My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Godly!
F2P score
Good

4 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No cheap cycle cards.

If your deck has only high elixir units, it will be harder to react quickly while defending against fast units. Also, cheap cycle cards help you get to your win condition faster and allows you to play it more often, thus making it easier to win. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Goblin Gang Musketeer Executioner Ice Wizard

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Knight Musketeer Executioner Ice Wizard

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows Tornado

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Goblin Gang Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Knight Goblin Gang Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Goblin Gang Hog Rider
Giant Snowball
Goblin Gang Musketeer Hog Rider
Zap
Goblin Gang
Barbarian Barrel
Knight Goblin Gang Musketeer Executioner Ice Wizard
The Log
Goblin Gang Musketeer Hog Rider
Earthquake
Goblin Gang Hog Rider
Arrows
Goblin Gang
Royal Delivery
Knight Goblin Gang Musketeer Hog Rider Executioner Ice Wizard
Fireball
Goblin Gang Musketeer Hog Rider Executioner Ice Wizard
Poison
Goblin Gang Musketeer Executioner Ice Wizard
Lightning
Knight Musketeer Executioner Ice Wizard
Rocket
Musketeer Hog Rider Executioner

Against air swarms

Spells and units that can counter air swarms.

Arrows Tornado Executioner Ice Wizard

Against ground swarms

Spells and units that can counter ground swarms.

Arrows Tornado Executioner Ice Wizard

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Knight Tornado Executioner Ice Wizard

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Goblin Gang Musketeer Ice Wizard

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Good

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Arrows Knight Goblin Gang Tornado Ice Wizard Musketeer Hog Rider Executioner

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

12 Arrows Knight Goblin Gang Tornado

Attack Synergies 8 5

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Arrows
Hog Rider Knight
Knight
Goblin Gang Musketeer Hog Rider Executioner Arrows Ice Wizard
Goblin Gang
Knight Hog Rider
Musketeer
Knight Hog Rider
Hog Rider
Arrows Knight Goblin Gang Musketeer Tornado Executioner
Tornado
Executioner Hog Rider Ice Wizard
Executioner
Knight Tornado Hog Rider
Ice Wizard
Knight Tornado

Defense Synergies 7 6

Arrows
Knight Tornado Ice Wizard
Knight
Goblin Gang Musketeer Executioner Ice Wizard Arrows Tornado
Goblin Gang
Knight Musketeer Ice Wizard
Musketeer
Knight Goblin Gang Tornado
Hog Rider
Tornado
Executioner Ice Wizard Arrows Knight Musketeer
Executioner
Knight Tornado
Ice Wizard
Knight Tornado Arrows Goblin Gang

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Knight Musketeer Executioner
Knight Goblin Gang Musketeer Executioner Ice Wizard
Goblin Gang Tornado Knight Musketeer Executioner Ice Wizard
Knight Goblin Gang Musketeer Ice Wizard
Arrows Tornado
Arrows Goblin Gang Tornado Musketeer Executioner Ice Wizard
Musketeer Tornado Arrows Goblin Gang Executioner Ice Wizard
Arrows Musketeer
Goblin Gang Musketeer Tornado Ice Wizard
Knight Goblin Gang Tornado Musketeer Ice Wizard
Goblin Gang Executioner Ice Wizard Arrows Knight Musketeer Tornado
Arrows Musketeer Executioner Goblin Gang Tornado Ice Wizard
Knight Goblin Gang Musketeer Ice Wizard
Executioner Arrows Goblin Gang Tornado
Knight Goblin Gang
Tornado Goblin Gang
Arrows Knight Goblin Gang Musketeer Tornado Executioner
Arrows Knight Goblin Gang Musketeer Tornado Executioner Ice Wizard
Arrows Tornado Executioner Knight Musketeer Ice Wizard
Musketeer Tornado
Goblin Gang Arrows Knight Musketeer Executioner

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Knight Goblin Gang
Arrows Knight Goblin Gang Musketeer Executioner
Goblin Gang Knight Musketeer
Goblin Gang Knight Musketeer Tornado
Knight Goblin Gang Musketeer Executioner
Arrows Executioner Goblin Gang Musketeer Tornado Ice Wizard
Goblin Gang Knight Musketeer Ice Wizard
Knight
Knight Tornado
Goblin Gang Musketeer
Knight Musketeer
Arrows Tornado
Knight Goblin Gang Executioner
Musketeer Executioner
Goblin Gang Knight Musketeer Tornado Executioner
Arrows Executioner Musketeer Ice Wizard

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Arrows Knight Musketeer
Arrows Musketeer Tornado Executioner Ice Wizard
Arrows
Arrows Knight Musketeer
Executioner Arrows
Arrows Executioner Musketeer Tornado Ice Wizard
Arrows Musketeer Tornado Executioner
Arrows Tornado Executioner Ice Wizard
Arrows Tornado
Goblin Gang Musketeer Tornado
Arrows Knight Musketeer Tornado
Arrows Musketeer Tornado Executioner
Knight Musketeer Executioner
Arrows Musketeer
Arrows Musketeer
Arrows Musketeer Executioner
Arrows Musketeer Executioner
Arrows Tornado
Arrows Musketeer Executioner
Arrows Tornado
Musketeer
Arrows Tornado
Musketeer Tornado
Arrows Musketeer
Arrows Tornado Executioner Ice Wizard
Arrows Musketeer Tornado Executioner Ice Wizard
Arrows Musketeer Tornado
Arrows Musketeer Tornado
Arrows Musketeer Tornado Executioner Ice Wizard
Musketeer
Arrows Musketeer
Arrows
Arrows
Goblin Gang Musketeer
Arrows Musketeer Tornado Executioner Ice Wizard
Arrows
Knight Goblin Gang Musketeer Executioner
Arrows Musketeer Executioner
Arrows Tornado
Musketeer Executioner
Goblin Gang Musketeer Tornado
Musketeer Tornado Executioner
Musketeer Tornado Executioner

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