My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Great!
Synergy
Mediocre
Versatility
Godly!
F2P score
Good

3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Archers Wizard Witch

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Archers Knight Wizard Witch Golem

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Golem

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Freeze

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Golem

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Golem

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Archers
Giant Snowball
Bomber Archers Witch
Zap
Bomber Archers Witch
Barbarian Barrel
Bomber Archers Knight Wizard Witch
The Log
Bomber Archers Witch
Earthquake
Bomber Archers Witch
Arrows
Bomber Archers Witch
Royal Delivery
Bomber Archers Knight Wizard Witch
Fireball
Bomber Archers Wizard Witch
Poison
Bomber Archers Wizard Witch
Lightning
Knight Wizard Witch
Rocket
Wizard Witch

Against air swarms

Spells and units that can counter air swarms.

Zap Wizard Freeze Witch

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Zap Wizard Freeze

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Knight Freeze Golem

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Wizard Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Zap Archers Knight Freeze Wizard Witch Golem

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Bomber Zap Archers Knight

Attack Synergies 2 12

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Golem Zap Knight
Zap
Bomber Archers Knight Freeze Witch Golem
Archers
Knight Zap Golem
Knight
Archers Bomber Zap Wizard Witch
Wizard
Knight Golem
Freeze
Zap
Witch
Zap Knight Golem
Golem
Bomber Zap Archers Wizard Witch

Defense Synergies 2 8

Bomber
Knight Zap
Zap
Bomber Archers Knight Witch
Archers
Knight Zap Witch
Knight
Bomber Archers Zap Wizard Witch
Wizard
Knight Freeze
Freeze
Wizard
Witch
Zap Archers Knight
Golem

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Zap Knight Wizard
Bomber Zap Knight Witch
Witch Bomber Archers Knight Freeze
Witch Bomber Knight
Bomber
Freeze Bomber Zap Archers
Zap Archers Wizard Freeze Witch
Zap
Witch
Knight Bomber Archers
Archers Witch Bomber Zap Knight Wizard Freeze
Zap Archers Wizard Witch
Bomber Zap Knight Wizard Freeze Witch
Bomber Wizard Zap Freeze Witch
Knight
Zap Freeze
Wizard Bomber Knight Witch
Bomber Zap Archers Knight Wizard Witch
Zap Wizard Freeze Witch Bomber Archers Knight
Bomber Wizard Archers Knight Witch

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Zap Archers Witch
Bomber Zap Archers Knight Wizard
Zap Knight Witch
Zap Knight
Knight Witch
Wizard Zap Archers Freeze Witch
Archers Knight Witch
Knight
Zap Freeze Knight Witch
Witch
Knight Witch
Zap
Knight Wizard Witch
Wizard Bomber Archers Witch
Witch Bomber Zap Archers Knight Freeze
Bomber Zap Archers Wizard Freeze Witch

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Knight Freeze
Zap
Knight Freeze
Bomber Wizard Zap
Wizard Zap Freeze Witch
Bomber Archers Wizard Witch
Zap Wizard Freeze
Zap Wizard
Zap Knight Wizard
Zap Archers Wizard
Knight
Freeze
Zap
Bomber Zap Wizard Witch
Wizard
Freeze
Bomber
Bomber Zap Archers Wizard
Bomber Zap Wizard Witch
Wizard
Zap
Zap Freeze Bomber Wizard Witch
Witch
Zap Wizard Witch
Zap Wizard Witch
Zap
Zap Archers Wizard Witch
Zap Wizard Freeze Witch
Bomber Zap Wizard
Zap Freeze
Wizard
Zap Archers Freeze Witch
Zap Archers Wizard Witch
Freeze
Knight Wizard
Bomber Zap Wizard
Zap
Zap Freeze Witch
Zap Witch
Zap Freeze Witch

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