My Best Clash Royale Deck

Deck Check Rating

Attack
Mediocre
Defense
Godly!
Synergy
Great!
Versatility
Great!
F2P score
Great!

1 warnings Why?

Missing cards in your collection

Rascals

Deck tips

Following recommendations are only guidelines on how to improve your deck. It may work fine as it is.

Warning Not enough threat cards in your deck.

It is good to have cards that are considered a threat and must be addressed by your opponent. Threat may mean more things, but in any case, it is something, that can't be left ignored.

Consider adding one of these:

Let's fix it!

Let's fix it!

Similar decks

Advanced stuff

Defensive cards

Anti-air

Units that can attack air. It's good to have at least two of them.

Bats Archers Tesla

Defensive buildings

Defensive buildings in your deck. Having one helps a lot in defense.

Tesla

Investments

Buildings or units that can be played in the back to invest elixir and force the opponent to make the first move.

Ice Spirit Bats Archers Tesla

Offensive cards

Win conditions

Cards that are good in taking enemy towers. Good to have at least one.

Hog Rider

Damage spells

Spells in your deck. Having at least one or two is recommended.

Zap Fireball The Log

Punishments

Cards that can be played as a immediate response for the opponent playing high-cost unit in the back.

Hog Rider

Pump responses

Cards that can be played as a response to opponent playing an Elixir collector.

Fireball

Dropped at the bridge

Cards that can be dropped at the bridge, either as a chip damage or as a rush attack.

Ice Spirit Hog Rider

King Tower activation – careful!

Cards that can activate your opponent's king tower when pulled with tornado, placed incorrectly or just countered in a specific way.

Hog Rider

Swarms & Bait

Bait cards

If you have multiple cards that are countered by the same spell, you can play one card to bait the spell, then you can safely play the other card(s).

Tornado
Bats Archers Hog Rider
Giant Snowball
Bats Archers Hog Rider
Zap
Bats Archers
Barbarian Barrel
Ice Spirit Archers Tesla
The Log
Ice Spirit Archers Hog Rider
Earthquake
Archers Tesla Hog Rider
Arrows
Ice Spirit Bats Archers
Royal Delivery
Ice Spirit Bats Archers Hog Rider
Fireball
Archers Tesla Hog Rider
Poison
Bats Archers
Lightning
Tesla
Rocket
Hog Rider

Against air swarms

Spells and units that can counter air swarms.

Ice Spirit Zap Fireball

Against ground swarms

Spells and units that can counter ground swarms.

Ice Spirit Zap Fireball The Log

Ladder info

Some cards can be both level-independent and weak/strong when under/overleveled. Example: A lower-level Ice Golem doesn't kill Skarmy, so it's 'Weak'. However, in other aspects such as tanking, it works perfectly fine on lower levels.

Level-independent

Cards that are good even on lower level. Their key stats are not influenced by the level too much and no key interactions are level-dependent.

Ice Spirit Bats

Strong when overleveled

Cards that are particularly strong if you have them on higher level. Their key interactions with some cards are changed when they are level or two above the other card.

Fireball

Weak when underleveled

Cards that are particularly weak if you have them on lower level. Their key interactions with some cards are changed when they are level or two below the other card.

Ice Spirit Fireball

Free-to-play score

For a quick orientation about how easy it is to level up the deck for free-to-play players. The more epics and legendaries it contains, the lower the score.

Great!

Geek area

Deck cycle

Cards ordered by elixir

This allows you to see the elixir cost of the cards more easily.

Ice Spirit Bats Zap The Log Archers Tesla Fireball Hog Rider

Shortest cycle

Cheapest 4 cards in the deck to see the cycle potential.

7 Ice Spirit Bats Zap The Log

Attack Synergies 7 7

Synergy means that these cards work well when played together. They complement each other to make the attacks or defenses more effective. Dimmed cards mean the synergy is not so effective.

Ice Spirit
Zap Hog Rider Bats Archers
Bats
Hog Rider Ice Spirit Zap
Zap
Ice Spirit Fireball Hog Rider Bats Archers The Log
Archers
Ice Spirit Zap Hog Rider
Tesla
Fireball
Zap Hog Rider The Log
Hog Rider
Ice Spirit Bats Zap Fireball The Log Archers
The Log
Hog Rider Zap Fireball

Defense Synergies 4 14

Ice Spirit
Zap Bats Archers Tesla Fireball The Log
Bats
Ice Spirit Zap Tesla The Log
Zap
Ice Spirit Fireball Bats Archers Tesla The Log
Archers
Ice Spirit Zap Tesla The Log
Tesla
The Log Ice Spirit Bats Zap Archers Fireball
Fireball
Zap The Log Ice Spirit Tesla
Hog Rider
The Log
Tesla Fireball Ice Spirit Bats Zap Archers

Counters

Dimmed cards mean that the counters are only partially effective.

Counters to win conditions

Cards that can defend the main threats your opponent can play.

Zap Tesla Fireball The Log
Ice Spirit Bats Zap Tesla The Log
Tesla Bats Archers
Tesla Bats
Fireball The Log
Fireball The Log Bats Zap Archers Tesla
Bats Tesla Ice Spirit Zap Archers Fireball
Zap Tesla Fireball The Log
Tesla
Ice Spirit Archers Tesla
Bats Archers Zap Tesla Fireball The Log
Tesla Bats Zap Archers Fireball
Tesla Ice Spirit Bats Zap Fireball The Log
Fireball Ice Spirit Bats Zap Tesla The Log
Tesla
Ice Spirit Zap Tesla Fireball The Log
Tesla Bats Fireball
Ice Spirit Tesla Fireball Bats Zap Archers The Log
Zap The Log Ice Spirit Bats Archers Tesla Fireball
Tesla
Bats Archers Tesla Fireball The Log

Counters to secondary win conditions

Despite not considered win conditions, these cards need to be defended as well.

Zap Archers Tesla Fireball
Fireball Zap Archers Tesla The Log
Ice Spirit Bats Zap The Log
Bats Zap Tesla Fireball The Log
Tesla
Fireball Ice Spirit Bats Zap Archers Tesla
Bats Archers Tesla Fireball
Tesla
Zap Ice Spirit Bats Fireball The Log
Tesla
Bats Tesla
Zap Fireball The Log
Tesla Fireball
Archers Tesla Fireball
Tesla Ice Spirit Bats Zap Archers Fireball The Log
Bats Zap Archers Tesla Fireball The Log

Counters to defenses

How well your cards can counter all the possible defending cards of your opponent. (Only counters to dangerous defending units are listed.)

Fireball The Log
Fireball Zap The Log
Fireball The Log
Fireball The Log
Fireball Zap The Log
Fireball Ice Spirit Bats Zap
Archers The Log
Fireball The Log Ice Spirit Zap
Fireball The Log Zap
Bats Fireball
Zap Fireball The Log
Fireball Zap Archers
Fireball The Log
Fireball
Zap Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
Bats
Zap Archers Fireball The Log
Zap Fireball The Log
Fireball The Log
Fireball
The Log
Zap Fireball The Log
Zap The Log Ice Spirit Fireball
Fireball The Log Zap
Fireball Zap The Log
Fireball Zap The Log
Bats Zap Archers Fireball
Zap Ice Spirit Bats Fireball
Fireball
Zap Fireball The Log
Zap Ice Spirit Fireball
Fireball The Log
Zap Ice Spirit Bats Archers Fireball
Fireball Zap Archers
The Log Fireball
Fireball
The Log Zap Fireball
Zap Fireball
Zap Ice Spirit Bats Fireball The Log
Bats Zap Fireball
Zap Fireball The Log

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