My Best Clash Royale Deck

Deck Check Rating

Attack
RIP
Defense
Godly!
Synergy
Bad
Versatility
Bad
F2P score
Mediocre

1 problems 3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

PROBLEM No clear win condition!

In order to win the game more easily, it is good to have at least one of the cards that are good for damaging towers. There is no such card in your deck. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No way of punishing your opponent for spending elixir.

When your opponent plays high-cost unit (6 or more) in the back, you have to be able to punish him, preferably by attacking in other lane to not let him accumulate a big push.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Spear Goblins Tesla Baby Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Spear Goblins Knight Tesla Baby Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Missing

Damage spells

Spells in your deck. Having at least one or two is recommended.

Rocket Tornado Poison The Log

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Rocket Poison

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Spear Goblins Knight Baby Dragon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Spear Goblins
Giant Snowball
Spear Goblins Baby Dragon
Zap
Spear Goblins
Barbarian Barrel
Spear Goblins Knight Tesla
The Log
Spear Goblins
Earthquake
Spear Goblins Tesla
Arrows
Spear Goblins
Royal Delivery
Spear Goblins Knight Baby Dragon
Fireball
Tesla Baby Dragon
Poison
Spear Goblins
Lightning
Knight Tesla Baby Dragon
Rocket

Against air swarms

Spells and units that can counter air swarms.

Rocket Tornado Baby Dragon Poison

Against ground swarms

Spells and units that can counter ground swarms.

Rocket Tornado Baby Dragon Poison The Log

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Spear Goblins Knight Rocket Tornado Baby Dragon Poison

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Spear Goblins The Log Knight Tornado Tesla Baby Dragon Poison Rocket

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

10 Spear Goblins The Log Knight Tornado

Attack Synergies 4 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Spear Goblins
Knight Baby Dragon
Knight
Spear Goblins Baby Dragon Poison The Log
Tesla
Rocket
Tornado
Tornado
Rocket Baby Dragon Poison The Log
Baby Dragon
Knight Tornado Spear Goblins Poison
Poison
Knight Tornado Baby Dragon The Log
The Log
Knight Tornado Poison

Defense Synergies 5 16

Spear Goblins
Knight Tesla Baby Dragon Poison The Log
Knight
Spear Goblins Tesla Tornado Baby Dragon Poison The Log
Tesla
Spear Goblins Knight The Log Tornado Baby Dragon Poison
Rocket
Tornado The Log
Tornado
Rocket Knight Tesla Baby Dragon Poison The Log
Baby Dragon
Spear Goblins Knight Tesla Tornado The Log
Poison
Spear Goblins Knight Tesla Tornado The Log
The Log
Tesla Spear Goblins Knight Rocket Tornado Baby Dragon Poison

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Rocket Spear Goblins Knight Tesla Baby Dragon The Log
Knight Tesla The Log
Tesla Rocket Tornado Knight
Tesla Knight
Rocket Tornado Poison The Log
Tornado The Log Spear Goblins Tesla Baby Dragon
Tesla Rocket Tornado Spear Goblins Baby Dragon Poison
Rocket Tesla Baby Dragon Poison The Log
Tesla Tornado
Knight Tornado Spear Goblins Tesla
Poison Spear Goblins Knight Tesla Tornado Baby Dragon The Log
Tesla Spear Goblins Tornado Baby Dragon Poison
Tesla Knight Rocket The Log
Rocket Tesla Tornado Baby Dragon Poison The Log
Knight Tesla
Rocket Tornado Tesla The Log
Tesla Knight Tornado Poison
Tesla Spear Goblins Knight Tornado Baby Dragon The Log
Tornado Baby Dragon Poison The Log Spear Goblins Knight Tesla
Tesla Tornado
Spear Goblins Knight Tesla Baby Dragon Poison The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Spear Goblins Tesla
Poison Knight Tesla Rocket Baby Dragon The Log
Spear Goblins Knight Rocket The Log
Rocket Knight Tesla Tornado The Log
Knight Tesla
Rocket Poison Tesla Tornado Baby Dragon
Rocket Spear Goblins Knight Tesla
Knight Tesla
Rocket Spear Goblins Knight Tornado Baby Dragon Poison The Log
Tesla
Knight Tesla
Rocket Tornado Poison The Log
Rocket Knight Tesla
Tesla Baby Dragon
Tesla Spear Goblins Knight Rocket Tornado Baby Dragon Poison The Log
Poison Tesla Baby Dragon The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Poison Knight Rocket Baby Dragon The Log
Poison Tornado Baby Dragon The Log
Rocket Baby Dragon Poison The Log
Knight Rocket Poison The Log
Rocket Poison Baby Dragon The Log
Poison Spear Goblins Rocket Tornado Baby Dragon
Tornado Baby Dragon Poison The Log
Poison The Log Tornado Baby Dragon
Poison The Log Tornado
Rocket Tornado Poison
Rocket Poison Knight Tornado The Log
Poison Rocket Tornado Baby Dragon
Rocket Poison Knight Baby Dragon The Log
Rocket Baby Dragon Poison
Baby Dragon Poison The Log
Rocket Spear Goblins Baby Dragon Poison The Log
Rocket Baby Dragon Poison The Log
Rocket Tornado Poison
Rocket
Rocket Baby Dragon Poison The Log
Rocket Tornado Baby Dragon Poison The Log
Rocket Baby Dragon Poison The Log
Rocket Tornado Poison
Rocket Tornado The Log
Rocket Baby Dragon Poison The Log
Tornado Poison The Log Baby Dragon
Poison The Log Tornado Baby Dragon
Tornado Baby Dragon Poison The Log
Rocket Poison Tornado Baby Dragon The Log
Poison Tornado Baby Dragon
Rocket Poison
Poison Rocket The Log
Rocket Poison
Rocket Poison The Log
Spear Goblins Rocket
Rocket Poison Tornado Baby Dragon
The Log
Poison Knight Rocket Baby Dragon
The Log Baby Dragon Poison
Rocket Tornado Poison
Rocket Tornado Baby Dragon Poison The Log
Rocket Tornado Poison
Poison Rocket Tornado Baby Dragon The Log

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