Log
Minions Minion Horde Fireball The Log
Fireball
The Log
Minion Horde Fireball The Log
Freeze The Log Fireball
Minion Horde
Fireball The Log
Fireball The Log
Fireball The Log
Elite Barbarians Minion Horde Fireball
Minions Minion Horde Fireball Freeze
Minion Horde Elite Barbarians Fireball
Minion Horde Fireball The Log
Minion Horde Fireball Freeze
Minion Horde
Fireball The Log
Minion Horde Minions Goblin Gang Fireball Freeze
Fireball
Freeze
The Log Fireball
Fireball Goblin Gang Minion Horde
The Log Fireball
Fireball
Minion Horde Elite Barbarians
Minions Goblin Gang Minion Horde Elite Barbarians Fireball Freeze The Log
Fireball
Fireball Freeze The Log

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