My Best Clash Royale Deck

Deck Check Rating

Attack
Good
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Mediocre

3 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!
Info No utility cards.

You don't have any cheap and versatile card in your deck. Although, they're not good by themselves, they can help you in many scenarios, both on defense and offense. Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No cards that can reset/retarget certain attackers.

There are cards that can be very dangerous if you let them charge. Or if they lock onto your tower and you have no way of distracting them. Such as these:

In order to better fight them, it is good to have a card that can reset their attack. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Minions Princess Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Bomber Prince Princess Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Miner

Damage spells

Spells in your deck. Having at least one or two is recommended.

Arrows

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Prince Miner Princess

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Miner

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Barbarians Prince Princess

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Miner

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bomber Minions Prince Miner Inferno Dragon
Giant Snowball
Bomber Minions Barbarians Miner Princess Inferno Dragon
Zap
Bomber Minions Prince Princess Inferno Dragon
Barbarian Barrel
Bomber Barbarians Princess
The Log
Bomber Barbarians Prince Princess
Earthquake
Bomber Barbarians
Arrows
Bomber Minions Princess
Royal Delivery
Bomber Minions Barbarians Prince Miner Princess Inferno Dragon
Fireball
Bomber Minions Barbarians Princess Inferno Dragon
Poison
Bomber Minions Barbarians Princess
Lightning
Prince Inferno Dragon
Rocket
Barbarians Prince Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Arrows Princess

Against ground swarms

Spells and units that can counter ground swarms.

Bomber Arrows Princess

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Arrows Prince Miner Princess Inferno Dragon

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Princess

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Minions Barbarians

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Mediocre

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Bomber Arrows Minions Miner Princess Inferno Dragon Barbarians Prince

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

11 Bomber Arrows Minions Miner

Attack Synergies 1 10

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Bomber
Minions Prince Miner
Arrows
Prince Miner
Minions
Miner Bomber Prince Inferno Dragon
Barbarians
Prince
Bomber Arrows Minions Miner Princess
Miner
Minions Bomber Arrows Prince Inferno Dragon
Princess
Prince
Inferno Dragon
Minions Miner

Defense Synergies 0 4

Bomber
Miner
Arrows
Barbarians Prince
Minions
Prince
Barbarians
Arrows
Prince
Arrows Minions
Miner
Bomber
Princess
Inferno Dragon

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Bomber Minions
Barbarians Inferno Dragon Bomber Minions Prince
Barbarians Prince Bomber Minions Inferno Dragon
Barbarians Prince Inferno Dragon Bomber Minions
Bomber Arrows Barbarians Prince Princess
Arrows Bomber Minions
Minions Inferno Dragon Arrows Princess
Arrows Barbarians
Barbarians Inferno Dragon Minions Prince Princess
Bomber Barbarians Prince Miner
Minions Barbarians Bomber Arrows Princess
Arrows Minions Inferno Dragon Princess
Barbarians Prince Bomber Minions
Bomber Arrows Minions Barbarians Prince Princess
Barbarians Inferno Dragon Prince
Barbarians Prince Inferno Dragon
Barbarians Bomber Arrows Minions Prince
Arrows Bomber Minions Barbarians Prince
Arrows Bomber Minions Barbarians Princess Inferno Dragon
Barbarians Prince Inferno Dragon
Bomber Arrows Minions Barbarians Prince

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Barbarians Prince
Bomber Arrows Prince Miner Inferno Dragon
Barbarians Minions Prince
Prince Barbarians
Barbarians Prince Inferno Dragon
Arrows Minions Princess
Prince Minions Barbarians
Barbarians Prince Inferno Dragon
Minions Barbarians Prince Inferno Dragon
Barbarians Inferno Dragon
Inferno Dragon Minions Barbarians Prince
Arrows Barbarians Prince
Barbarians Prince
Bomber Barbarians Princess
Barbarians Bomber Minions Prince Inferno Dragon
Arrows Minions Bomber Barbarians Princess Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Princess Arrows
Arrows Miner Princess
Arrows Miner
Arrows Barbarians Prince
Bomber Arrows
Arrows Minions Princess
Bomber Arrows Princess
Arrows Princess
Arrows Miner
Minions Prince
Miner Arrows Prince Princess
Arrows Princess
Miner Princess
Arrows Minions Princess
Princess Arrows Prince
Bomber Arrows Princess
Arrows Princess
Arrows
Bomber Minions
Bomber Arrows Prince Princess
Bomber Arrows Miner Princess
Minions Prince
Arrows Princess
Prince
Arrows Barbarians
Arrows Bomber Princess
Inferno Dragon
Arrows Miner Princess
Arrows Prince Miner Princess
Miner Arrows
Arrows Princess
Minions
Bomber Arrows Miner
Arrows Princess
Prince
Arrows Princess
Minions Barbarians Prince Princess
Arrows Princess
Arrows
Miner Prince Princess
Arrows Bomber Princess
Arrows
Prince
Minions Princess
Princess
Prince Miner Princess

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