My Best Clash Royale Deck

Deck Check Rating

Attack
Great!
Defense
Godly!
Synergy
Bad
Versatility
Godly!
F2P score
Bad

2 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning No way to deal with the opponent's pump!

When your opponent plays Elixir collector, you have to be able to react accordingly or you're letting him accumulate elixir and then use it against you.

Consider adding one of these:

Let's fix it!

Let's fix it!
Warning No medium or high-damage spell.

It is good to have one medium or high-damage spell in your deck. You can use it to finish opponent's tower or against units clumped together. Consider adding one of these:

Let's fix it!

Let's fix it!

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Mega Minion Musketeer Witch Inferno Dragon

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Missing

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Mega Minion Musketeer Witch Balloon P.E.K.K.A Inferno Dragon

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Balloon

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Mini P.E.K.K.A Balloon

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Missing

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Mini P.E.K.K.A Balloon P.E.K.K.A

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Mini P.E.K.K.A Balloon

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Balloon Inferno Dragon
Giant Snowball
Mega Minion Musketeer Witch Balloon Inferno Dragon
Zap
Witch Balloon Inferno Dragon
Barbarian Barrel
Musketeer Witch
The Log
Mini P.E.K.K.A Musketeer Witch
Earthquake
Witch
Arrows
Witch
Royal Delivery
Mega Minion Mini P.E.K.K.A Musketeer Witch Balloon P.E.K.K.A Inferno Dragon
Fireball
Mega Minion Musketeer Witch Balloon Inferno Dragon
Poison
Mega Minion Musketeer Witch Balloon
Lightning
Mega Minion Mini P.E.K.K.A Musketeer Witch Balloon Inferno Dragon
Rocket
Musketeer Witch Balloon Inferno Dragon

Against air swarms

Spells and units that can counter air swarms.

Zap Witch

Against ground swarms

Spells and units that can counter ground swarms.

Zap

Ladder info

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Mega Minion Mini P.E.K.K.A P.E.K.K.A Inferno Dragon

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Musketeer Witch

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Bad

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Zap Mega Minion Mini P.E.K.K.A Musketeer Inferno Dragon Witch Balloon P.E.K.K.A

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

13 Zap Mega Minion Mini P.E.K.K.A Musketeer

Attack Synergies 3 8

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Zap
Mega Minion Balloon P.E.K.K.A Mini P.E.K.K.A Musketeer Witch
Mega Minion
Zap Balloon
Mini P.E.K.K.A
Zap Musketeer
Musketeer
Zap Mini P.E.K.K.A Balloon P.E.K.K.A
Witch
Zap P.E.K.K.A
Balloon
Zap Mega Minion Musketeer
P.E.K.K.A
Zap Musketeer Witch
Inferno Dragon

Defense Synergies 2 9

Zap
Mega Minion Mini P.E.K.K.A Musketeer Witch P.E.K.K.A Inferno Dragon
Mega Minion
Zap Musketeer Witch
Mini P.E.K.K.A
Zap Musketeer Witch
Musketeer
Zap Mega Minion Mini P.E.K.K.A P.E.K.K.A
Witch
Zap Mega Minion Mini P.E.K.K.A
Balloon
P.E.K.K.A
Zap Musketeer
Inferno Dragon
Zap

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Mega Minion Musketeer
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon Zap Mega Minion Musketeer Witch
Mini P.E.K.K.A Witch P.E.K.K.A Mega Minion Musketeer Inferno Dragon
Mini P.E.K.K.A Witch P.E.K.K.A Inferno Dragon Mega Minion Musketeer
Mini P.E.K.K.A P.E.K.K.A
Zap Mega Minion Musketeer
Mega Minion Musketeer Inferno Dragon Zap Witch
Zap Musketeer P.E.K.K.A
Mini P.E.K.K.A Witch P.E.K.K.A Inferno Dragon Musketeer
Mini P.E.K.K.A Musketeer
Witch Zap Mega Minion Musketeer
Mega Minion Musketeer Inferno Dragon Zap Witch
Mini P.E.K.K.A P.E.K.K.A Zap Musketeer Witch
Zap Mega Minion Mini P.E.K.K.A Witch P.E.K.K.A
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon
Zap Mini P.E.K.K.A P.E.K.K.A Inferno Dragon
Mini P.E.K.K.A Musketeer Witch P.E.K.K.A
Zap Mega Minion Musketeer Witch
Zap Witch Mega Minion Musketeer Inferno Dragon
Mini P.E.K.K.A P.E.K.K.A Musketeer Inferno Dragon
Mini P.E.K.K.A Musketeer Witch P.E.K.K.A

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Mini P.E.K.K.A Zap Witch P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Musketeer Inferno Dragon
P.E.K.K.A Zap Mini P.E.K.K.A Musketeer Witch
Mini P.E.K.K.A P.E.K.K.A Zap Musketeer
P.E.K.K.A Mini P.E.K.K.A Musketeer Witch Inferno Dragon
Zap Musketeer Witch
Mini P.E.K.K.A P.E.K.K.A Mega Minion Musketeer Witch
Mini P.E.K.K.A P.E.K.K.A Inferno Dragon
Zap P.E.K.K.A Mega Minion Mini P.E.K.K.A Witch Inferno Dragon
Witch P.E.K.K.A Mega Minion Musketeer Inferno Dragon
P.E.K.K.A Inferno Dragon Mega Minion Mini P.E.K.K.A Musketeer Witch
P.E.K.K.A Zap
Mini P.E.K.K.A P.E.K.K.A Witch
Musketeer Witch
Witch Zap Mega Minion Mini P.E.K.K.A Musketeer P.E.K.K.A Inferno Dragon
Zap Mega Minion Mini P.E.K.K.A Musketeer Witch P.E.K.K.A Inferno Dragon

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Musketeer
Zap Musketeer
Musketeer
Zap
Zap Mega Minion Musketeer Witch
Musketeer Witch
Zap
Zap
Mini P.E.K.K.A Musketeer
Zap Musketeer
Zap Musketeer
Musketeer
Musketeer
Zap Musketeer
Zap Musketeer Witch
Musketeer
Mini P.E.K.K.A
Zap Mega Minion Mini P.E.K.K.A Musketeer
Zap Witch
Musketeer
Musketeer
Zap Musketeer
Zap Witch
Mega Minion Witch Inferno Dragon
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer
Zap Musketeer Witch
Zap Mega Minion Musketeer Witch
Mega Minion Mini P.E.K.K.A
Zap Musketeer
Zap
P.E.K.K.A
Zap Musketeer Witch
Zap Mega Minion Musketeer Witch
Mega Minion Mini P.E.K.K.A Musketeer
Zap Musketeer
Zap
Mega Minion Musketeer P.E.K.K.A
Zap Musketeer Witch
Zap Musketeer Witch
Zap Musketeer Witch

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